Player Matchup

Barik
Barik
Platinum V
AlekayCR
Barik
Platinum V
Level 620
Champion Stats
24W - 17L
1,653 SR
Queue Stats
274W - 282L
1,592 Elo+
Solo
Jenos
Jenos
Platinum II
PoissonBleus
Jenos
Platinum II
Level 379
Champion Stats
42W - 30L
1,694 SR
Queue Stats
237W - 221L
1,618 Elo+
Party 3
Azaan
Azaan
Diamond IV
PoissonRouges
Azaan
Diamond IV
Level 372
Champion Stats
23W - 15L
1,698 SR
Queue Stats
258W - 237L
1,596 Elo+
Party 3
VII
VII
Platinum III
Str8UpLegendz
VII
Platinum III
Level 148
Champion Stats
7W - 1L
1,995 SR
Queue Stats
15W - 5L
1,792 Elo+
Solo
Maeve
Maeve
Diamond V
lStormFrostl
Maeve
Diamond V
Level 999
Champion Stats
145W - 123L
1,642 SR
Queue Stats
1,814W - 1,777L
1,633 Elo+
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 504
1,736 SR
1,646 Elo+

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 960
1,613 SR
1,579 Elo+
Lillith
Lillith
Platinum II
CamisetaJones
Lillith
Platinum II
Level 999
Champion Stats
521W - 463L
1,600 SR
Queue Stats
710W - 685L
1,542 Elo+
Party 1
Vora
Vora
Platinum III
Carfex4
Vora
Platinum III
Level 999
Champion Stats
192W - 182L
1,643 SR
Queue Stats
457W - 459L
1,579 Elo+
Solo
Fernando
Fernando
Platinum I
EricxArellano
Fernando
Platinum I
Level 932
Champion Stats
35W - 32L
1,617 SR
Queue Stats
152W - 124L
1,581 Elo+
Party 1
Saati
Saati
Platinum III
Noxana
Saati
Platinum III
Level 999
Champion Stats
140W - 175L
1,565 SR
Queue Stats
2,230W - 2,236L
1,574 Elo+
Party 2
Imani
Imani
Diamond V
TheCortexiphan
Imani
Diamond V
Level 872
Champion Stats
42W - 34L
1,640 SR
Queue Stats
575W - 525L
1,619 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Barik
AlekayCR
Barik
53
4 / 5 / 8
2,897
322
31,706
52,975
59,914
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.8s.

Level 2

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Field Deploy

Field Deploy

Turret

Heal for 80 each time one of your base Turrets hits an enemy.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

52
3 / 3 / 21
4,231
470
14,759
17,245
12,640
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

51
11 / 3 / 9
3,225
358
65,669
127,743
25,993
Tools of Salvation

Tools of Salvation

Increase your maximum Health by 750.

Level 5

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 6%.

Level 1

Overwhelming Presence

Overwhelming Presence

Heal for 12 every 0.5s while at least one wall segment of Sanctuary is active.

Level 1

Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 300.

Level 4

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

42
11 / 8 / 10
2,983
331
82,329
45,455
0
Never Look

Never Look

Armor

Increase your maximum Health by 250.

Level 5

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 1s after getting a Killing Blow while in Burst Mode.

Level 1

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2s after activating Explosive Dodge.

Level 4

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2s after activating Grappling Hook.

Level 4

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

59
2 / 7 / 13
2,406
267
42,467
43,760
0
On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 4s.

Level 4

Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 1

Walk it Off

Walk it Off

Prowl

Heal for 80 every 1s while Prowl is active.

Level 2

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 40%.

Level 4

Patch Up

Patch Up

Nine Lives

Heal for an additional 320 with Nine Lives.

Level 4

Level 1

Bans
AndroxusKhan
Team 1 Score

4

VS

Team 2 Score

0

Bans
KinessaCassie
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lillith
60
2 / 2 / 13
2,531
281
55,404
22,740
0
Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 5% while an ally is marked by Blood Hex.

Level 1

Wings of Terror

Wings of Terror

Death Wings

Increase the lateral movement of Death Wings by 12%.

Level 2

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 12%, but increase its cost by {scale=4|4}%.

Level 3

Charmed

Charmed

Blood Hex

Increase your ally's Movement Speed by 16% while they are marked by Blood Hex.

Level 4

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Vora
Carfex4
Vora
59
4 / 11 / 2
1,500
167
33,282
38,822
1,050
What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Deadly Dance

Deadly Dance

Obliteration

Generate 2% Ultimate charge for each enemy hit by Obliteration.

Level 2

New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 1.7999999999999998s.

Level 3

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 150 Shield for 5s after activating Tendril.

Level 2

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Fernando
EricxArellano
Fernando
53
0 / 5 / 11
2,246
250
57,715
90,924
87,015
Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Running Start

Running Start

Charge

Increase your Movement Speed by 40% for 3s after using Charge.

Level 4

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

Saati
Noxana
Saati
59
4 / 9 / 8
1,990
221
54,484
39,025
0
Plated Leggings

Plated Leggings

Reduce Damage taken by 12% for 1.5s after using Blast Back.

Level 4

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 20%

Level 2

Grab and Go

Grab and Go

Generate 3 Ammo for each enemy hit with Blast Back.

Level 3

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

59
16 / 4 / 4
2,654
295
86,293
45,419
0
Affinity

Affinity

Elemental Shift

Reduce your damage taken by 20% for 2s after activating Elemental Shift.

Level 4

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 0.6s.

Level 1

Mystic Fire

Mystic Fire

Frostfire Glide

Regenerate 5% Mana every 1s while using FrostFire Glide.

Level 1

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 200.

Level 4

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 45s
Objective Time
1m 35s
92
Kill Participation
64
31
Kills
26
26
Deaths
31
61
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Barik
AlekayCR
Barik
4
5
8
1.6
L
Lillith
2
2
13
4.25
L
Vora
Carfex4
Vora
4
11
2
0.45
L
Fernando
EricxArellano
Fernando
0
5
11
1.1
L
Saati
Noxana
Saati
4
9
8
0.89
W
3
3
21
4.5
W
11
3
9
5.17
W
11
8
10
2
L
16
4
4
4.5
W
2
7
13
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

236,930
Damage
287,178
287,178
Taken
236,930
98,547
Shielding
88,065
198,334
Healing
122,263
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Barik
AlekayCR
Barik
31,706
31,706
0
14,121
52,975
59,914
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Lillith
55,404
18,812
110,622
570
22,740
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Vora
Carfex4
Vora
33,282
20,729
0
4,749
38,822
1,050
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Fernando
EricxArellano
Fernando
57,715
38,281
0
1,727
90,924
87,015
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Saati
Noxana
Saati
54,484
45,145
0
437
39,025
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
14,759
11,260
135,491
9,579
17,245
12,640
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
65,669
52,896
0
28,133
127,743
25,993
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
82,329
79,989
0
1,610
45,455
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
86,293
70,995
0
4,158
45,419
0
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
42,467
39,163
0
9,400
43,760
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role