Player Matchup

Lillith
Lillith
Luzversal
Lillith
Level 23
Champion Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,268 Elo+
Solo
Ruckus
Ruckus
WERMINATER
Ruckus
Level 31
Champion Stats
1W - 5L
1,405 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Viktor
Viktor
Xasanty
Viktor
Level 13
Champion Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,338 Elo+
Solo
Lian
Lian
jman8bit
Lian
Level 12
Champion Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,223 Elo+
Solo
Pip
Pip
nickolisstw
Pip
Level 24
Champion Stats
4W - 4L
1,683 SR
Queue Stats
5W - 7L
1,474 Elo+
Solo
Team Averages
Level 21
1,518 SR
1,360 Elo+

VS

Team Averages
Level 45
1,432 SR
1,464 Elo+
Ying
Ying
LunasEnvy
Ying
Level 15
Champion Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,496 Elo+
Party 1
Androxus
Androxus
ThumpingSolid22
Androxus
Level 40
Champion Stats
1W - 0L
1,279 SR
Queue Stats
3W - 4L
1,301 Elo+
Solo
Rei
Rei
Yeet king5260
Rei
Level 103
Champion Stats
2W - 6L
1,541 SR
Queue Stats
106W - 98L
1,520 Elo+
Party 1
Fernando
Fernando
Zaefrombroward
Fernando
Level 21
Champion Stats
1W - 2L
1,251 SR
Queue Stats
24W - 12L
1,663 Elo+
Party 1
Viktor
Viktor
jtwebb15
Viktor
Level 46
Champion Stats
1W - 5L
1,589 SR
Queue Stats
8W - 14L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lillith
Luzversal
Lillith
33
1 / 8 / 1
1,101
138
26,934
32,784
1,048
Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 800 while decreasing base Health by {scale=125|125}.

Level 4

Gloomy Nook

Gloomy Nook

Armor

Gain a 150 Shield for 1.75s after falling to or below 75% Health. Can only happen once every 35s.

Level 1

Virulent

Virulent

Blood Hex

Reduce the Blood cost of Death Wings by 8% while an enemy is marked by Blood Hex.

Level 2

Sharpened Slaughter

Sharpened Slaughter

Weapon

Increase Projectile Speed by 30%, but set your maximum Ammo to 2.

Level 3

Tainted Form

Tainted Form

Weapon

Gain 5% of Max Health when hitting a marked enemy.

Level 5

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Ruckus
WERMINATER
Ruckus
12
0 / 6 / 2
1,129
141
27,754
45,001
20,350
Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.0999999999999996s.

Level 3

Nanotechnology

Nanotechnology

Emitter

Heal for 150 every 1s while Emitter is active.

Level 3

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 3s.

Level 3

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Rocket Barrage

Rocket Barrage

Missile Launcher

Increase the radius of Missile Launcher's explosions by 66%.

Level 1

Viktor
Xasanty
Viktor
13
2 / 11 / 0
1,128
141
17,901
33,511
0
Lian
5
0 / 7 / 2
1,109
139
19,717
28,780
0
Divine Right

Divine Right

Grace

Gain 20% Movement Speed for 3s after using Grace.

Level 4

Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 20%.

Level 2

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 15 units.

Level 3

Royal Seal

Royal Seal

Presence

Each enemy hit by Presence reduces Valor’s Cooldown by 1.7999999999999998s.

Level 3

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 1.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 3

Alacrity

Alacrity

Grace

Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.

Level 1

9
0 / 6 / 3
1,234
154
32,287
31,036
0
Acrobat's Trick

Acrobat's Trick

Weapon

Reduce the Cooldown of Healing Potion by 0.4s after hitting an enemy with your weapon.

Level 4

Refreshing Jog

Refreshing Jog

Weightless

Heal for 180 every 1s while Weightless is active.

Level 3

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.

Level 4

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 24%.

Level 3

From Above

From Above

Weightless

Reduces the Cooldown of Weightless by 0.6s.

Level 1

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
20
5 / 1 / 19
2,244
281
22,323
20,644
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Androxus
41
2 / 2 / 7
1,852
232
6,898
8,813
0
Equivalent Exchange

Equivalent Exchange

Reversal

Heal for 10% of the damage Absorbed by Reversal.

Level 1

Quick Draw

Quick Draw

Weapon

Hitting a player with Revolver Heals you for 75.

Level 5

Marksman

Marksman

Defiance

Generate 1 Ammo after hitting an enemy with Defiance.

Level 1

Buying Time

Buying Time

Reversal

Generate 3 Ammo after activating Reversal.

Level 3

Abyss Walker

Abyss Walker

Nether Step

Heal for 200 after activating Nether Step.

Level 5

Defiant Fist

Defiant Fist

Defiance

Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.

Level 1

58
6 / 0 / 22
2,549
319
27,809
17,686
0
Arcane Maelstrom

Arcane Maelstrom

Envelop

Using Envelop reduces your linked friendly target's Cooldowns by 12%.

Level 3

Future Generations

Future Generations

Chain Heal

After taking -625 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 5

Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 8%.

Level 2

Desperate Defense

Desperate Defense

Envelop

Heal for 150 when you use Envelop.

Level 3

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 14%.

Level 2

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Fernando
6
11 / 0 / 15
2,547
318
57,279
66,841
29,294
Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Viktor
jtwebb15
Viktor
35
14 / 0 / 11
2,521
315
56,803
10,609
0
Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Speed Load

Speed Load

Weapon

Generate 14 Ammo after getting a Killing Blow or Elimination.

Level 2

XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 2.

Level 1

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 75%.

Level 5

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 20% while using Iron Sights.

Level 2

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

40s
Objective Time
4m 59s
11
Kill Participation
112
3
Kills
38
38
Deaths
3
8
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Ying
5
1
19
14.5
L
Lillith
Luzversal
Lillith
1
8
1
0.19
W
Androxus
2
2
7
2.75
L
Ruckus
WERMINATER
Ruckus
0
6
2
0.17
L
Viktor
Xasanty
Viktor
2
11
0
0.18
W
6
0
22
17
W
Fernando
11
0
15
18.5
L
Lian
0
7
2
0.14
W
Viktor
jtwebb15
Viktor
14
0
11
19.5
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,593
Damage
171,112
171,112
Taken
124,593
21,398
Shielding
29,294
54,232
Healing
108,981
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Ying
22,323
14,611
16,638
7,414
20,644
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Lillith
Luzversal
Lillith
26,934
15,980
6,032
648
32,784
1,048
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Androxus
6,898
4,928
0
1,783
8,813
0
L
Ruckus
WERMINATER
Ruckus
27,754
14,389
0
8,199
45,001
20,350
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Viktor
Xasanty
Viktor
17,901
10,118
0
44
33,511
0
W
27,809
27,215
65,351
12,939
17,686
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
Fernando
57,279
44,005
0
3,201
66,841
29,294

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Lian
19,717
16,613
0
0
28,780
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

W
Viktor
jtwebb15
Viktor
56,803
55,736
0
1,655
10,609
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
32,287
29,337
25,219
14,090
31,036
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role