Player Matchup

Vora
Vora
Silver V
PanApolo1
Vora
Silver V
Level 232
Champion Stats
2W - 5L
1,501 SR
Queue Stats
210W - 210L
1,447 Elo+
Party 1
Ying
Ying
Silver V
Tollesetwas
Ying
Silver V
Level 263
Champion Stats
26W - 26L
1,533 SR
Queue Stats
304W - 316L
1,426 Elo+
Solo
Platinum V
Void_Maverick
Unknown
Platinum V
Level 872
Champion Stats
29W - 37L
1,617 SR
Queue Stats
270W - 232L
1,516 Elo+
Party 2
Imani
Imani
Gold II
You-Owe-Me-Monie
Imani
Gold II
Level 999
Champion Stats
11W - 6L
1,610 SR
Queue Stats
1,532W - 1,506L
1,508 Elo+
Party 2
Fernando
Fernando
Bronze I
milliannaPuppy
Fernando
Bronze I
Level 94
Champion Stats
13W - 11L
1,562 SR
Queue Stats
124W - 146L
1,428 Elo+
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 492
1,565 SR
1,465 Elo+

VS

Team Averages
Silver III
Silver III
Average Tier
Level 495
1,662 SR
1,504 Elo+
Strix
Strix
Silver II
Dude_eye
Strix
Silver II
Level 112
Champion Stats
1W - 1L
1,582 SR
Queue Stats
81W - 81L
1,519 Elo+
Solo
Yagorath
Yagorath
Silver III
ElTevah
Yagorath
Silver III
Level 138
Champion Stats
101W - 86L
1,617 SR
Queue Stats
349W - 365L
1,459 Elo+
Solo
Jenos
Jenos
Gold V
Hadoken666999
Jenos
Gold V
Level 999
Champion Stats
84W - 69L
1,624 SR
Queue Stats
371W - 356L
1,474 Elo+
Solo
Skye
Skye
Silver I
HintelVrute
Skye
Silver I
Level 982
Champion Stats
137W - 117L
1,679 SR
Queue Stats
1,233W - 1,201L
1,519 Elo+
Solo
Barik
Barik
Bronze IV
OruzDerEchte
Barik
Bronze IV
Level 244
Champion Stats
2W - 1L
1,808 SR
Queue Stats
19W - 17L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vora
57
17 / 8 / 19
4,128
229
112,432
57,628
5,362
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 150 health.

Level 3

Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 1.2000000000000002s after hitting at least one enemy with Obliteration.

Level 3

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 225 Shield for 5s after activating Tendril.

Level 3

False Idol

False Idol

Armor

Increase your Movement Speed by 15% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

60
11 / 8 / 28
5,671
315
67,780
73,601
0
Ephemeral

Ephemeral

Weapon

Increase your Reload Speed by 8%.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Tangible

Tangible

Armor

Increase your maximum Health by 250.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 400.

Level 4

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 2.5s.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

59
32 / 4 / 23
5,284
294
157,680
46,994
4,902

Level 5

Level 1

Level 3

Level 2

Level 4

Level 1

58
16 / 10 / 28
4,719
262
136,074
66,128
3,460
Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 250.

Level 5

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 150 every 1s while using FrostFire Glide.

Level 3

Pilgrimage

Pilgrimage

Frostfire Glide

Increase the duration of FrostFire Glide by 1s.

Level 2

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 40%.

Level 2

Elemental Grace

Elemental Grace

Armor

Gain a 300-health Shield for 3s after dropping to or below 50% Health.

Level 3

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Fernando
48
8 / 8 / 19
6,952
386
67,226
142,852
144,910
Safe Travel

Safe Travel

Charge

Gain a 300-Health Shield for 3s after you use Charge.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 400 to enemies hit by Charge.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Bans
AzaanKhan
Team 1 Score

4

VS

Team 2 Score

3

Bans
WilloMakoa
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Strix
Dude_eye
Strix
41
9 / 21 / 3
3,462
192
91,235
75,415
0
Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 45 Energy after getting an Elimination.

Level 3

Stalker

Stalker

Stealth

Increase your Reload Speed by 20% while Stealth is active.

