Player Matchup

Dredge
Dredge
BadboonY
Dredge
Level 999
Champion Stats
11W - 6L
1,705 SR
Queue Stats
509W - 519L
1,526 Elo+
Party 3
Moji
Moji
Jmanbeastside14
Moji
Level 118
Champion Stats
1W - 0L
1,500 SR
Queue Stats
24W - 16L
1,615 Elo+
Party 2
Vora
Vora
Sageoson
Vora
Level 149
Champion Stats
3W - 1L
1,601 SR
Queue Stats
27W - 19L
1,602 Elo+
Party 2
Atlas
Atlas
Shawty-baaeee
Atlas
Level 313
Champion Stats
7W - 5L
1,536 SR
Queue Stats
118W - 97L
1,603 Elo+
Solo
Jenos
Jenos
XoniRaven
Jenos
Level 287
Champion Stats
297W - 228L
1,660 SR
Queue Stats
799W - 635L
1,655 Elo+
Party 3
Team Averages
Level 373
1,600 SR
1,600 Elo+

VS

Team Averages
Level 747
1,571 SR
1,581 Elo+
Inara
Inara
Azorrap1200
Inara
Level 496
Champion Stats
355W - 321L
1,689 SR
Queue Stats
1,363W - 1,406L
1,574 Elo+
Party 1
Grohk
Grohk
GATMANz
Grohk
Level 516
Champion Stats
40W - 38L
1,571 SR
Queue Stats
820W - 806L
1,549 Elo+
Solo
Saati
Saati
KamicaXD
Saati
Level 872
Champion Stats
5W - 18L
1,358 SR
Queue Stats
907W - 821L
1,563 Elo+
Party 1
Moji
Moji
iSuckAtIo
Moji
Level 851
Champion Stats
49W - 35L
1,639 SR
Queue Stats
1,864W - 1,662L
1,651 Elo+
Party 1
Makoa
Makoa
iSuckAtVora
Makoa
Level 999
Champion Stats
256W - 303L
1,600 SR
Queue Stats
3,507W - 3,469L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
BadboonY
Dredge
60
12 / 4 / 8
3,810
381
128,661
33,834
2,619
Plank Walker

Plank Walker

Shortcut

Heal for 400 after exiting a Shortcut.

Level 4

Haul on the Bowline

Haul on the Bowline

Shortcut

Increase your Movement Speed by 10% for 2s after exiting a Shortcut.

Level 1

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 150.

Level 3

Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

59
5 / 3 / 13
3,163
316
14,751
32,328
15,254

Level 3

Level 5

Level 2

Level 2

Level 3

Level 1

Vora
49
7 / 9 / 7
2,958
296
58,948
57,481
0
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 100.

Level 2

Deadly Dance

Deadly Dance

Obliteration

Generate 1% Ultimate charge for each enemy hit by Obliteration.

Level 1

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 3s if it fails to hit a target.

Level 3

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

58
5 / 3 / 13
3,502
350
43,979
89,990
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 7% for 3s.

Level 1

Lost Legacy

Lost Legacy

Stasis Field

Heal for 80 every 1s for 3s after activating Stasis Field.

Level 1

Life Unlived

Life Unlived

Second Chance

Heal for an additional 600 when using Second Chance.

Level 4

No One Escapes

No One Escapes

Setback

Enemies hit by Setback are Rewound 1.2s further into the past.

Level 4

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Jenos
XoniRaven
Jenos
43
2 / 7 / 12
3,793
379
21,395
30,365
8,689
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Space Jam

Space Jam

Stellar Wind

Increase your jump height by 12% while using Stellar Wind.

Level 1

Star Seeker

Star Seeker

Stellar Wind

Increase your air control while using Stellar Wind by 14%.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
46
1 / 7 / 10
2,034
203
39,110
83,149
22,335
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Grohk
GATMANz
Grohk
55
1 / 7 / 13
1,980
198
29,073
36,103
0
Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 24% increased Movement Speed for 1s.

Level 4

Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 20%.

Level 2

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 2.4s after activating Ghost Walk.

Level 4

Thunderlord

Thunderlord

Weapon

Increase your maximum Ammo by 40%.

Level 4

Electrostatic

Electrostatic

Weapon

Increase your Ammo regeneration speed by 12%.

Level 1

Spirit's Domain

Spirit's Domain

Weapon

Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)

Level 1

Saati
KamicaXD
Saati
59
12 / 6 / 2
2,278
228
85,899
39,112
0
Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 5.

Level 5

Closing Time

Closing Time

Increase your Movement Speed by 6% for 2.5s after activating Blast Back.

Level 1

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 10%

Level 1

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 9%.

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Moji
39
4 / 6 / 8
2,152
215
28,295
40,583
28,960

Level 3

Level 5

Level 3

Level 3

Level 1

Level 1

60
8 / 5 / 6
2,225
223
61,621
68,787
43,167
Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 20% after falling to or below 40% Health.

Level 1

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Crashing Wave

Crashing Wave

Shell Spin

Reduce the Cooldown of Shell Spin by 3s for each enemy it hits.

Level 3

Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 7s
Objective Time
3m 6s
84
Kill Participation
65
31
Kills
26
26
Deaths
31
53
Assists
39
Player
Kills
Deaths
Assists
KDA
L
1
7
10
0.86
W
Dredge
BadboonY
Dredge
12
4
8
4
L
Grohk
GATMANz
Grohk
1
7
13
1.07
W
5
3
13
3.83
L
Saati
KamicaXD
Saati
12
6
2
2.17
W
Vora
7
9
7
1.17
W
5
3
13
3.83
W
Jenos
XoniRaven
Jenos
2
7
12
1.14
L
Moji
4
6
8
1.33
L
8
5
6
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

267,734
Damage
243,998
243,998
Taken
267,734
26,562
Shielding
94,462
152,831
Healing
157,751
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
39,110
33,652
0
0
83,149
22,335
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Dredge
BadboonY
Dredge
128,661
83,585
0
5,904
33,834
2,619
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Grohk
GATMANz
Grohk
29,073
20,465
49,272
8,626
36,103
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
14,751
14,751
44,342
11,815
32,328
15,254

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
Saati
KamicaXD
Saati
85,899
69,226
0
1,605
39,112
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

W
Vora
58,948
41,049
2,374
11,604
57,481
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
43,979
43,979
0
5,583
89,990
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Jenos
XoniRaven
Jenos
21,395
16,071
66,333
4,876
30,365
8,689

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Moji
28,295
28,295
71,378
18,072
40,583
28,960
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
61,621
54,774
0
8,798
68,787
43,167
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Damage Done by Role

Damage Taken by Role