Player Matchup

Fernando
Fernando
Qualifying
CalamitySupreme
Fernando
Qualifying
Level 317
Champion Stats
2W - 1L
1,847 SR
Queue Stats
14W - 13L
1,530 Elo+
Party 1
Mal'Damba
Mal'Damba
Qualifying
Diplomat1903
Mal'Damba
Qualifying
Level 134
Champion Stats
2W - 2L
1,588 SR
Queue Stats
13W - 12L
1,532 Elo+
Party 1
Bomb King
Bomb King
Silver I
MasterkillerRRR
Bomb King
Silver I
Level 259
Champion Stats
13W - 9L
1,702 SR
Queue Stats
156W - 122L
1,676 Elo+
Solo
Zhin
Zhin
Qualifying
jbfjhsbs
Zhin
Qualifying
Level 61
Champion Stats
0W - 2L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo
Terminus
Terminus
Gold V
plauderente
Terminus
Gold V
Level 78
Champion Stats
10W - 7L
1,685 SR
Queue Stats
75W - 81L
1,489 Elo+
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 170
1,665 SR
1,545 Elo+

VS

Team Averages
Silver II
Silver II
Average Tier
Level 350
1,579 SR
1,605 Elo+
Azaan
Azaan
Qualifying
Aiton111
Azaan
Qualifying
Level 79
Champion Stats
19W - 19L
1,697 SR
Queue Stats
269W - 233L
1,666 Elo+
Solo
VII
VII
Qualifying
CherepSa
VII
Qualifying
Level 48
Champion Stats
1W - 0L
1,552 SR
Queue Stats
2W - 1L
1,711 Elo+
Solo
Barik
Barik
Silver II
Omarxkiller
Barik
Silver II
Level 396
Champion Stats
9W - 9L
1,594 SR
Queue Stats
297W - 288L
1,540 Elo+
Party 2
Ying
Ying
Platinum IV
salarali067
Ying
Platinum IV
Level 473
Champion Stats
4W - 4L
1,601 SR
Queue Stats
471W - 475L
1,563 Elo+
Party 2
Cassie
Cassie
Platinum IV
theXsniper1
Cassie
Platinum IV
Level 755
Champion Stats
18W - 35L
1,449 SR
Queue Stats
607W - 553L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
51
1 / 12 / 6
2,921
292
58,116
104,007
81,263
Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Brand

Brand

Fireball

Heal for 100 for each enemy hit with Fireball.

Level 1

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Launch

Launch

Charge

Increase the travel distance of Charge by 30%.

Level 2

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Mal'Damba
Diplomat1903
Mal'Damba
47
0 / 14 / 6
2,383
238
36,004
48,865
0
Incorporeal

Incorporeal

Armor

Increase your maximum Health by 150.

Level 3

Snake Pit

Snake Pit

Armor

Increase your Movement Speed by 4%.

Level 1

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 60 every 1s while Healing an ally with Mending Spirits.

Level 4

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 10%.

Level 2

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Bomb King
MasterkillerRRR
Bomb King
58
5 / 13 / 1
2,666
267
67,526
44,510
0
Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 13.75% for 3s after hitting at least one enemy with Detonate.

Level 5

King's Court

King's Court

Detonate

Heal for 15 for each Sticky Bomb you Detonate.

Level 1

Doomsday

Doomsday

Grumpy Bomb

Heal for 130 after using Grumpy Bomb.

Level 1

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 3.

Level 3

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 250.

Level 5

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

Zhin
45
4 / 15 / 0
2,191
219
44,633
47,734
0
Infamy

Infamy

Armor

Increase your maximum Health by 200.

Level 4

Wildfire

Wildfire

Whirl

Reduce the Cooldown of Whirl by 1.5s for each enemy it hits.

Level 3

Master Stance

Master Stance

Counter

Reduce the Cooldown of Whirl by 2s after successfully hitting an enemy with Counter.

