Player Matchup
VS
Match Stats
Confound
Poison Bolts
Reduce the Cooldown of Smoke Screen by 1.5s for each enemy hit by Poison Bolts.
Level 3
Poisoner
Poison Bolts
Reduce the Cooldown of Poison Bolts by 4s.
Level 5
Nimble Fingers
Poison Bolts
Increase your Reload Speed by 30% for 5s after using Poison Bolts.
Level 3
Emergency Exit
Hidden
Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.
Level 1
Healing Vapors
Smoke Screen
Heal for 375 over 2s while in Smoke Screen.
Level 3
Debilitate
Poison Bolts
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
Level 1
Pursuit
Shatter
Increase the Movement Speed of Illusions by 16% during Shatter.
Level 2
Ephemeral
Weapon
Increase your Reload Speed by 8%.
Level 1
Encouragement
Armor
Reduce your active Cooldowns by 4s after getting an Elimination.
Level 4
Brittle
Shatter
Reduce the Cooldown of Shatter by 2s.
Level 4
Harmony
Shatter
Heal for 52% of the damage dealt by Shatter.
Level 4
Resonance
Shatter
If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.
Level 1
Level 5
Level 4
Level 2
Level 3
Level 1
Level 1
Perfect Block
Counter
Heal for 200 after using Counter.
Level 2
Up in Smoke
Billow
Increase your Movement Speed by 33% while Billow is active.
Level 3
Blade Dancer
Whirl
Increase the travel distance of Whirl by 24%.
Level 3
Malice
Armor
Increase your Reload Speed by 40%.
Level 4
Infamy
Armor
Increase your maximum Health by 150.
Level 3
Smolder
Billow
Heal for 15% of your maximum Health per second while using Billow.
Level 1
Shattered Essence
Soul Harvest
Each Soul Fragment gathered Heals you for 60.
Level 4
Hellish Lodestones
Ignition
Reduce your damage taken by 3% for 3s after activating Ignition.
Level 1
Void Lord
Soul Harvest
Reduce your damage taken by 10% for 3s after activating Soul Harvest.
Level 2
Sinister Allies
Armor
Increase your maximum Health by 750.
Level 5
Triumphant Ascension
Soul Harvest
Heal for 300 after activating Soul Harvest.
Level 3
Subservience
Soul Harvest
All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.
Level 1
Team 1 Score
4
VS
Team 2 Score
3
Looks That Kill
Fireball
Reduce the Cooldown of Charge by 0.6s after hitting an enemy with Fireball.
Level 1
Unstoppable Force
Charge
Apply a Knockback of 200 to enemies hit by Charge.
Level 1
Running Start
Charge
Increase your Movement Speed by 50% for 3s after using Charge.
Level 5
Safe Travel
Charge
Gain a 600-Health Shield for 3s after you use Charge.
Level 4
Heat Transfer
Shield
Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.
Level 4
Aegis
Shield
Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.
Level 1
Magic in the Blood
Weapon
Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.
Level 5
Arcane Manipulation
Envelop
Reduce the Cooldown of Envelop by 0.3s.
Level 1
Enveloping Magic
Envelop
Increase the maximum amount of damage mitigated by Envelop by 21%.
Level 3
Spring to Action
Spirit Link
Increase the Healing Spirit Links provides every 1s to your linked friendly target by 60 Health.
Level 3
Rest and Relaxation
Weapon
Increase your maximum Ammo by 6.
Level 3
Restraint
Spirit Link
While Envelop is active and you are Linked to an enemy, prevent them from Healing.
Level 1
Amplitude
Oppressor Mine
Increase the range of Oppressor Mine beams by 100%.
Level 5
Generator
Oppressor Mine
Reduce the Cooldown of Oppressor Mine by 2.4s.
Level 2
Prodigy
Sniper Mode
Increase your Movement Speed while in Sniper Mode by 75%.
Level 3
Quick Scope
Sniper Mode
Reduce scope-in and scope-out time by 60%.
Level 3
Octoppressor
Oppressor Mine
Increase the number of targets affected by Oppressor Mines by 2.
Level 2
Steady Aim
Sniper Mode
For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.
Level 1
Broken Deity
Guardian Spirit
Increase Luna's deploy range by 20%.
Level 1
Sky-Walker
Armor
Lower your gravity and increase your air control by 30% while firing your Light Bow.
Level 3
Half Moon
Lunar Leap
Reduce the Cooldown of Lunar Leap by 4s.
Level 5
Full Moon
Lunar Leap
Gain a 300-Health Shield for 3s after activating Lunar Leap.
Level 3
Crescent
Lunar Leap
Reset the Cooldown of Lunar Leap after dropping to or below 45% Health.
Level 3
Sacrifice
Guardian Spirit
[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.
Level 1
Favored Quarry
Hunter's Mark
Increase the duration of Hunter's Mark by 1.7999999999999998s.
Level 3
Tracker
Hunter's Mark
Increase your Movement Speed by 20% while Hunter's Mark is active.
Level 4
Ranger
Hunter's Mark
Reduce the Cooldown of Hunter’s Mark by 4s.
Level 4
Primal Might
Armor
Reduce your active Cooldowns by 10% after getting an Elimination.
Level 1
Hunting Season
Hunter's Mark
Heal for 600 after getting a Killing Blow on an enemy affected by Hunter’s Mark.
Level 3
Hunting Party
Hunter's Mark
Hunter's Mark has 2 charges and grants its benefits to allies.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Guardian
Armor
Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.
Level 2
Master Riding
Armor
Increase your Mount Speed by 30%.
Level 2
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2
Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Level 1
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Level 2
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 12%.
Level 2
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.