Player Matchup

Maeve
Maeve
Hanboon
Maeve
Level 600
Champion Stats
207W - 154L
1,697 SR
Queue Stats
214W - 160L
1,688 Elo+
Party 2
Kinessa
Kinessa
IdeFix16
Kinessa
Level 36
Champion Stats
6W - 3L
1,680 SR
Queue Stats
60W - 54L
1,518 Elo+
Solo
Jenos
Jenos
PhattieBunBun
Jenos
Level 43
Champion Stats
54W - 38L
1,662 SR
Queue Stats
220W - 202L
1,594 Elo+
Party 2
Lian
Lian
TheManiak
Lian
Level 41
Champion Stats
1W - 1L
1,259 SR
Queue Stats
5W - 8L
1,385 Elo+
Party 3
Fernando
Fernando
Xenoneyt
Fernando
Level 13
Champion Stats
2W - 1L
1,495 SR
Queue Stats
7W - 6L
1,491 Elo+
Party 3
Team Averages
Level 147
1,559 SR
1,535 Elo+

VS

Team Averages
Level 35
1,651 SR
1,422 Elo+
Fernando
Fernando
GoddessThanatos
Fernando
Level 28
Champion Stats
3W - 3L
1,550 SR
Queue Stats
6W - 8L
1,400 Elo+
Party 1
Ying
Ying
Leblebi445
Ying
Level 75
Champion Stats
3W - 2L
1,613 SR
Queue Stats
7W - 9L
1,415 Elo+
Party 1
Bomb King
Bomb King
Lerp31
Bomb King
Level 21
Champion Stats
1W - 3L
1,795 SR
Queue Stats
17W - 21L
1,495 Elo+
Solo
Tyra
Tyra
XeNedra
Tyra
Level 35
Champion Stats
4W - 2L
1,762 SR
Queue Stats
6W - 8L
1,400 Elo+
Party 1
Imani
Imani
mrozmen
Imani
Level 14
Champion Stats
1W - 2L
1,535 SR
Queue Stats
6W - 8L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Maeve
Hanboon
Maeve
57
20 / 3 / 6
2,659
380
61,802
28,388
0
Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 20% for 2s after using Pounce.

Level 5

Street Cred

Street Cred

Armor

Increase your maximum Health by 200.

Level 4

Walk it Off

Walk it Off

Prowl

Heal for 40 every 1s while Prowl is active.

Level 1

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.4s each time you hit an enemy with a dagger.

Level 2

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

Kinessa
IdeFix16
Kinessa
22
5 / 0 / 7
2,117
302
27,780
0
0
Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 100%.

Level 5

Power Supply

Power Supply

Armor

Reset the Cooldown of Transporter after dropping to or below 16% Health. This can only happen once every 30 seconds.

Level 2

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.

Level 1

Well-Stocked

Well-Stocked

Oppressor Mine

Activating Oppressor Mine generates 6 Ammo.

Level 2

Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 5.

Level 5

Reposition

Reposition

Transporter

Using Transporter instantly Teleports you to its target location.

Level 1

15
1 / 0 / 29
2,604
372
12,747
11,621
6,053
Sidereal

Sidereal

Weapon

Increase your maximum Health by 200.

Level 4

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 40% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 2

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Lian
36
8 / 0 / 6
2,199
314
29,039
13,070
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 4s.

Level 4

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 1.6s for each enemy hit by Valor.

Level 4

Present Arms

Present Arms

Presence

Heal for 300 after using Presence.

Level 3

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 5 units.

Level 1

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Fernando
Xenoneyt
Fernando
6
6 / 1 / 3
2,582
369
30,078
50,531
47,825
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
27
0 / 6 / 2
1,470
210
21,166
48,725
51,305
Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

42
1 / 7 / 2
1,393
199
29,764
27,007
0
Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 5s after getting an Elimination.

Level 5

Harmony

Harmony

Shatter

Heal for 39% of the damage dealt by Shatter.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 1s.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Bomb King
Lerp31
Bomb King
14
1 / 11 / 0
1,034
148
8,559
28,720
0
King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 100.

Level 2

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 11% for 3s after hitting at least one enemy with Detonate.

Level 4

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 3.

Level 3

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 45% and cause Poppy Bomb to explode on contact with any surface.

Level 3

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

Tyra
XeNedra
Tyra
36
0 / 7 / 1
1,086
155
22,200
25,793
0
In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 2s.

Level 4

Turn The Table

Turn The Table

Nade Launcher

Heal for 240 for each enemy hit with Nade Launcher.

Level 4

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Imani
mrozmen
Imani
5
2 / 9 / 1
1,272
182
21,921
31,201
0
Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 100%.

Level 5

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 50.

Level 1

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 10% faster.

Level 2

Mystic Fire

Mystic Fire

Frostfire Glide

Regenerate 15% Mana every 1s while using FrostFire Glide.

Level 3

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 200 every 1s while using FrostFire Glide.

Level 4

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 1s
Objective Time
1m 36s
91
Kill Participation
10
40
Kills
4
4
Deaths
40
51
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Fernando
0
6
2
0.17
W
Maeve
Hanboon
Maeve
20
3
6
7.67
W
Kinessa
IdeFix16
Kinessa
5
0
7
8.5
L
1
7
2
0.29
L
Bomb King
Lerp31
Bomb King
1
11
0
0.09
W
1
0
29
15.5
W
Lian
8
0
6
11
L
Tyra
XeNedra
Tyra
0
7
1
0.07
W
Fernando
Xenoneyt
Fernando
6
1
3
7.5
L
Imani
mrozmen
Imani
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

161,446
Damage
103,610
103,610
Taken
161,446
53,878
Shielding
51,305
85,653
Healing
50,019
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
21,166
15,886
0
0
48,725
51,305
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Maeve
Hanboon
Maeve
61,802
58,894
0
1,114
28,388
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Kinessa
IdeFix16
Kinessa
27,780
24,885
0
0
0
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Level 1

L
29,764
11,009
34,817
10,957
27,007
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Bomb King
Lerp31
Bomb King
8,559
8,490
0
450
28,720
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
12,747
11,377
67,802
11,342
11,621
6,053
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Lian
29,039
29,039
0
2,399
13,070
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
Tyra
XeNedra
Tyra
22,200
11,156
0
3,747
25,793
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Fernando
Xenoneyt
Fernando
30,078
22,968
352
2,644
50,531
47,825

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Imani
mrozmen
Imani
21,921
18,026
0
48
31,201
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role