Player Matchup

Fernando
Fernando
Gratine
Fernando
Level 24
Champion Stats
5W - 3L
1,331 SR
Queue Stats
22W - 22L
1,518 Elo+
Party 1
Lillith
Lillith
Lolwinn
Lillith
Level 516
Champion Stats
7W - 8L
1,484 SR
Queue Stats
395W - 331L
1,718 Elo+
Party 1
Grover
Grover
SolangeArun
Grover
Level 999
Champion Stats
1,073W - 864L
1,625 SR
Queue Stats
4,990W - 5,280L
1,415 Elo+
Solo
Dredge
Dredge
portable-suffix4
Dredge
Level 73
Champion Stats
94W - 83L
1,543 SR
Queue Stats
123W - 133L
1,409 Elo+
Solo
Ying
Ying
xTreatORTreatx
Ying
Level 198
Champion Stats
461W - 414L
1,528 SR
Queue Stats
473W - 430L
1,472 Elo+
Solo
Team Averages
Level 362
1,502 SR
1,507 Elo+

VS

Team Averages
Level 126
1,520 SR
1,453 Elo+
VII
VII
Devon_Nothing
VII
Level 187
Champion Stats
204W - 178L
1,521 SR
Queue Stats
333W - 334L
1,469 Elo+
Solo
Azaan
Azaan
Ean-tirai_des8
Azaan
Level 12
Champion Stats
7W - 18L
1,409 SR
Queue Stats
19W - 48L
1,446 Elo+
Solo
EliraShade
Unknown
Level 130
Champion Stats
11W - 15L
1,612 SR
Queue Stats
497W - 516L
1,477 Elo+
Solo
Skye
Skye
Ylli_Dema
Skye
Level 100
Champion Stats
15W - 14L
1,559 SR
Queue Stats
198W - 223L
1,480 Elo+
Solo
Seris
Seris
chaoscreator8
Seris
Level 201
Champion Stats
15W - 16L
1,502 SR
Queue Stats
456W - 450L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Gratine
Fernando
15
10 / 2 / 12
4,131
344
64,275
88,476
121,842
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Lillith
Lolwinn
Lillith
54
13 / 2 / 15
3,559
297
47,711
40,093
0
Charmed

Charmed

Blood Hex

Increase your ally's Movement Speed by 20% while they are marked by Blood Hex.

Level 5

Sanguine Pact

Sanguine Pact

Death Wings

Reduce the Cooldown of Blood Hex by 1s after activating Death Wings.

Level 2

Unholy Flight

Unholy Flight

Death Wings

Reduce your damage taken by 10% for 1.5s after activating Death Wings.

Level 2

Wings of Terror

Wings of Terror

Death Wings

Increase the lateral movement of Death Wings by 6%.

Level 1

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 20%, but reduce its duration by {scale=0.35|0.35}s.

Level 5

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Grover
60
1 / 3 / 19
3,150
263
18,479
52,893
0
Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.6s.

Level 4

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 10%.

Level 1

Barkskin

Barkskin

Armor

Increase your maximum Health by 150.

Level 2

Ferocity

Ferocity

Weapon

Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)

Level 1

28
7 / 11 / 5
3,057
255
50,078
59,158
3,330
Dreadnought

Dreadnought

Armor

Increase your maximum Health by 250.

Level 5

Heave Away

Heave Away

Broadside

Reduce the Cooldown of Harpoon by 0.6000000000000001s for each enemy hit by Broadside.

Level 3

Hangman's Ire

Hangman's Ire

Armor

Gain a 300-Health Shield after dropping to or below 50% Health.

Level 2

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 15% while at or below 50% Health.

Level 3

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 2.

Level 2

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

33
7 / 4 / 15
3,050
254
41,580
26,593
0
Harmony

Harmony

Shatter

Heal for 52% of the damage dealt by Shatter.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Tangible

Tangible

Armor

Increase your maximum Health by 100.

Level 2

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
27
14 / 2 / 3
2,682
224
77,808
26,024
920
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2s after activating Explosive Dodge.

Level 4

Never Look

Never Look

Armor

Increase your maximum Health by 100.

Level 2

Tick Tock

Tick Tock

Armor

Reset the Cooldown of Grappling Hook after falling to or below 5% Health.

Level 1

Fragments

Fragments

Armor

Heal for 40% of your maximum Health over 5s after latching to a wall with Grappling Hook.

Level 4

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2s after activating Grappling Hook.

Level 4

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

5
2 / 11 / 3
2,064
172
37,811
87,789
23,881
Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Depths of Despair

Depths of Despair

Reduce the damage you take by 12% for 2s after activating Conviction.

Level 3

Ad Eternum

Ad Eternum

Reduce the damage you take by 9% while at least one wall segment of Sanctuary is active.

Level 3

True Conviction

True Conviction

Reduce the damage your other allies take by 10% while they are within 35 units of the middle wall segment of your Sanctuary.

Level 2

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 225.

Level 3

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

EliraShade
Unknown
43
3 / 9 / 7
2,072
173
71,064
33,593
0

Level 4

Level 3

Level 2

Level 3

Level 3

Level 1

Skye
50
2 / 6 / 6
1,734
145
51,674
26,018
0
Ninja

Ninja

Hidden

Increase your Movement Speed by 20% while Hidden is active.

Level 4

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.

Level 3

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Slip Away

Slip Away

Armor

Increase your Movement Speed by 14% while Out of Combat.

Level 2

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

59
1 / 10 / 5
1,871
156
28,856
48,699
0
Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 16% while Shadow Travel is active.

Level 2

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 21%.

Level 3

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 12%.

Level 2

Level 1

Match Insights

Player Kills, Deaths, and Assists

11m 13s
Objective Time
2m 52s
104
Kill Participation
46
38
Kills
22
22
Deaths
38
66
Assists
24
Player
Kills
Deaths
Assists
KDA
L
14
2
3
7.75
L
2
11
3
0.32
L
EliraShade
Unknown
3
9
7
0.72
W
Fernando
Gratine
Fernando
10
2
12
8
W
Lillith
Lolwinn
Lillith
13
2
15
10.25
W
Grover
1
3
19
3.5
L
Skye
2
6
6
0.83
L
1
10
5
0.35
W
7
11
5
0.86
W
7
4
15
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

222,123
Damage
267,213
267,213
Taken
222,123
125,172
Shielding
24,801
166,077
Healing
99,484
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
77,808
70,672
1,072
14,663
26,024
920
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Level 1

Level 1

L
37,811
22,476
0
13,326
87,789
23,881
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
EliraShade
Unknown
71,064
52,277
0
3,529
33,593
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Fernando
Gratine
Fernando
64,275
52,577
0
198
88,476
121,842
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Lillith
Lolwinn
Lillith
47,711
35,326
51,845
321
40,093
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Grover
18,479
18,479
42,837
20,486
52,893
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Skye
51,674
36,378
0
6,986
26,018
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
28,856
23,946
35,786
24,122
48,699
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

W
50,078
43,573
0
0
59,158
3,330
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
41,580
17,563
39,864
10,526
26,593
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role