Player Matchup

Jenos
Jenos
Platinum I
KagonduVinsmoke
Jenos
Platinum I
Level 999
Champion Stats
25W - 24L
1,679 SR
Queue Stats
126W - 118L
1,613 Elo+
Solo
Lian
Lian
Diamond II
LeviLemka
Lian
Diamond II
Level 624
Champion Stats
109W - 117L
1,605 SR
Queue Stats
538W - 484L
1,651 Elo+
Solo
Torvald
Torvald
Diamond III
Sploff
Torvald
Diamond III
Level 585
Champion Stats
80W - 69L
1,657 SR
Queue Stats
1,501W - 1,514L
1,646 Elo+
Solo
Terminus
Terminus
Diamond III
apettyf
Terminus
Diamond III
Level 220
Champion Stats
1W - 0L
1,748 SR
Queue Stats
54W - 63L
1,585 Elo+
Solo
Androxus
Androxus
Diamond I
ÑöSpåceFørYöu
Androxus
Diamond I
Level 134
Champion Stats
17W - 13L
1,717 SR
Queue Stats
145W - 122L
1,679 Elo+
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 512
1,681 SR
1,635 Elo+

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 534
1,685 SR
1,631 Elo+
Ruckus
Ruckus
Diamond V
Fz Hit
Ruckus
Diamond V
Level 139
Champion Stats
28W - 29L
1,665 SR
Queue Stats
379W - 395L
1,586 Elo+
Party 1
Ying
Ying
Platinum I
Hibernatus0666
Ying
Platinum I
Level 438
Champion Stats
2W - 1L
1,928 SR
Queue Stats
308W - 289L
1,651 Elo+
Party 2
Strix
Strix
Diamond V
IsGroverAnEnt
Strix
Diamond V
Level 168
Champion Stats
4W - 6L
1,650 SR
Queue Stats
241W - 233L
1,644 Elo+
Party 2
Kasumi
Kasumi
Diamond IV
Tahchux
Kasumi
Diamond IV
Level 999
Champion Stats
6W - 13L
1,512 SR
Queue Stats
2,608W - 2,667L
1,622 Elo+
Solo
Octavia
Octavia
Masters
尺丹と乙の尺片
Octavia
Masters
Level 926
Champion Stats
24W - 18L
1,671 SR
Queue Stats
797W - 751L
1,653 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
3 / 4 / 23
3,625
330
11,537
26,147
0
Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 10% while Stellar Wind is active.

Level 2

Solar Sails

Solar Sails

Stellar Wind

Regenerate 2 Ammo every 1s while Stellar Wind is active.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Lian
59
14 / 8 / 9
3,014
274
69,258
36,763
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Present Arms

Present Arms

Presence

Heal for 200 after using Presence.

Level 2

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 15 units.

Level 3

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 50.

Level 1

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Torvald
Sploff
Torvald
57
10 / 5 / 11
3,018
274
37,853
39,570
62,751
Rune Torrent

Rune Torrent

Nullify

Regenerate 2 Ammo every 1s while using Nullify.

Level 1

Glyph of Siphoning

Glyph of Siphoning

Armor

Gain a 200-Health Shield after getting an Elimination.

Level 2

Scribe's Wit

Scribe's Wit

Nullify

Reduce the Cooldown of Nullify by 4s.

Level 4

Arcane Etching

Arcane Etching

Nullify

Gain a 400-Health Shield after activating Nullify.

Level 4

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 600.

Level 4

Direct Current

Direct Current

Nullify

Double the range at which you can use Nullify.

Level 1

Terminus
apettyf
Terminus
49
5 / 5 / 11
2,613
238
33,409
72,318
0
Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 400.

Level 4

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 150.

Level 1

Forsaken

Forsaken

Armor

Generate 10% of a Calamity Blast charge for each enemy hit with Massacre Axe.

Level 1

It Waits

It Waits

Power Siphon

Reduce the Cooldown of Shatterfall by 1.5s for every 1s spent channeling Power Siphon.

Level 5

Playing God

Playing God

Power Siphon

Heal for 20% of the damage Absorbed by Power Siphon.

Level 4

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

49
9 / 8 / 13
2,806
255
65,145
50,691
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Bans
KhanCassie
Team 1 Score

4

VS

Team 2 Score

1

Bans
MakoaImani
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ruckus
Fz Hit
Ruckus
46
4 / 10 / 6
2,414
219
32,426
78,030
52,915
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Level 1

54
0 / 3 / 8
1,925
175
5,748
19,699
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

56
2 / 5 / 8
2,070
188
50,226
28,716
0
Grizzled

Grizzled

Armor

Increase your maximum Health by 200.

Level 4

Cooled Mags

Cooled Mags

Quick Switch

Your inactive weapon generates 2 Ammo every 2s.

Level 1

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 50% for 2s after entering Stealth.

Level 5

Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 45 Energy after getting an Elimination.

Level 3

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 2.

Level 2

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

Kasumi
Tahchux
Kasumi
59
3 / 14 / 6
2,134
194
26,637
48,154
0
Essence Drain

Essence Drain

Your Savage Tear deals an additional 8% base damage per stack of Curse on your target.

Level 4

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 0.6s.

Level 1

Unseen Eyes

Unseen Eyes

Increase the duration of the Disarm applied by Savage Tear on hitting an enemy with maximum Curse stacks by 50%.

Level 5

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -5s.

Level 1

Folk Tales

Folk Tales

Increase your maximum Health by 200.

Level 4

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

59
22 / 9 / 2
3,500
318
110,452
42,603
0
Overwhelming Force

Overwhelming Force

Generate 5% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 5

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 100.

Level 2

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 2.

Level 1

Tactical Fire

Tactical Fire

Weapon

Generate 3 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 3

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 40%.

Level 4

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 27s
Objective Time
2m 12s
108
Kill Participation
61
41
Kills
31
30
Deaths
41
67
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ruckus
Fz Hit
Ruckus
4
10
6
0.7
L
0
3
8
1.33
L
2
5
8
1.2
W
3
4
23
3.63
W
Lian
14
8
9
2.31
W
Torvald
Sploff
Torvald
10
5
11
3.1
L
Kasumi
Tahchux
Kasumi
3
14
6
0.43
W
Terminus
apettyf
Terminus
5
5
11
2.1
W
9
8
13
1.94
L
22
9
2
2.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

217,202
Damage
225,489
225,489
Taken
217,202
62,751
Shielding
52,915
139,618
Healing
87,997
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Ruckus
Fz Hit
Ruckus
32,426
21,003
0
6,856
78,030
52,915
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
5,748
5,748
51,270
10,979
19,699
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
50,226
49,446
0
1,819
28,716
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
11,537
9,061
97,843
17,269
26,147
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Lian
69,258
68,148
0
2,773
36,763
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Torvald
Sploff
Torvald
37,853
31,900
0
4,566
39,570
62,751
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

L
Kasumi
Tahchux
Kasumi
26,637
16,459
0
5,892
48,154
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Terminus
apettyf
Terminus
33,409
19,407
0
15,614
72,318
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
65,145
56,941
0
1,553
50,691
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

L
110,452
96,665
566
10,615
42,603
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role