Player Matchup

Azaan
Azaan
Gold I
MacbingoTTV
Azaan
Gold I
Level 334
Champion Stats
5W - 4L
1,582 SR
Queue Stats
392W - 340L
1,494 Elo+
Party 1
Dredge
Dredge
Silver I
SUNSKRUPTDJANGO
Dredge
Silver I
Level 999
Champion Stats
4W - 4L
1,586 SR
Queue Stats
156W - 147L
1,528 Elo+
Solo
Jenos
Jenos
Silver II
juliand974
Jenos
Silver II
Level 999
Champion Stats
270W - 258L
1,522 SR
Queue Stats
1,913W - 1,939L
1,435 Elo+
Party 1
Makoa
Makoa
Bronze I
lioncv
Makoa
Bronze I
Level 624
Champion Stats
85W - 94L
1,471 SR
Queue Stats
275W - 314L
1,400 Elo+
Solo
Androxus
Androxus
Platinum II
rogue024
Androxus
Platinum II
Level 999
Champion Stats
184W - 203L
1,624 SR
Queue Stats
1,228W - 1,183L
1,511 Elo+
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 791
1,557 SR
1,474 Elo+

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 257
1,625 SR
1,434 Elo+
Grover
Grover
Silver IV
DrasticCard7165
Grover
Silver IV
Level 999
Champion Stats
0W - 1L
1,436 SR
Queue Stats
7W - 20L
1,258 Elo+
Solo
Bomb King
Bomb King
Platinum V
SquishyCows
Bomb King
Platinum V
Level 55
Champion Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,510 Elo+
Party 2
Terminus
Terminus
Silver I
buttonbeater64
Terminus
Silver I
Level 71
Champion Stats
1W - 2L
1,757 SR
Queue Stats
8W - 11L
1,455 Elo+
Party 2
Fernando
Fernando
Platinum V
cauliflower64
Fernando
Platinum V
Level 49
Champion Stats
1W - 1L
1,810 SR
Queue Stats
9W - 10L
1,495 Elo+
Party 2
Inara
Inara
Gold IV
xxUnknown_19xx
Inara
Gold IV
Level 113
Champion Stats
63W - 64L
1,621 SR
Queue Stats
453W - 443L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
55
3 / 1 / 13
2,613
373
27,218
24,542
26,407
Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Depths of Despair

Depths of Despair

Reduce the damage you take by 12% for 2s after activating Conviction.

Level 3

Ad Eternum

Ad Eternum

Reduce the damage you take by 9% while at least one wall segment of Sanctuary is active.

Level 3

True Conviction

True Conviction

Reduce the damage your other allies take by 10% while they are within 35 units of the middle wall segment of your Sanctuary.

Level 2

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 225.

Level 3

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

59
9 / 1 / 9
2,300
329
54,710
11,832
1,970
Heave Away

Heave Away

Broadside

Reduce the Cooldown of Harpoon by 0.4s for each enemy hit by Broadside.

Level 2

Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Abyss Cannon

Abyss Cannon

Broadside

Generate 3 Ammo for each enemy hit by Broadside.

Level 3

Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 4.8s.

Level 4

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Jenos
59
1 / 3 / 18
2,252
322
16,527
11,402
0
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Solar Sails

Solar Sails

Stellar Wind

Regenerate 2 Ammo every 1s while Stellar Wind is active.

Level 1

Relativity

Relativity

Astral Mark

Heal for 160 every 1s for 10s after applying Astral Mark.

Level 4

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Space Jam

Space Jam

Stellar Wind

Increase your jump height by 24% while using Stellar Wind.

Level 2

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Makoa
lioncv
Makoa
57
5 / 3 / 8
2,165
309
21,708
37,745
13,999
Spring Tide

Spring Tide

Shell Spin

Heal for 1250 for each enemy hit with Shell Spin.

Level 5

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 40% after falling to or below 40% Health.

Level 2

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 20%.

Level 2

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Androxus
rogue024
Androxus
55
22 / 2 / 12
2,950
421
74,699
19,540
0
Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Watchful

Watchful

Armor

Reduce all active Cooldowns by 40% after getting an Elimination.

Level 4

Elusive

Elusive

Nether Step

Increase your Movement Speed by 40% for 3s after activating Nether Step.

Level 4

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Bans
ImaniKhan
Team 1 Score

4

VS

Team 2 Score

0

Bans
CassieBuck
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
1 / 7 / 3
1,508
215
8,241
22,973
0
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Chopper

Chopper

Crippling Throw

Heal for 50 after hitting an enemy with Crippling Throw.

Level 1

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 0.6s.

Level 1

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Deep Roots

Deep Roots

Crippling Throw

Crippling Throw chains to nearby enemies up to 2 times, causing a Healing aura to manifest around the nearby enemies and the original one, Healing nearby allies for 50 every 0.5s. Remedy (+10% Healing +5% Damage)

Level 1

Bomb King
SquishyCows
Bomb King
25
1 / 13 / 3
1,231
176
13,559
34,763
0
King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 100.

Level 2

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 11% for 3s after hitting at least one enemy with Detonate.

Level 4

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 3.

Level 3

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 45% and cause Poppy Bomb to explode on contact with any surface.

Level 3

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

Terminus
42
4 / 7 / 3
1,767
252
21,856
50,682
0
Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 300.

Level 2

Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 16% for 3s after landing with Shatterfall.

Level 2

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

Fernando
cauliflower64
Fernando
25
0 / 8 / 1
1,426
204
32,218
56,035
37,563
Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 24% for 3s after hitting an enemy with Fireball.

Level 3

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 0.8s. This card also increases the rate of Shield gain when using Aegis.

Level 1

Dire Need

Dire Need

Shield

Increase your Movement Speed by 24% while using Shield.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

36
4 / 4 / 2
1,529
218
29,187
30,409
7,371
Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Whetstone

Whetstone

Weapon

Increase your Reload Speed by 5%.

Level 1

Lodestone

Lodestone

Warder's Field

Generate 4 Ammo after activating Warder's Field.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 29s
Objective Time
2m 26s
100
Kill Participation
22
40
Kills
10
10
Deaths
39
60
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
7
3
0.36
W
3
1
13
9.5
W
9
1
9
13.5
L
Bomb King
SquishyCows
Bomb King
1
13
3
0.19
L
Terminus
4
7
3
0.79
L
Fernando
cauliflower64
Fernando
0
8
1
0.06
W
Jenos
1
3
18
3.33
W
Makoa
lioncv
Makoa
5
3
8
3
W
Androxus
rogue024
Androxus
22
2
12
14
L
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

194,862
Damage
105,061
105,061
Taken
194,862
42,376
Shielding
44,934
66,457
Healing
39,492
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
8,241
6,441
26,655
4,794
22,973
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
27,218
22,454
0
5,226
24,542
26,407
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
54,710
34,848
0
1,350
11,832
1,970
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Bomb King
SquishyCows
Bomb King
13,559
10,258
0
659
34,763
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Terminus
21,856
17,264
0
5,933
50,682
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Fernando
cauliflower64
Fernando
32,218
25,803
0
926
56,035
37,563
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Jenos
16,527
12,425
51,634
4,806
11,402
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Makoa
lioncv
Makoa
21,708
18,902
0
3,333
37,745
13,999
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Androxus
rogue024
Androxus
74,699
60,516
0
108
19,540
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
29,187
22,150
0
525
30,409
7,371
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role