Player Matchup

Makoa
Makoa
CapaSinHeroe1
Makoa
Level 306
Champion Stats
57W - 49L
1,653 SR
Queue Stats
969W - 983L
1,581 Elo+
Solo
Jenos
Jenos
SLOCAPA
Jenos
Level 135
Champion Stats
121W - 97L
1,592 SR
Queue Stats
434W - 387L
1,554 Elo+
Solo
Kinessa
Kinessa
SoyFabiolous
Kinessa
Level 168
Champion Stats
246W - 218L
1,516 SR
Queue Stats
246W - 219L
1,494 Elo+
Solo
Corvus
Corvus
Spaz159
Corvus
Level 750
Champion Stats
246W - 210L
1,579 SR
Queue Stats
1,735W - 1,729L
1,542 Elo+
Solo
Evie
Evie
sarlunooo
Evie
Level 999
Champion Stats
109W - 86L
1,567 SR
Queue Stats
1,603W - 1,593L
1,649 Elo+
Solo
Team Averages
Level 472
1,581 SR
1,564 Elo+

VS

Team Averages
Level 448
1,589 SR
1,581 Elo+
Fernando
Fernando
CCM_Worm
Fernando
Level 246
Champion Stats
90W - 74L
1,602 SR
Queue Stats
555W - 541L
1,604 Elo+
Solo
Grover
Grover
JanneBlazingowo
Grover
Level 79
Champion Stats
4W - 3L
1,722 SR
Queue Stats
110W - 94L
1,555 Elo+
Solo
Talus
Talus
KanelaDeFrango
Talus
Level 999
Champion Stats
11W - 12L
1,477 SR
Queue Stats
1,032W - 1,018L
1,598 Elo+
Solo
Viktor
Viktor
PagsTheGreat
Viktor
Level 568
Champion Stats
355W - 385L
1,591 SR
Queue Stats
1,128W - 1,128L
1,592 Elo+
Solo
Betty la Bomba
Betty la Bomba
Wszechmocny
Betty la Bomba
Level 346
Champion Stats
339W - 340L
1,552 SR
Queue Stats
545W - 528L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
45
12 / 3 / 10
2,983
373
35,833
65,619
69,531
Ancient Resolve

Ancient Resolve

Shell Shield

Increase the duration of Shell Shield by 1.7999999999999998s.

Level 3

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Tidal Grace

Tidal Grace

Shell Shield

Heal for 220 every 1s while Shell Shield is active.

Level 4

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 800.

Level 4

Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 0.6000000000000001s for every 1000 damage Absorbed.

Level 3

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

Jenos
SLOCAPA
Jenos
43
8 / 2 / 33
3,077
385
21,294
20,100
3,976
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Star Seeker

Star Seeker

Stellar Wind

Increase your air control while using Stellar Wind by 14%.

Level 1

Space Jam

Space Jam

Stellar Wind

Increase your jump height by 12% while using Stellar Wind.

Level 1

Relativity

Relativity

Astral Mark

Heal for 200 every 1s for 10s after applying Astral Mark.

Level 5

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.2000000000000002s.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Kinessa
SoyFabiolous
Kinessa
20
10 / 3 / 15
2,540
318
51,965
18,756
0
Beam Me Up

Beam Me Up

Transporter

Increase the Flight Speed of Transporter by 20%.

Level 2

Headstrong

Headstrong

Armor

Increase your maximum Health by 250.

Level 5

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 20%.

Level 1

Restore

Restore

Transporter

Heal for 18% of your maximum Health after Teleporting with Transporter.

Level 3

Bob and Weave

Bob and Weave

Transporter

Increase your Movement Speed by 108% for 2s after Teleporting with Transporter.

Level 4

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Corvus
Spaz159
Corvus
53
10 / 4 / 16
2,546
318
43,637
24,033
3,670
Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 100.

Level 2

Unexpected Complications

Unexpected Complications

Projection

Regenerate 10 Ammo every 0.5s for 0.5s after using Projection.

Level 1

Magistrate's Might

Magistrate's Might

Armor

Gain a 650-Health Shield for 3s after dropping to or below 35% Health.

Level 5

Unyielding Discipline

Unyielding Discipline

Projection

Reduce the Cooldown of Projection by 2.5s for each enemy hit by it.

Level 5

Abyssal Shift

Abyssal Shift

Projection

Reduce your damage taken by 12% while Projection is out.

Level 2

Stunning Visage

Stunning Visage

Projection

Enemies hit by Projection are stunned for 1s and any enemy caught between your Projection and you when you Teleport takes 800 damage.

Level 1

Evie
60
12 / 2 / 17
2,660
333
53,135
22,510
0
Flicker

Flicker

Blink

Heal for 150 after using Blink.

Level 5

Cantrip

Cantrip

Soar

Generate 1 Ammo after activating Soar.

Level 1

Biting Cold

Biting Cold

Ice Block

Generate 2 Ammo after activating Ice Block.

Level 1

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 28%.

Level 4

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 24%.

