Player Matchup

Imani
Imani
Diamond IV
ChuchaPelÜA
Imani
Diamond IV
Level 999
Champion Stats
53W - 47L
1,672 SR
Queue Stats
1,774W - 1,677L
1,669 Elo+
Party 2
Ash
Ash
Diamond IV
JosePin13
Ash
Diamond IV
Level 999
Champion Stats
20W - 11L
1,739 SR
Queue Stats
492W - 447L
1,621 Elo+
Solo
VII
VII
Platinum II
Str8UpLegendz
VII
Platinum II
Level 148
Champion Stats
7W - 1L
2,017 SR
Queue Stats
15W - 5L
1,818 Elo+
Solo
Fernando
Fernando
Gold I
TheJohnAlexMc
Fernando
Gold I
Level 743
Champion Stats
17W - 17L
1,598 SR
Queue Stats
177W - 144L
1,541 Elo+
Solo
Mal'Damba
Mal'Damba
Platinum II
deafinki
Mal'Damba
Platinum II
Level 999
Champion Stats
84W - 78L
1,592 SR
Queue Stats
612W - 627L
1,583 Elo+
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 778
1,724 SR
1,647 Elo+

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 665
1,635 SR
1,595 Elo+
Atlas
Atlas
Platinum V
Eddyneitor
Atlas
Platinum V
Level 993
Champion Stats
4W - 4L
1,535 SR
Queue Stats
241W - 220L
1,542 Elo+
Party 1
Vatu
Vatu
Diamond IV
Marozba
Vatu
Diamond IV
Level 67
Champion Stats
2W - 2L
1,689 SR
Queue Stats
80W - 47L
1,707 Elo+
Solo
Inara
Inara
Silver II
SetandG1
Inara
Silver II
Level 598
Champion Stats
5W - 4L
1,732 SR
Queue Stats
105W - 96L
1,556 Elo+
Party 1
Tiberius
Tiberius
Platinum III
baiteh
Tiberius
Platinum III
Level 999
Champion Stats
31W - 39L
1,604 SR
Queue Stats
912W - 847L
1,586 Elo+
Solo
Grover
Grover
Platinum II
hiddengemzgamer
Grover
Platinum II
Level 668
Champion Stats
29W - 28L
1,618 SR
Queue Stats
430W - 418L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
9 / 5 / 7
2,643
294
55,804
28,640
0
Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 3s.

Level 5

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 50.

Level 1

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 5% faster.

Level 1

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 60%.

Level 3

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

60
8 / 4 / 12
2,672
297
63,716
59,040
35,751
War Machine

War Machine

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Fervor

Fervor

Armor

Increase your maximum Ammo by 2.

Level 2

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Level 1

42
19 / 5 / 14
3,392
377
98,766
36,201
0
Never Look

Never Look

Armor

Increase your maximum Health by 250.

Level 5

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 1s after getting a Killing Blow while in Burst Mode.

Level 1

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2s after activating Explosive Dodge.

Level 4

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2s after activating Grappling Hook.

Level 4

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Fernando
TheJohnAlexMc
Fernando
58
5 / 4 / 14
2,823
314
59,761
46,035
16,315
Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.

Level 4

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 150-Health Shield for 3s after you use Charge.

Level 1

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Mal'Damba
deafinki
Mal'Damba
59
4 / 4 / 19
2,959
329
16,128
23,649
0
Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 15%.

Level 3

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 15 every 1s while Healing an ally with Mending Spirits.

Level 1

Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Fleeting

Fleeting

Slither

Reduce the Cooldown of Slither by 0.6s.

Level 1

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Bans
KhanMakoa
Team 1 Score

4

VS

Team 2 Score

0

Bans
EvieCassie
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Atlas
58
1 / 9 / 8
1,813
201
36,195
97,906
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Rewritten History

Rewritten History

Stasis Field

Generate 1 Ammo after using Second Chance.

Level 1

Lost Legacy

Lost Legacy

Stasis Field

Heal for 400 every 1s for 3s after activating Stasis Field.

Level 5

Steady Arm

Steady Arm

Setback

Generate 2 Ammo after hitting an enemy with Setback.

Level 2

Hell Hunter

Hell Hunter

Weapon

Generate 2 Ammo after hitting a fully-charged weapon shot.

Level 2

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Vatu
Marozba
Vatu
35
12 / 9 / 5
2,484
276
46,684
37,352
0
Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 30% for 2s after activating Shadow Bombs.

Level 5

Contemplation

Contemplation

Dash

Heal for -22.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 3

Tranquility

Tranquility

Armor

Increase your base jump height by 30%.

Level 1

Extraction

Extraction

Dash

Increase your Movement Speed by 15% for 2s after Dash ends.

Level 3

Shattered Worlds

Shattered Worlds

Shadow Bombs

Reduce the Cooldown of Shadow Bombs by 24% after earning a Killing Blow or Elimination.

Level 3

Level 1

Inara
SetandG1
Inara
57
1 / 8 / 6
1,738
193
27,244
62,300
12,033
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Tiberius
baiteh
Tiberius
59
6 / 10 / 6
2,177
242
55,247
49,462
0
Charisma

Charisma

Armor

Increase your maximum Health by 250.

Level 5

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 0.8s for each enemy hit by Heavy Blade.

Level 2

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 1.

Level 1

Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 30.

Level 2

Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

57
2 / 9 / 11
2,089
232
28,195
47,155
0
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 0.6s.

Level 1

Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 10% for 4s after they are Healed by Blossom.

Level 2

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 12%.

Level 3

Ferocity

Ferocity

Weapon

Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 28s
Objective Time
1m 44s
111
Kill Participation
58
45
Kills
22
22
Deaths
45
66
Assists
36
Player
Kills
Deaths
Assists
KDA
W
9
5
7
2.5
L
Atlas
1
9
8
0.56
W
8
4
12
3.5
L
Vatu
Marozba
Vatu
12
9
5
1.61
L
Inara
SetandG1
Inara
1
8
6
0.5
W
19
5
14
5.2
W
Fernando
TheJohnAlexMc
Fernando
5
4
14
3
L
Tiberius
baiteh
Tiberius
6
10
6
0.9
W
Mal'Damba
deafinki
Mal'Damba
4
4
19
3.38
L
2
9
11
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

294,175
Damage
193,565
193,565
Taken
294,175
52,066
Shielding
12,033
95,586
Healing
122,408
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
55,804
33,994
0
1,666
28,640
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Atlas
36,195
36,195
0
10,936
97,906
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
63,716
61,612
0
3,381
59,040
35,751
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Vatu
Marozba
Vatu
46,684
34,030
0
11,769
37,352
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
Inara
SetandG1
Inara
27,244
21,414
0
3,178
62,300
12,033
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
98,766
97,162
0
571
36,201
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Fernando
TheJohnAlexMc
Fernando
59,761
30,119
0
3,344
46,035
16,315
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Tiberius
baiteh
Tiberius
55,247
35,727
75
10,007
49,462
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

W
Mal'Damba
deafinki
Mal'Damba
16,128
9,828
73,241
13,383
23,649
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
28,195
24,172
63,893
22,550
47,155
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Damage Done by Role

Damage Taken by Role