Player Matchup

Fernando
Fernando
Platinum II
BobbyBoucher66
Fernando
Platinum II
Level 183
Champion Stats
204W - 173L
1,668 SR
Queue Stats
332W - 326L
1,555 Elo+
Party 2
Koga
Koga
Platinum III
GonnaHeadOut
Koga
Platinum III
Level 356
Champion Stats
26W - 19L
1,674 SR
Queue Stats
281W - 247L
1,613 Elo+
Party 1
Diamond IV
ProThrower
Unknown
Diamond IV
Level 44
Champion Stats
0W - 1L
1,609 SR
Queue Stats
19W - 23L
1,696 Elo+
Party 2
Barik
Barik
Platinum III
ThisSumBunk
Barik
Platinum III
Level 321
Champion Stats
9W - 10L
1,609 SR
Queue Stats
427W - 394L
1,515 Elo+
Party 1
Ying
Ying
Platinum IV
Viviana003
Ying
Platinum IV
Level 437
Champion Stats
16W - 9L
1,691 SR
Queue Stats
280W - 234L
1,659 Elo+
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 268
1,650 SR
1,608 Elo+

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 445
1,715 SR
1,567 Elo+
Buck
Buck
Diamond V
ElOtroAlFa
Buck
Diamond V
Level 164
Champion Stats
9W - 4L
1,789 SR
Queue Stats
163W - 147L
1,556 Elo+
Solo
Tiberius
Tiberius
Platinum I
KnightCavalier
Tiberius
Platinum I
Level 759
Champion Stats
36W - 32L
1,664 SR
Queue Stats
2,243W - 2,233L
1,579 Elo+
Solo
Jenos
Jenos
Platinum I
MoKratosUltra
Jenos
Platinum I
Level 999
Champion Stats
25W - 24L
1,546 SR
Queue Stats
1,312W - 1,310L
1,598 Elo+
Solo
Ash
Ash
Platinum II
MoNoX30
Ash
Platinum II
Level 195
Champion Stats
3W - 0L
1,871 SR
Queue Stats
136W - 143L
1,540 Elo+
Solo
Pip
Pip
Platinum I
PendragonSaint
Pip
Platinum I
Level 107
Champion Stats
2W - 2L
1,705 SR
Queue Stats
38W - 38L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
21
1 / 8 / 4
1,702
213
28,468
60,289
76,291
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Running Start

Running Start

Charge

Increase your Movement Speed by 40% for 3s after using Charge.

Level 4

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

55
6 / 7 / 4
1,935
242
48,991
40,448
0
Wind's Embrace

Wind's Embrace

Agility

Heal for 100 every 1s while Agility is active.

Level 5

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 4%.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 20.

Level 4

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Wanted

Wanted

Agility

Regenerate 16 Ammo every 1s while Agility is active.

Level 4

Level 1

ProThrower
Unknown
28
5 / 7 / 5
1,989
249
72,231
40,271
4,308

Level 5

Level 3

Level 1

Level 1

Level 5

Level 1

60
3 / 7 / 5
1,953
244
34,824
60,853
53,582
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 10% Health.

Level 1

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 3.2s.

Level 4

Double-Time

Double-Time

Rocket Boots

Heal for 150 every 1s for 3s after activating Rocket Boots.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

54
0 / 5 / 11
1,510
189
8,913
18,840
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 2.5s.

Level 2

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 5s after getting an Elimination.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Bans
ImaniCassie
Team 1 Score

0

VS

Team 2 Score

4

Bans
KhanMakoa
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
44
14 / 2 / 8
2,873
359
59,995
67,198
0
Reconstruction

Reconstruction

Recovery

Reduce the Cooldown of Recovery by 5s.

Level 5

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 28% after getting an Elimination.

Level 2

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 10% for 4s after using Heroic Leap.

Level 2

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 2s.

Level 2

Deep Breath

Deep Breath

Recovery

Reduce your damage taken by 24% for 2s after using Recovery.

Level 4

Bulk Up

Bulk Up

Recovery

Using Recovery instantly Heals you for 400 and increases your maximum Health by 300 for 5s.

Level 1

Tiberius
57
7 / 5 / 5
2,630
329
40,735
24,855
0
Charisma

Charisma

Armor

Increase your maximum Health by 250.

Level 5

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 0.8s for each enemy hit by Heavy Blade.

Level 2

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 2 Ammo after activating Combat Trance.

Level 2

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 0.6s.

Level 1

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 5.

Level 5

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

59
3 / 1 / 20
2,815
352
15,210
19,859
0
Relativity

Relativity

Astral Mark

Heal for 160 every 1s for 10s after applying Astral Mark.

Level 4

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 10% while Stellar Wind is active.

Level 2

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 20%.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Ash
56
0 / 4 / 11
2,604
326
35,487
54,418
18,609
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 150.

Level 1

Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 0.6s.

Level 1

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.

Level 5

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 3.2s.

Level 4

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Level 1

44
9 / 3 / 17
2,679
335
69,274
27,097
0
Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Sturdy

Sturdy

Weapon

Gain 12% Movement Speed.

Level 4

Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 1.6s.

Level 4

Sprint

Sprint

Weightless

Increase your jump speed by an additonal 10% while using Weightless.

Level 1

Smithereens

Smithereens

Explosive Flask

Generate 1 Ammo for each enemy hit by Explosive Flask.

Level 1

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 59s
Objective Time
6m 38s
44
Kill Participation
94
15
Kills
33
34
Deaths
15
29
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Fernando
1
8
4
0.38
W
14
2
8
9
L
6
7
4
1.14
W
Tiberius
7
5
5
1.9
W
3
1
20
13
W
Ash
0
4
11
1.38
W
9
3
17
5.83
L
ProThrower
Unknown
5
7
5
1.07
L
3
7
5
0.79
L
0
5
11
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

193,427
Damage
220,701
220,701
Taken
193,427
134,181
Shielding
18,609
116,480
Healing
136,288
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
28,468
13,621
0
6,042
60,289
76,291
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
59,995
57,455
0
20,743
67,198
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
48,991
41,647
0
7,426
40,448
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Tiberius
40,735
29,815
0
1,925
24,855
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

W
15,210
14,093
78,445
17,175
19,859
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Ash
35,487
29,172
0
485
54,418
18,609
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
69,274
64,687
7,185
10,330
27,097
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
ProThrower
Unknown
72,231
60,934
0
1,078
40,271
4,308
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
34,824
34,824
0
17,994
60,853
53,582
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
8,913
8,913
73,138
10,802
18,840
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role