Player Matchup

Fernando
Fernando
DETUCHILI
Fernando
Level 506
Champion Stats
337W - 279L
1,594 SR
Queue Stats
932W - 940L
1,541 Elo+
Solo
Zhin
Zhin
Fran777XD
Zhin
Level 205
Champion Stats
1W - 1L
1,729 SR
Queue Stats
21W - 18L
1,594 Elo+
Solo
Tyra
Tyra
RinocerusLighBR
Tyra
Level 72
Champion Stats
31W - 24L
1,638 SR
Queue Stats
154W - 142L
1,596 Elo+
Party 1
Lian
Lian
TheAlexPLD
Lian
Level 172
Champion Stats
5W - 9L
1,463 SR
Queue Stats
123W - 99L
1,588 Elo+
Solo
Jenos
Jenos
caldodecano
Jenos
Level 182
Champion Stats
18W - 17L
1,598 SR
Queue Stats
335W - 283L
1,609 Elo+
Party 1
Team Averages
Level 227
1,604 SR
1,586 Elo+

VS

Team Averages
Level 424
1,570 SR
1,560 Elo+
Ying
Ying
Jeksolares
Ying
Level 93
Champion Stats
7W - 4L
1,510 SR
Queue Stats
24W - 15L
1,582 Elo+
Solo
Pip
Pip
JotIHz
Pip
Level 181
Champion Stats
31W - 17L
1,684 SR
Queue Stats
222W - 206L
1,564 Elo+
Solo
Seris
Seris
Salzinho69
Seris
Level 819
Champion Stats
404W - 368L
1,600 SR
Queue Stats
434W - 403L
1,570 Elo+
Solo
Tyra
Tyra
Sirluis189
Tyra
Level 999
Champion Stats
72W - 71L
1,585 SR
Queue Stats
650W - 652L
1,604 Elo+
Solo
Fernando
Fernando
fveas15
Fernando
Level 30
Champion Stats
8W - 10L
1,471 SR
Queue Stats
24W - 24L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
DETUCHILI
Fernando
58
6 / 13 / 19
4,297
215
64,030
120,096
159,850
Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Zhin
50
17 / 19 / 10
3,580
179
69,842
70,217
0
Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 16%.

Level 2

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 2s after using Billow.

Level 2

Heartless

Heartless

Armor

Increase your Movement Speed by 24% for 4s after getting an Elimination.

Level 4

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 70% after getting an Elimination.

Level 5

Embers

Embers

Billow

Regenerate 2 Ammo every 0.5s for 1s after activating Billow.

Level 2

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

22
19 / 15 / 26
4,422
221
132,441
76,703
0
Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 4s.

Level 4

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 20% while Hunter's Mark is active.

Level 4

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 6.

Level 3

Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 0.6s.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

46
18 / 20 / 24
4,234
212
105,531
69,965
3,305
Eagle's Emerald

Eagle's Emerald

Valor

Generate 2 Ammo for each enemy hit with Valor.

Level 2

Superiority

Superiority

Armor

Increase your maximum Ammo by 2.

Level 2

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 200.

Level 4

Revitalizing Gem

Revitalizing Gem

Valor

Heal for 120 for each enemy hit with Valor.

Level 2

Highborn

Highborn

Armor

Increase your Movement Speed by 15%.

Level 5

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

55
23 / 7 / 45
2,081
104
109,668
44,268
0
Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 6s.

Level 5

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 40%.

Level 4

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
52
5 / 16 / 35
4,915
246
74,367
80,871
0
Mesmerism

Mesmerism

Illusion

Generate 5 Ammo after activating Illusion.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Pip
JotIHz
Pip
53
31 / 16 / 23
5,735
287
112,973
92,931
0
Acumen

Acumen

Explosive Flask

Gain 30% Lifesteal against enemies Slowed by your Explosive Flask.

Level 3

Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 1.7999999999999998s.

Level 3

Smithereens

Smithereens

Explosive Flask

Generate 2 Ammo for each enemy hit by Explosive Flask.

Level 2

Moxie

Moxie

Armor

Increase your Healing received by 30% while at or below 50% Health.

Level 5

Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 0.8s.

Level 2

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Seris
54
6 / 17 / 23
4,035
202
45,739
67,189
0
Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 32% while Shadow Travel is active.

Level 4

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 8%.

Level 1

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 1 Ammo.

Level 1

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 32% while any enemy is marked with a Soul Orb stack.

Level 4

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 10.

Level 5

Level 1

56
25 / 14 / 13
5,050
253
106,792
75,657
0
Trail Blazer

Trail Blazer

Armor

Generate 15 Ammo after getting an Elimination.

Level 5

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 24% for 4s after using Fire Bomb.

Level 3

Salamander Hide

Salamander Hide

Fire Bomb

Reduce the damage you deal to yourself with Fire Bomb by 20%.

Level 1

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 1.7999999999999998s.

Level 3

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Fernando
fveas15
Fernando
6
7 / 20 / 12
4,772
239
41,378
164,864
105,603
Cavalier

Cavalier

Armor

Increase your maximum Health by 300.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 400 to enemies hit by Charge.

Level 2

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 23s
Objective Time
11m 19s
207
Kill Participation
180
83
Kills
74
74
Deaths
83
124
Assists
106
Player
Kills
Deaths
Assists
KDA
L
Fernando
DETUCHILI
Fernando
6
13
19
1.19
L
Zhin
17
19
10
1.16
W
5
16
35
1.41
W
Pip
JotIHz
Pip
31
16
23
2.66
L
19
15
26
2.13
W
Seris
6
17
23
1.03
W
25
14
13
2.25
L
18
20
24
1.5
L
23
7
45
6.5
W
Fernando
fveas15
Fernando
7
20
12
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

481,512
Damage
381,249
381,249
Taken
481,512
163,155
Shielding
105,603
179,724
Healing
226,601
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
DETUCHILI
Fernando
64,030
30,368
0
8,641
120,096
159,850
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Zhin
69,842
57,074
0
5,165
70,217
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

W
74,367
39,623
74,502
27,159
80,871
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

W
Pip
JotIHz
Pip
112,973
103,032
18,378
29,629
92,931
0

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
132,441
66,880
0
1,517
76,703
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

W
Seris
45,739
36,734
50,205
13,408
67,189
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
106,792
68,741
0
5,040
75,657
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
105,531
102,557
0
6,138
69,965
3,305
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Level 1

Level 2

L
109,668
63,999
131,962
26,301
44,268
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

W
Fernando
fveas15
Fernando
41,378
29,986
0
8,280
164,864
105,603

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Damage Done by Role

Damage Taken by Role