Level 2

Embers

Embers

Billow

Regenerate 2 Ammo every 0.5s for 2.5s after activating Billow.

Level 5

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 1s after using Billow.

Level 1

Smolder

Smolder

Billow

Heal for 15% of your maximum Health per second while using Billow.

Level 1

Terminus
plauderente
Terminus
32
2 / 15 / 3
2,368
237
45,124
90,322
0
Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 450.

Level 3

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 16% based on the number of Calamity Blast charges you have stored.

Level 4

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

It Watches

It Watches

Armor

Generate 6% Power Siphon charge for each enemy hit with Massacre Axe.

Level 2

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Bans
KhanYagorath
Team 1 Score

0

VS

Team 2 Score

4

Bans
InaraMoji
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Azaan
Aiton111
Azaan
49
18 / 2 / 24
3,666
367
94,616
77,221
37,330
Tools of Salvation

Tools of Salvation

Increase your maximum Health by 450.

Level 3

Duty is a Mountain

Duty is a Mountain

Increase the time until Ire starts to decay by 0.25s.

Level 1

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 6%.

Level 1

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 375.

Level 5

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

46
15 / 4 / 18
2,982
298
60,860
27,001
400
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.

Level 2

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 4s after getting a Killing Blow while in Burst Mode.

Level 4

Night Watch

Night Watch

Trigger Discipline

Generate 8 Ammo when you activate Trigger Discipline.

Level 2

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 12% while in Automatic fire mode.

Level 3

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

57
11 / 4 / 28
4,104
410
64,835
94,001
44,725
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.8999999999999999s.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Double-Time

Double-Time

Rocket Boots

Heal for 50 every 1s for 3s after activating Rocket Boots.

Level 1

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

56
3 / 1 / 43
4,160
416
27,062
30,269
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 5s.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Cassie
59
24 / 1 / 17
3,537
354
88,065
22,911
0
Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 2.5s for each enemy it hits.

Level 5

Raze

Raze

Disengage

Increase the Knockback applied to enemies by Disengage by 24%.

Level 3

Drain Life

Drain Life

Blast Shot

Heal for 225 over 2s for each enemy hit by Blast Shot.

Level 3

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Quiver

Quiver

Weapon

Increase your maximum Ammo by 1.

Level 1

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 50s
Objective Time
14m 27s
28
Kill Participation
201
12
Kills
71
69
Deaths
12
16
Assists
130
Player
Kills
Deaths
Assists
KDA
W
Azaan
Aiton111
Azaan
18
2
24
15
L
Fernando
1
12
6
0.33
W
15
4
18
6
L
Mal'Damba
Diplomat1903
Mal'Damba
0
14
6
0.21
L
Bomb King
MasterkillerRRR
Bomb King
5
13
1
0.42
W
11
4
28
6.25
L
Zhin
4
15
0
0.27
L
Terminus
plauderente
Terminus
2
15
3
0.23
W
3
1
43
24.5
W
Cassie
24
1
17
32.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

251,403
Damage
335,438
335,438
Taken
251,403
81,263
Shielding
82,455
101,612
Healing
189,513
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Azaan
Aiton111
Azaan
94,616
73,743
0
24,027
77,221
37,330

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

L
Fernando
58,116
24,735
0
6,321
104,007
81,263
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
60,860
59,520
0
1,081
27,001
400
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

L
Mal'Damba
Diplomat1903
Mal'Damba
36,004
15,786
58,189
14,572
48,865
0
L
Bomb King
MasterkillerRRR
Bomb King
67,526
59,170
0
3,976
44,510
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
64,835
64,655
0
7,209
94,001
44,725
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

L
Zhin
44,633
36,062
0
8,153
47,734
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Terminus
plauderente
Terminus
45,124
23,938
0
10,401
90,322
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
27,062
27,062
127,695
26,884
30,269
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Cassie
88,065
73,818
0
2,617
22,911
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role