Player Matchup

Jenos
Jenos
Dr0g0s
Jenos
Level 999
Champion Stats
384W - 364L
1,616 SR
Queue Stats
3,741W - 3,678L
1,576 Elo+
Solo
Buck
Buck
EzOnMe
Buck
Level 83
Champion Stats
3W - 0L
1,896 SR
Queue Stats
13W - 5L
1,737 Elo+
Solo
Tyra
Tyra
KushTuga
Tyra
Level 999
Champion Stats
1,833W - 1,796L
1,573 SR
Queue Stats
1,995W - 1,994L
1,553 Elo+
Solo
Ruckus
Ruckus
Watching
Ruckus
Level 78
Champion Stats
5W - 3L
1,354 SR
Queue Stats
72W - 46L
1,841 Elo+
Party 1
Strix
Strix
wâverunner
Strix
Level 89
Champion Stats
11W - 2L
1,711 SR
Queue Stats
43W - 11L
1,848 Elo+
Party 1
Team Averages
Level 450
1,630 SR
1,711 Elo+

VS

Team Averages
Level 333
1,690 SR
1,586 Elo+
Fernando
Fernando
DangyDJ
Fernando
Level 999
Champion Stats
182W - 187L
1,569 SR
Queue Stats
4,122W - 4,264L
1,588 Elo+
Solo
Maeve
Maeve
ITaBooOKI
Maeve
Level 181
Champion Stats
7W - 2L
1,741 SR
Queue Stats
19W - 13L
1,706 Elo+
Solo
Atlas
Atlas
OOSKYOO
Atlas
Level 103
Champion Stats
7W - 4L
1,711 SR
Queue Stats
13W - 12L
1,546 Elo+
Party 2
Viktor
Viktor
RaLch1
Viktor
Level 159
Champion Stats
3W - 4L
1,566 SR
Queue Stats
30W - 28L
1,545 Elo+
Party 2
Seris
Seris
skippy765
Seris
Level 224
Champion Stats
5W - 5L
1,865 SR
Queue Stats
100W - 88L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
Dr0g0s
Jenos
60
2 / 0 / 14
2,215
316
9,308
9,271
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 2.4s.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 40%.

Level 4

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Buck
EzOnMe
Buck
45
7 / 3 / 5
2,028
290
25,754
23,197
0
Rapid Sustain

Rapid Sustain

Armor

Increase your Healing received by 15% while at or below 50% Health.

Level 3

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 5%.

Level 1

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Reconstruction

Reconstruction

Recovery

Reduce the Cooldown of Recovery by 5s.

Level 5

Bulk Up

Bulk Up

Recovery

Using Recovery instantly Heals you for 400 and increases your maximum Health by 300 for 5s.

Level 1

Tyra
42
7 / 1 / 12
2,426
347
35,214
15,277
0
Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 24% for 4s after using Fire Bomb.

Level 3

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 4.

Level 2

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Hunting Season

Hunting Season

Hunter's Mark

Heal for 600 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Ruckus
Watching
Ruckus
45
11 / 1 / 13
2,294
328
53,266
25,558
15,205
Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 3.5s.

Level 5

Opulence

Opulence

Missile Launcher

Heal 180 health for each player hit by Missile Launcher.

Level 3

At The Ready

At The Ready

Missile Launcher

Generate 10 Ammo for each enemy hit by Missile Launcher.

Level 1

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 28%.

Level 4

Dampener

Dampener

Armor

Increase your maximum Health by 300.

Level 2

Rocket Barrage

Rocket Barrage

Missile Launcher

Increase the radius of Missile Launcher's explosions by 66%.

Level 1

41
8 / 3 / 14
2,450
350
69,653
15,947
0
Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 30 Energy after getting an Elimination.

Level 2

Cooled Mags

Cooled Mags

Quick Switch

Your inactive weapon generates 2 Ammo every 2s.