Level 4

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
CCM_Worm
Fernando
58
1 / 8 / 4
1,595
199
23,294
50,299
50,381
Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 3s after hitting an enemy with Fireball.

Level 5

Safe Travel

Safe Travel

Charge

Gain a 300-Health Shield for 3s after you use Charge.

Level 2

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 400 to enemies hit by Charge.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Launch

Launch

Charge

Increase the travel distance of Charge by 45%.

Level 3

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

48
1 / 10 / 7
1,657
207
15,134
48,044
3,300
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Barkskin

Barkskin

Armor

Increase your maximum Health by 225.

Level 3

Heavenly Agility

Heavenly Agility

Vine

Gain a 100 Shield for 3s after using Vine.

Level 1

Force of Nature

Force of Nature

Armor

Gain a 300-Health Shield for 3s after dropping to or below 50% Health.

Level 2

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.6s.

Level 4

Deep Roots

Deep Roots

Crippling Throw

Crippling Throw chains to nearby enemies up to 2 times, causing a Healing aura to manifest around the nearby enemies and the original one, Healing nearby allies for 50 every 0.5s. Remedy (+10% Healing +5% Damage)

Level 1

60
1 / 11 / 3
1,205
151
15,644
31,260
0
Primeval Might

Primeval Might

Overcharge

Gain 20% Lifesteal while Overcharge is active.

Level 4

Antediluvian

Antediluvian

Overcharge

Increase the duration of Overcharge by 0.2s.

Level 1

Perseverance

Perseverance

Weapon

Gain 30% Lifesteal while at or below 40% Health.

Level 3

Relic Affinity

Relic Affinity

Blitz Upper

Increase the Knockback of Blitz Upper by 60%

Level 4

Revitalize

Revitalize

Rune of Travel

Heal for 300 after Teleporting to your Rune of Travel.

Level 3

Nothing Personal

Nothing Personal

True Power

Increase your Ultimate charge rate by 15% and enemies at or below 65% Health are Revealed to you.

Level 1

Viktor
59
7 / 12 / 3
2,024
253
52,848
35,914
0
Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 50% while using Iron Sights.

Level 5

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 80% while using Iron Sights.

Level 4

Predator

Predator

Iron Sights

Gain 20% Lifesteal while using Iron Sights.

Level 4

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 50.

Level 1

Second Wind

Second Wind

Hustle

Increase your Movement Speed after deactivating Hustle by 10% for 1.5s.

Level 1

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

Betty la Bomba
Wszechmocny
Betty la Bomba
56
4 / 11 / 2
1,698
212
44,098
40,347
0
A Runaway

A Runaway

Hail of Bombs

Increase the explosion radius of Hail of Bombs' explosives by 30%.

Level 3

Stunning Entrance

Stunning Entrance

Cluster Grenade

Heal for 20 for each enemy hit by the initial and secondary explosions of Cluster Grenade.

Level 2

A Lost Realm

A Lost Realm

Weapon

Increase the area of effect of all your explosions by 6%.

Level 3

He Will Explode

He Will Explode

Hail of Bombs

Reduce the Cooldown of Explosive Personality by 18% after activating Hail of Bombs.

Level 3

Bouncing Betty

Bouncing Betty

Explosive Personality

Heal for 120 for each use of Explosive Personality.

Level 4

Controlled Fury

Controlled Fury

Hail of Bombs

Reduce the range of Hail of Bombs by 50%, concentrating the explosions in a smaller area, and reduce the Cooldown of Hail of Bombs by 2s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 58s
Objective Time
1m 22s
143
Kill Participation
33
52
Kills
14
14
Deaths
52
91
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Fernando
CCM_Worm
Fernando
1
8
4
0.38
W
12
3
10
5.67
L
1
10
7
0.45
L
1
11
3
0.23
L
Viktor
7
12
3
0.71
W
Jenos
SLOCAPA
Jenos
8
2
33
12.25
W
Kinessa
SoyFabiolous
Kinessa
10
3
15
5.83
W
Corvus
Spaz159
Corvus
10
4
16
4.5
L
Betty la Bomba
Wszechmocny
Betty la Bomba
4
11
2
0.45
W
Evie
12
2
17
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

205,864
Damage
151,018
151,018
Taken
205,864
77,177
Shielding
53,681
105,773
Healing
64,562
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
CCM_Worm
Fernando
23,294
12,318
0
3,637
50,299
50,381
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
35,833
33,056
0
1,632
65,619
69,531
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
15,134
13,334
31,384
21,516
48,044
3,300

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
15,644
14,386
0
4,777
31,260
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
Viktor
52,848
41,080
0
97
35,914
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Jenos
SLOCAPA
Jenos
21,294
14,142
62,918
14,441
20,100
3,976
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Kinessa
SoyFabiolous
Kinessa
51,965
47,860
0
2,344
18,756
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Corvus
Spaz159
Corvus
43,637
22,389
14,621
4,785
24,033
3,670
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Betty la Bomba
Wszechmocny
Betty la Bomba
44,098
19,727
0
3,151
40,347
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Evie
53,135
52,399
0
5,032
22,510
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Damage Done by Role

Damage Taken by Role