Player Matchup
VS
Match Stats
Never Surrender!
Battle Shout
Reduce the Cooldown of Battle Shout by 2.4s.
Level 4
Lifetaker
Armor
Reduce your active Cooldowns by 16% after getting an Elimination.
Level 2
Excessive Force
Weapon
Increase your maximum Ammo by 9.
Level 3
Platemail
Armor
Increase your maximum Health by 300.
Level 2
Into the Breach!
Battle Shout
Increase your Movement Speed by 32% for 3s after activating Battle Shout.
Level 4
Storm of Bullets
Weapon
Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.
Level 1
Relentless
Weapon
Reduce the Movement Speed penalty of Scope by 60%.
Level 3
Grizzled
Armor
Increase your maximum Health by 50.
Level 1
Infused Crystals
Weapon
Increase the maximum Ammo count of both your weapons by 2.
Level 2
Guerrilla Tactics
Stealth
Generate 60 Energy after getting an Elimination.
Level 4
Tactical Retreat
Stealth
Increase your Movement Speed by 50% for 2s after entering Stealth.
Level 5
Nocturnal
Stealth
Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.
Level 1
Guild Tactics
Skewer
Heal for 320 after hitting at least one enemy with Skewer.
Level 2
Harsh Training
Armor
Increase your maximum Health by 150.
Level 3
Gale Storm
Skewer
Generate 25% Energy after earning a Killing Blow with Skewer.
Level 2
Criminal Record
Dragon Stance
Gain 10.5% Lifesteal while in Dragon Stance.
Level 3
Unyielding
Dragon Stance
Reduce the rate of Energy consumption while in Dragon Stance by 30%.
Level 5
Blood Reaper
Cyclone Strike
Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.
Level 1
Contingency
Deflector Shield
Increase Deflector Shield's Health by 250.
Level 2
Unfair Advantage
Deflector Shield
Increase the duration of Deflector Shield by 3.2s.
Level 4
Scapegoat
Deflector Shield
While Deflector Shield is active 32% of damage dealt to you is instead dealt to the Shield.
Level 4
Runic Ammunition
Weapon
Gain 16% Lifesteal.
Level 4
Lightweight Alloy
Precision Sights
Bring up Precision Sights 15% faster.
Level 1
Suspect Everyone
Armor
The Health of Deflector Shield is increased by 350 and its Cooldown is reduced by half if it is destroyed by an enemy.
Level 1
Soul Forge
Restore Soul
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.
Level 5
Blood Pact
Restore Soul
Heal for 350 every 1s while channeling Restore Soul.
Level 5
Nether Siphon
Shadow Travel
Heal for 50 every 1s while using Shadow Travel.
Level 1
Essence Rip
Rend Soul
Increase the Healing done by Rend Soul by 16%.
Level 2
Umbral Gait
Weapon
Your Movement Speed is increased by 16% while any enemy is marked with a Soul Orb stack.
Level 2
Level 1
Team 1 Score
0
VS
Team 2 Score
4
Shock and Awe
Detonate
Increase your Movement Speed by 13.75% for 3s after hitting at least one enemy with Detonate.
Level 5
Reinforced Casing
Armor
Increase your maximum Ammo by 1.
Level 1
Doomsday
Grumpy Bomb
Heal for 130 after using Grumpy Bomb.
Level 1
Uncontrolled
Armor
Reduce your active Cooldowns by 24% after getting an Elimination.
Level 3
Mad Bomber
Grumpy Bomb
Increase your Movement Speed by 35% for 3s after using Grumpy Bomb.
Level 5
Royal Subjects
Weapon
Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.
Level 1
Level 4
Level 1
Level 4
Level 5
Level 1
Level 1
Never Surrender!
Battle Shout
Reduce the Cooldown of Battle Shout by 1.7999999999999998s.
Level 3
Vigorous Defense
Bulwark
Heal for 75 every 1s while Bulwark is active.
Level 3
Hopeguard
Bulwark
Increase your Healing received by 12% while your Bulwark is active.
Level 2
Martial Law
Commander's Grab
Generate 15 Ammo after activating Commander's Grab.
Level 3
Excessive Force
Weapon
Increase your maximum Ammo by 12.
Level 4
Storm of Bullets
Weapon
Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.
Level 1
Elegant Paring
Tendril
Reduce the Cooldown of Dark Siphon and Obliteration by 2s after activating Tendril.
Level 5
False Idol
Armor
Increase your Movement Speed by 5% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.
Level 1
The Maw's Embrace
Weapon
Increase your Movement Speed by 20% for 1s after hitting anything with Deadly Scythe.
Level 5
Broken Promises
Obliteration
Heal for 60 for each enemy hit with Obliteration.
Level 1
Inevitability
Obliteration
Reduce the Cooldown of Dark Siphon by 1.2000000000000002s after hitting at least one enemy with Obliteration.
Level 3
Unyielding Pressure
Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.
Level 1
Battle-Ready
Armor
Increase your maximum Health by 100.
Level 2
Grand Design
Mark of Fate
Grants Marked ally 5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.
Level 2
Crushing Expectations
Mark of Fate
Increase the Movement Speed of any ally Marked by Mark of Fate by 15%.
Level 5
New Resolve
Mark of Fate
Grant a 120-Health Shield to an ally for 2s when you Mark them.
Level 3
Shadow Tribunal
Mark of Fate
Mark of Fate now provides to its target an additional 15% of the Healing done to other allies with Abyssal Reconstruction.
Level 3
Dark Gifts
Abyssal Reconstruction
Your Marked ally gains 15% Crowd Control reduction, 15% Cooldown reduction, 15% Reload Speed increase, and they are Healed for 75 every 1s.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Level 1
Nimble
Armor
Gain 14% Movement Speed.