Level 1

Relentless

Relentless

Weapon

Reduce the Movement Speed penalty of Scope by 100%.

Level 5

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 2.

Level 2

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 50% for 2s after entering Stealth.

Level 5

Unauthorized Use

Unauthorized Use

Flare

Flare deals 250% base damage, has significantly increased Projectile Speed, and has its Cooldown reduced by 10s, but no longer Reveals enemies.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
DangyDJ
Fernando
60
1 / 6 / 0
1,445
206
15,410
39,677
64,483
Dire Need

Dire Need

Shield

Increase your Movement Speed by 40% while using Shield.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Maeve
ITaBooOKI
Maeve
54
4 / 9 / 2
1,755
251
24,818
27,492
0
Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 20% for 2s after using Pounce.

Level 5

Featherlite

Featherlite

Prowl

Reduce your damage taken by 5% while Prowl is active.

Level 1

Walk it Off

Walk it Off

Prowl

Heal for 40 every 1s while Prowl is active.

Level 1

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.8s each time you hit an enemy with a dagger.

Level 4

Street Cred

Street Cred

Armor

Increase your maximum Health by 200.

Level 4

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

Atlas
OOSKYOO
Atlas
41
1 / 6 / 2
1,302
186
14,942
69,035
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2.5s.

Level 5

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

Viktor
RaLch1
Viktor
48
2 / 8 / 1
1,236
177
27,596
34,391
0
Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 150.

Level 3

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 4s for each enemy hit by it.

Level 4

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.2s every 1s while Hustle is active.

Level 1

Run and Gun

Run and Gun

Hustle

Regenerate 4 Ammo every 1s while using Hustle.

Level 2

Scramble

Scramble

Hustle

Reduce damage taken by 15% while using Hustle.

Level 5

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Seris
skippy765
Seris
57
0 / 6 / 1
1,225
175
6,484
22,600
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 24%.

Level 4

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 150 every 1s while using Shadow Travel.

Level 3

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 16% while any enemy is marked with a Soul Orb stack.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 280 every 1s while channeling Restore Soul.

Level 4

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 4 Ammo every 0.5s while channeling Restore Soul.

Level 2

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 57s
Objective Time
44s
93
Kill Participation
14
35
Kills
8
8
Deaths
35
58
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Fernando
DangyDJ
Fernando
1
6
0
0.17
W
Jenos
Dr0g0s
Jenos
2
0
14
9
W
Buck
EzOnMe
Buck
7
3
5
3.17
L
Maeve
ITaBooOKI
Maeve
4
9
2
0.56
W
Tyra
7
1
12
13
L
Atlas
OOSKYOO
Atlas
1
6
2
0.33
L
Viktor
RaLch1
Viktor
2
8
1
0.31
W
Ruckus
Watching
Ruckus
11
1
13
17.5
L
Seris
skippy765
Seris
0
6
1
0.08
W
8
3
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

193,195
Damage
89,250
89,250
Taken
193,195
15,205
Shielding
64,483
63,821
Healing
69,789
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
DangyDJ
Fernando
15,410
11,810
0
4,475
39,677
64,483
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Jenos
Dr0g0s
Jenos
9,308
4,766
32,253
9,140
9,271
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
Buck
EzOnMe
Buck
25,754
23,881
0
8,850
23,197
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Maeve
ITaBooOKI
Maeve
24,818
22,627
0
3,156
27,492
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Tyra
35,214
15,834
0
360
15,277
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Atlas
OOSKYOO
Atlas
14,942
14,942
0
1,763
69,035
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Viktor
RaLch1
Viktor
27,596
15,467
0
10,393
34,391
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Ruckus
Watching
Ruckus
53,266
35,395
0
11,471
25,558
15,205
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Seris
skippy765
Seris
6,484
4,614
41,342
8,660
22,600
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
69,653
68,318
0
1,747
15,947
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Damage Done by Role

Damage Taken by Role