Player Matchup
VS
Match Stats
Dark Bargain
Shortcut
Heal for 200 every 1s while standing near a Shortcut.
Level 4
Hangman's Ire
Armor
Gain a 450-Health Shield after dropping to or below 50% Health.
Level 3
Abyss Cannon
Broadside
Generate 2 Ammo for each enemy hit by Broadside.
Level 2
Gun Deck
Weapon
Increase your maximum Ammo by 3.
Level 3
Dreadnought
Armor
Increase your maximum Health by 150.
Level 3
Abyss Spike
Harpoon
Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.
Level 1
Solar Flare
Pyre Strike
Increase the radius of Pyre Strike by 30%.
Level 3
Light Forge
Kindle Soul
Hitting Kindle Soul increases you and your target's Movement Speed by 15% for 1.5s.
Level 3
Burning Oath
Kindle Soul
Heal for 315 over 3s after Healing an ally with Kindle Soul.
Level 3
Stoke the Fire
Wings of Wrath
Reduce the Cooldown of Pyre Strike by 3.2s for each successful hit by Wings of Wrath.
Level 4
Ruthless
Armor
Decrease the rate of Wrath decay by 20%.
Level 2
Cherish
Kindle Soul
Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)
Level 1
Bloodthirst
Armor
Gain 20% Lifesteal.
Level 5
Close and Personal
Commander's Grab
Reduce your damage taken by 8% for 2s after hitting an enemy with Commander's Grab.
Level 1
Hopeguard
Bulwark
Increase your Healing received by 24% while your Bulwark is active.
Level 4
Platemail
Armor
Increase your maximum Health by 450.
Level 3
Lifetaker
Armor
Reduce your active Cooldowns by 16% after getting an Elimination.
Level 2
Lian's Shield
Bulwark
Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.
Level 1
What May Come
Tendril
Reduce the damage you take by 4% for 3s after activating Tendril.
Level 1
New Purpose
Armor
Increase your maximum Health by 200.
Level 4
Otherworldly Tether
Tendril
Gain a 300 Shield for 5s after activating Tendril.
Level 4
Dance with Fate
Tendril
Reduce the cooldown of Tendril by 1.7999999999999998s.
Level 3
Crimson Ascent
Dark Siphon
Reduce the Cooldown of Dark Siphon by 3s if it fails to hit a target.
Level 3
Unyielding Pressure
Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.
Level 1
Midnight Stroll
Spirit Link
Reduce the damage done by any enemy you are linked to with Spirit Link by 20%.
Level 5
Enveloping Magic
Envelop
Increase the maximum amount of damage mitigated by Envelop by 14%.
Level 2
Arcane Focus
Spirit Link
Heal for 40 every 1s while Spirit Linked to an ally.
Level 2
Mystic Mastery
Armor
Increase your maximum Health by 200.
Level 4
Rest and Relaxation
Weapon
Increase your maximum Ammo by 4.
Level 2
Focus
Spirit Link
Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.
Level 1
Team 1 Score
4
VS
Team 2 Score
3
Buying Time
Reversal
Generate 2 Ammo after activating Reversal.
Level 2
Power of the Abyss
Reversal
Reduce the Cooldown of Nether Step by 60% after hitting an enemy with Reversal.
Level 3
Marksman
Defiance
Generate 2 Ammo after hitting an enemy with Defiance.
Level 2
Watchful
Armor
Reduce all active Cooldowns by 40% after getting an Elimination.
Level 4
Seething Hatred
Weapon
Reduce the Cooldown of Reversal by 2s after hitting an enemy with your weapon.
Level 4
Godslayer
Reversal
Reversal always fires back and does an additional 800 damage.
Level 1
Level 2
Level 1
Level 2
Level 5
Level 5
Level 1
New Boots
Weapon
Reduce the Movement Speed penalty of Designated Sights by 100%.
Level 5
Snap To It
Reduce the time it takes to bring up Designated Sights by 50%.
Level 5
Overwhelming Force
Generate 2% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.
Level 2
Interdiction
Weapon
Increase your maximum Ammo by 2.
Level 1
Determined Defense
Armor
Increase your maximum Health by 100.
Level 2
Level 1
Unified in Purpose
Dark Siphon
Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.
Level 5
Ruthless Elegance
Obliteration
Increase the effect of the Knockback applied by Obliteration by 8% of its base value.
Level 1
New Purpose
Armor
Increase your maximum Health by 150.
Level 3
Broken Promises
Obliteration
Heal for 180 for each enemy hit with Obliteration.
Level 3
Otherworldly Tether
Tendril
Gain a 225 Shield for 5s after activating Tendril.
Level 3
Unyielding Pressure
Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.
Level 1
Encouragement
Armor
Reduce your active Cooldowns by 2s after getting an Elimination.
Level 2
Squadron
Illusion
Increase the Health of each of your Illusions by 300.
Level 3
Mesmerism
Illusion
Generate 2 Ammo after activating Illusion.
Level 2
Tangible
Armor
Increase your maximum Health by 200.
Level 4
Carry On
Illusion
Increase the duration of your Illusions by 4s.
Level 4
Life Exchange
Shatter
Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Level 1
Level 2
Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Level 2
Guardian
Armor
Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.
Level 2
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2
Veteran
Armor
Increase your base maximum Health by 11%.
Level 2
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Rejuvenate
Armor
Receive 10% more Healing from other players.