Player Matchup

Fernando
Fernando
ITS-ME-rodzer9
Fernando
Level 999
Champion Stats
2,050W - 294L
1,827 SR
Queue Stats
5,359W - 899L
1,948 Elo+
Party 2
Ash
Ash
LastpickPlatin
Ash
Level 562
Champion Stats
345W - 41L
1,998 SR
Queue Stats
2,473W - 189L
2,167 Elo+
Party 2
Jenos
Jenos
W十LD4LOWER
Jenos
Level 36
Champion Stats
39W - 2L
2,034 SR
Queue Stats
1,788W - 48L
2,154 Elo+
Party 2
Mal'Damba
Mal'Damba
psychos1sss
Mal'Damba
Level 727
Champion Stats
526W - 43L
1,997 SR
Queue Stats
2,096W - 422L
1,916 Elo+
Party 2
Cassie
Cassie
ºRaîn
Cassie
Level 999
Champion Stats
256W - 45L
1,999 SR
Queue Stats
2,763W - 660L
2,106 Elo+
Party 2
Team Averages
Level 665
1,971 SR
2,058 Elo+

VS

Team Averages
Level 223
1,646 SR
1,588 Elo+
Vora
Vora
Hiinay
Vora
Level 55
Champion Stats
8W - 3L
1,863 SR
Queue Stats
201W - 177L
1,589 Elo+
Party 1
Kinessa
Kinessa
HokuHo
Kinessa
Level 58
Champion Stats
0W - 1L
1,500 SR
Queue Stats
83W - 62L
1,574 Elo+
Party 1
Rei
Rei
Kitsu05
Rei
Level 501
Champion Stats
47W - 47L
1,578 SR
Queue Stats
408W - 414L
1,579 Elo+
Party 1
Moji
Moji
MrShebyy
Moji
Level 35
Champion Stats
50W - 27L
1,656 SR
Queue Stats
69W - 43L
1,616 Elo+
Party 1
Torvald
Torvald
Ryomatsu77
Torvald
Level 465
Champion Stats
99W - 72L
1,635 SR
Queue Stats
218W - 199L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
49
0 / 0 / 0
2,987
427
0
0
0
Safe Travel

Safe Travel

Charge

Gain a 750-Health Shield for 3s after you use Charge.

Level 5

Dire Need

Dire Need

Shield

Increase your Movement Speed by 8% while using Shield.

Level 1

Running Start

Running Start

Charge

Increase your Movement Speed by 10% for 3s after using Charge.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

58
0 / 0 / 0
3,903
558
0
0
0
Fervor

Fervor

Armor

Increase your maximum Ammo by 2.

Level 2

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 2s for each enemy hit with Kinetic Burst.

Level 2

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

Level 1

8
0 / 0 / 0
3,999
571
0
0
0
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Sidereal

Sidereal

Weapon

Increase your maximum Health by 100.

Level 2

Inertia

Inertia

Weapon

Increase your Reload Speed by 5%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Mal'Damba
psychos1sss
Mal'Damba
59
0 / 0 / 0
4,103
586
0
0
0
Possession

Possession

Mending Spirits

Reduce your damage taken by 16% while Healing an ally with Mending Spirits.

Level 4

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 1s after hitting an ally with Mending Spirits.

Level 1

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 15 every 1s while Healing an ally with Mending Spirits.

Level 1

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 20%.

Level 4

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Cassie
ºRaîn
Cassie
59
0 / 0 / 0
2,643
378
0
0
0
Tumble

Tumble

Armor

Increase your maximum Health by 250.

Level 5

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 10%.

Level 1

Quiver

Quiver

Weapon

Increase your maximum Ammo by 1.

Level 1

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Territorial

Territorial

Disengage

Reduce the Cooldown of Disengage by 5s.

Level 5

Big Game

Big Game

Disengage

For 4s after hitting an enemy with Disengage, your weapon shots deal an additional 8% of that enemy's maximum Health as damage.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vora
Hiinay
Vora
24
0 / 0 / 0
2,535
362
0
0
0
Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 300 Shield for 5s after activating Tendril.

Level 4

What May Come

What May Come

Tendril

Reduce the damage you take by 8% for 3s after activating Tendril.

Level 2

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.

Level 3

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.2s after hitting an enemy with Dark Siphon.

Level 2

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 2.4s.

Level 4

Level 1

Kinessa
HokuHo
Kinessa
42
0 / 0 / 0
2,535
362
0
0
0
Well-Stocked

Well-Stocked

Oppressor Mine

Activating Oppressor Mine generates 6 Ammo.

Level 2

Generator

Generator

Oppressor Mine

Reduce the Cooldown of Oppressor Mine by 4.8s.

Level 4

Calibrate

Calibrate

Weapon

Hitting an enemy with your Sniper Rifle in Carbine mode lowers the Cooldown of Transporter by 0.15s.

Level 1

Power Supply

Power Supply

Armor

Reset the Cooldown of Transporter after dropping to or below 24% Health. This can only happen once every 30 seconds.

Level 3

Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 100%.

Level 5

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Rei
57
0 / 0 / 0
2,535
362
0
0
0
Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -375 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 3

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 100.

Level 2

Desperate Defense

Desperate Defense

Envelop

Heal for 100 when you use Envelop.

Level 2

Arcane Focus

Arcane Focus

Spirit Link

Heal for 60 every 1s while Spirit Linked to an ally.

Level 3

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Moji
13
0 / 0 / 0
2,535
362
0
0
0

Level 4

Level 2

Level 5

Level 1

Level 3

Level 1

Torvald
Ryomatsu77
Torvald
58
0 / 0 / 0
2,535
362
0
0
0
Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 450.

Level 3

Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 225.

Level 3

Hearthwarder

Hearthwarder

Protection

Generate 225 Shield after using Protection.

Level 3

Infusion

Infusion

Nullify

Heal for 150 after activating Nullify.

Level 3

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

20m 40s
Objective Time
0s
0
Kill Participation
0
0
Kills
0
0
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Vora
Hiinay
Vora
0
0
0
0
L
Kinessa
HokuHo
Kinessa
0
0
0
0
W
Fernando
0
0
0
0
L
Rei
0
0
0
0
W
0
0
0
0
L
Moji
0
0
0
0
L
Torvald
Ryomatsu77
Torvald
0
0
0
0
W
0
0
0
0
W
Mal'Damba
psychos1sss
Mal'Damba
0
0
0
0
W
Cassie
ºRaîn
Cassie
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

0
Damage
0
0
Taken
0
0
Shielding
0
826
Healing
0
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Vora
Hiinay
Vora
0
0
0
0
0
0
L
Kinessa
HokuHo
Kinessa
0
0
0
0
0
0
W
Fernando
0
0
0
0
0
0
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Rei
0
0
0
0
0
0
W
0
0
0
0
0
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Moji
0
0
0
0
0
0
L
Torvald
Ryomatsu77
Torvald
0
0
0
0
0
0
W
0
0
0
0
0
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Mal'Damba
psychos1sss
Mal'Damba
0
0
0
0
0
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Cassie
ºRaîn
Cassie
0
0
0
826
0
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role