Level 2

Grizzled

Grizzled

Armor

Increase your maximum Health by 100.

Level 2

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 40% for 2s after entering Stealth.

Level 4

Roost

Roost

Scope

Hits with Talon Rifle generate 4% Ultimate charge.

Level 4

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

Yagorath
ElTevah
Yagorath
43
8 / 22 / 9
4,091
227
100,197
190,373
0
Spreading Domain

Spreading Domain

Hardening

Heal for 300 if you do not cancel Hardening before it ends.

Level 3

Towering Presence

Towering Presence

Armor

Increase the Health of your Ultimate Health pool by 1000.

Level 5

Level 1

Raze and Burn

Raze and Burn

Piercing Quills

Heal for 100 after hitting an enemy with Piercing Quills.

Level 2

Last Efforts

Last Efforts

Piercing Quills

Hitting an enemy with Piercing Quills grants 20% Lifesteal for 2.4s.

Level 4

Corrosive Acid

Corrosive Acid

Caustic Spray

Augment your acid, increasing the damage done by Caustic Spray to 42, the damage of acid pools to 40, and increase the Movement Speed of allies within your acid pools by 20%.

Level 1

59
8 / 13 / 15
4,866
270
39,287
50,574
12,580
Sidereal

Sidereal

Weapon

Increase your maximum Health by 250.

Level 5

Eclipse

Eclipse

Void Grip

Heal for 50 every 1s while using Void Grip.

Level 1

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

59
9 / 8 / 10
3,661
203
68,285
90,707
0
Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 0.5s for each enemy hit by Poison Bolts.

Level 1

Specter

Specter

Smoke Screen

Generate 4 Ammo after entering Smoke Screen. You must spend at least 4s out of Smoke Screen before this effect can apply again.

Level 1

Quick Smoker

Quick Smoker

Smoke Screen

Reduce the Cooldown of Smoke Screen by 2.4s.

Level 4

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 625 over 2s while in Smoke Screen.

Level 5

Dissipate

Dissipate

Smoke Screen

Increase your Movement Speed by 32% for 2s after entering Smoke Screen.

Level 4

Smoke and Dagger

Smoke and Dagger

Smoke Screen

Benefits from your Smoke Screen cards also benefit allies who enter Smoke Screen and allies are Healed for 100 every 1s while in your Smoke Screen, but Smoke Screen no longer applies Stealth to you.

Level 1

54
4 / 20 / 13
4,166
231
88,199
134,123
89,641
Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.8s.

Level 2

Bunker

Bunker

Barricade

Increase the Health of Barricade by 800.

Level 4

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 270 every 1s while you are standing near them.

Level 3

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Match Insights

Player Kills, Deaths, and Assists

12m 55s
Objective Time
9m 56s
201
Kill Participation
88
84
Kills
38
38
Deaths
84
117
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Strix
Dude_eye
Strix
9
21
3
0.5
L
Yagorath
ElTevah
Yagorath
8
22
9
0.57
L
8
13
15
1.19
L
9
8
10
1.75
L
4
20
13
0.53
W
Vora
17
8
19
3.31
W
11
8
28
3.13
W
32
4
23
10.88
W
16
10
28
3
W
Fernando
8
8
19
2.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

541,192
Damage
387,203
387,203
Taken
541,192
158,634
Shielding
102,221
253,227
Healing
242,150
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Strix
Dude_eye
Strix
91,235
90,522
0
4,052
75,415
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Yagorath
ElTevah
Yagorath
100,197
60,881
0
5,970
190,373
0
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

L
39,287
18,298
107,590
19,230
50,574
12,580
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

L
68,285
49,528
30,336
52,183
90,707
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
88,199
88,199
0
22,789
134,123
89,641
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Vora
112,432
74,435
0
17,888
57,628
5,362

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
67,780
67,780
129,406
51,974
73,601
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

W
157,680
119,041
3,705
20,631
46,994
4,902
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Level 2

Level 1

W
136,074
95,101
657
11,370
66,128
3,460
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 1

W
Fernando
67,226
48,274
0
17,596
142,852
144,910
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Damage Done by Role

Damage Taken by Role