Player Matchup

Jenos
Jenos
Gold I
AlexBoogiee
Jenos
Gold I
Level 319
Champion Stats
56W - 39L
1,545 SR
Queue Stats
345W - 355L
1,495 Elo+
Party 1
Willo
Willo
Silver I
Darknesskye
Willo
Silver I
Level 427
Champion Stats
7W - 5L
1,647 SR
Queue Stats
199W - 198L
1,478 Elo+
Solo
Moji
Moji
Gold I
Someguycalledky
Moji
Gold I
Level 148
Champion Stats
60W - 29L
1,674 SR
Queue Stats
188W - 152L
1,510 Elo+
Party 1
Barik
Barik
Gold II
Trouvaii
Barik
Gold II
Level 379
Champion Stats
2W - 8L
1,408 SR
Queue Stats
369W - 362L
1,501 Elo+
Party 2
Fernando
Fernando
Gold II
op098
Fernando
Gold II
Level 314
Champion Stats
1W - 7L
1,428 SR
Queue Stats
395W - 370L
1,501 Elo+
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 317
1,541 SR
1,497 Elo+

VS

Team Averages
Silver I
Silver I
Average Tier
Level 596
1,581 SR
1,491 Elo+
Tyra
Tyra
Gold V
Escanor1725
Tyra
Gold V
Level 716
Champion Stats
4W - 2L
1,582 SR
Queue Stats
12W - 12L
1,498 Elo+
Solo
Ash
Ash
Gold V
LP Papillon
Ash
Gold V
Level 999
Champion Stats
10W - 17L
1,561 SR
Queue Stats
708W - 664L
1,477 Elo+
Solo
Ying
Ying
Qualifying
RELYKXD
Ying
Qualifying
Level 135
Champion Stats
6W - 10L
1,427 SR
Queue Stats
216W - 223L
1,435 Elo+
Solo
Terminus
Terminus
Gold V
SHANMII
Terminus
Gold V
Level 171
Champion Stats
63W - 55L
1,675 SR
Queue Stats
1,032W - 1,024L
1,535 Elo+
Solo
Caspian
Caspian
Platinum IV
hydraking100
Caspian
Platinum IV
Level 960
Champion Stats
10W - 3L
1,662 SR
Queue Stats
422W - 424L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
49
1 / 12 / 30
3,550
237
25,378
47,609
6,738
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 40% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 2

Eclipse

Eclipse

Void Grip

Heal for 100 every 1s while using Void Grip.

Level 2

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.2000000000000002s.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

59
5 / 12 / 10
3,120
208
80,355
45,341
0
Flora

Flora

Armor

Increase your maximum Health by 150.

Level 3

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Photosynthesis

Photosynthesis

Seedling

Increase the Projectile Speed of Seedling by 12%.

Level 2

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Germination

Germination

Seedling

Generate 2 Ammo after using Seedling.

Level 2

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

42
22 / 9 / 15
4,569
305
108,225
78,793
68,015

Level 5

Level 1

Level 2

Level 4

Level 3

Level 1

Barik
Trouvaii
Barik
50
4 / 11 / 12
3,596
240
43,162
95,436
85,810
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 20% Health.

Level 2

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Double-Time

Double-Time

Rocket Boots

Heal for 200 every 1s for 3s after activating Rocket Boots.

Level 4

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Fernando
op098
Fernando
49
12 / 8 / 11
4,028
269
70,474
85,597
130,718
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Dire Need

Dire Need

Shield

Increase your Movement Speed by 24% while using Shield.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Bans
KhanCassie
Team 1 Score

2

VS

Team 2 Score

4

Bans
ImaniInara
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
44
8 / 5 / 18
3,442
229
116,813
58,122
0
Survivalist

Survivalist

Armor

Increase your maximum Health by 200.

Level 4

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 16% for 4s after using Fire Bomb.

Level 2

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 15% while Hunter's Mark is active.

Level 3

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

53
8 / 7 / 16
3,476
232
56,620
87,858
36,078
Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 2s for each enemy hit with Kinetic Burst.

Level 2

War Machine

War Machine

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Brawl

Brawl

Kinetic Burst

Heal for 450 over 2s for each enemy hit by Kinetic Burst.

Level 3

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 24%.

Level 3

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Ying
RELYKXD
Ying
52
3 / 6 / 25
3,458
231
26,304
33,330
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Terminus
SHANMII
Terminus
41
14 / 10 / 10
3,239
216
76,282
96,203
0
It Waits

It Waits

Power Siphon

Reduce the Cooldown of Shatterfall by 0.3s for every 1s spent channeling Power Siphon.

Level 1

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Forsaken

Forsaken

Armor

Generate 10% of a Calamity Blast charge for each enemy hit with Massacre Axe.

Level 1

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 60%.

Level 4

Playing God

Playing God

Power Siphon

Heal for 20% of the damage Absorbed by Power Siphon.

Level 4

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

Caspian
hydraking100
Caspian
58
19 / 12 / 8
3,582
239
76,757
52,081
0
Spin to Win

Spin to Win

Deadly Momentum

Increase the size of the reactivation whirl of Deadly Momentum by 32%.

Level 4

Casual Competency

Casual Competency

Rogue's Tempo

Hitting an enemy with Rogue's Tempo grants you 1 stacks of Piercing Momentum and Sharp Momentum.

Level 1

Deadly Flourish

Deadly Flourish

Deadly Momentum

Increase the travel speed of Deadly Momentum by 16%.

Level 2

Swift Strikes

Swift Strikes

Deadly Momentum

Increase the travel distance of Deadly Momentum by 25%.

Level 5

Flurry

Flurry

Deadly Momentum

Reduce the Cooldown of Deadly Momentum by 2.0999999999999996s for each enemy hit by it.

Level 3

Everywhere at Once

Everywhere at Once

The Cooldown of Deadly Momentum is permanently set to 5s and cannot be modified, reduced, or increased through other means. Gain 1 stack of Piercing and Sharp Momentum for each enemy hit with Deadly Momentum.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 40s
Objective Time
6m 56s
122
Kill Participation
129
44
Kills
52
52
Deaths
40
78
Assists
77
Player
Kills
Deaths
Assists
KDA
L
1
12
30
1.33
L
5
12
10
0.83
W
8
5
18
3.4
W
8
7
16
2.29
W
Ying
RELYKXD
Ying
3
6
25
2.58
W
Terminus
SHANMII
Terminus
14
10
10
1.9
L
22
9
15
3.28
L
Barik
Trouvaii
Barik
4
11
12
0.91
W
Caspian
hydraking100
Caspian
19
12
8
1.92
L
Fernando
op098
Fernando
12
8
11
2.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

327,594
Damage
352,776
352,776
Taken
327,594
291,281
Shielding
36,078
174,701
Healing
193,124
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
25,378
15,452
94,473
15,337
47,609
6,738
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
80,355
47,422
2,098
5,521
45,341
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
116,813
65,690
0
6,223
58,122
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
56,620
50,051
0
5,738
87,858
36,078
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

W
Ying
RELYKXD
Ying
26,304
26,304
122,807
19,279
33,330
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Terminus
SHANMII
Terminus
76,282
65,489
0
29,273
96,203
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
108,225
105,386
23,511
12,363
78,793
68,015
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Barik
Trouvaii
Barik
43,162
43,162
0
16,237
95,436
85,810
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Caspian
hydraking100
Caspian
76,757
52,122
0
9,804
52,081
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 2

L
Fernando
op098
Fernando
70,474
48,893
0
5,161
85,597
130,718
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role