Player Matchup

Vora
Vora
Qualifying
Arexys
Vora
Qualifying
Level 54
Champion Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,523 Elo+
Solo
Jenos
Jenos
Platinum IV
DraftDestroyer
Jenos
Platinum IV
Level 230
Champion Stats
134W - 82L
1,722 SR
Queue Stats
555W - 549L
1,556 Elo+
Party 1
Fernando
Fernando
Platinum IV
HardRockLife
Fernando
Platinum IV
Level 113
Champion Stats
4W - 6L
1,676 SR
Queue Stats
11W - 16L
1,613 Elo+
Solo
Lian
Lian
Diamond V
Luffyy06
Lian
Diamond V
Level 201
Champion Stats
8W - 8L
1,672 SR
Queue Stats
603W - 583L
1,565 Elo+
Party 1
Ying
Ying
Gold I
MackVision
Ying
Gold I
Level 999
Champion Stats
73W - 121L
1,537 SR
Queue Stats
1,343W - 1,379L
1,577 Elo+
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 319
1,621 SR
1,567 Elo+

VS

Team Averages
Gold II
Gold II
Average Tier
Level 159
1,544 SR
1,568 Elo+
Bomb King
Bomb King
Platinum III
Carrumbayy
Bomb King
Platinum III
Level 227
Champion Stats
2W - 1L
1,611 SR
Queue Stats
13W - 17L
1,559 Elo+
Solo
Seris
Seris
Gold III
MXKaliber
Seris
Gold III
Level 405
Champion Stats
12W - 15L
1,547 SR
Queue Stats
538W - 582L
1,412 Elo+
Solo
Maeve
Maeve
Qualifying
bajuszka
Maeve
Qualifying
Level 52
Champion Stats
1W - 1L
1,427 SR
Queue Stats
1W - 1L
1,757 Elo+
Solo
Atlas
Atlas
Platinum IV
hamzolo18
Atlas
Platinum IV
Level 68
Champion Stats
8W - 7L
1,632 SR
Queue Stats
97W - 71L
1,602 Elo+
Solo
Talus
Talus
Platinum I
rayzankie
Talus
Platinum I
Level 45
Champion Stats
4W - 5L
1,503 SR
Queue Stats
48W - 56L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vora
Arexys
Vora
43
7 / 4 / 6
2,137
356
32,119
26,499
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

59
2 / 1 / 16
1,995
333
22,327
8,647
1,804
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Space Jam

Space Jam

Stellar Wind

Increase your jump height by 12% while using Stellar Wind.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Fernando
HardRockLife
Fernando
34
4 / 1 / 10
2,362
394
27,494
27,796
14,849
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 300-Health Shield for 3s after you use Charge.

Level 2

Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Lian
59
18 / 1 / 6
2,623
437
71,090
13,841
0
Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 5

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 5 units.

Level 1

Divine Right

Divine Right

Grace

Gain 15% Movement Speed for 3s after using Grace.

Level 3

Revitalizing Gem

Revitalizing Gem

Valor

Heal for 60 for each enemy hit with Valor.

Level 1

Alacrity

Alacrity

Grace

Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.

Level 1

60
1 / 0 / 15
2,108
351
14,107
9,919
0
Tangible

Tangible

Armor

Increase your maximum Health by 250.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Harmony

Harmony

Shatter

Heal for 26% of the damage dealt by Shatter.

Level 2

Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 1.4s.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Bans
ImaniCassie
Team 1 Score

4

VS

Team 2 Score

0

Bans
KhanMakoa
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Bomb King
Carrumbayy
Bomb King
55
1 / 8 / 1
945
158
18,707
29,269
0
Air Blast

Air Blast

Poppy Bomb

Increase your air control by 20% until you land after launching yourself with Poppy Bomb.

Level 2

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 2.

Level 2

Royal Decree

Royal Decree

Detonate

Increase your Reload Speed by 12% for 3s after using Detonate.

Level 3

King's Court

King's Court

Detonate

Heal for 60 for each Sticky Bomb you Detonate.

Level 4

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 200.

Level 4

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

Seris
MXKaliber
Seris
58
0 / 7 / 2
1,265
211
5,147
23,353
0
Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 3.2s after activating Restore Soul. This can only occur once every 5s.

Level 4

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Blood Pact

Blood Pact

Restore Soul

Heal for 70 every 1s while channeling Restore Soul.

Level 1

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 0.8s.

Level 1

Level 1

Maeve
bajuszka
Maeve
23
3 / 6 / 1
1,417
236
22,022
20,883
0
Patch Up

Patch Up

Nine Lives

Heal for an additional 240 with Nine Lives.

Level 3

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 30% for 4s after getting a Killing Blow or Elimination.

Level 3

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Savagery

Savagery

Pounce

Heal for 280 after using Pounce.

Level 4

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

Atlas
hamzolo18
Atlas
26
0 / 7 / 0
942
157
11,692
66,168
0
Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Safe Haven

Safe Haven

Armor

Increase your Healing received by 18% while Stasis Field is active.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Talus
rayzankie
Talus
26
3 / 4 / 0
1,302
217
29,134
27,464
0
Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 40% while Rune of Travel is active.

Level 5

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 1s.

Level 1

Eternal

Eternal

Rune of Travel

Increase the duration of Rune of Travel by 3s.

Level 3

Perseverance

Perseverance

Weapon

Gain 30% Lifesteal while at or below 40% Health.

Level 3

Guts

Guts

Armor

Reduce your damage taken by 15% while at or below 40% Health.

Level 3

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 4s
Objective Time
1m 10s
85
Kill Participation
11
32
Kills
7
7
Deaths
32
53
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Vora
Arexys
Vora
7
4
6
2.5
L
Bomb King
Carrumbayy
Bomb King
1
8
1
0.19
W
2
1
16
10
W
Fernando
HardRockLife
Fernando
4
1
10
9
W
Lian
18
1
6
21
L
Seris
MXKaliber
Seris
0
7
2
0.14
W
1
0
15
8.5
L
Maeve
bajuszka
Maeve
3
6
1
0.58
L
Atlas
hamzolo18
Atlas
0
7
0
0
L
Talus
rayzankie
Talus
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

167,137
Damage
86,702
86,702
Taken
167,137
16,653
Shielding
0
68,479
Healing
55,656
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Vora
Arexys
Vora
32,119
20,783
0
5,213
26,499
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Bomb King
Carrumbayy
Bomb King
18,707
12,196
0
2,896
29,269
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
22,327
21,587
27,045
3,481
8,647
1,804
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Fernando
HardRockLife
Fernando
27,494
19,664
0
1,360
27,796
14,849
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Lian
71,090
71,090
0
102
13,841
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Seris
MXKaliber
Seris
5,147
4,147
31,099
6,855
23,353
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
14,107
3,757
27,800
3,478
9,919
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Maeve
bajuszka
Maeve
22,022
20,422
0
4,758
20,883
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Atlas
hamzolo18
Atlas
11,692
11,692
0
4,270
66,168
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Talus
rayzankie
Talus
29,134
27,330
0
5,778
27,464
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role