Player Matchup
VS
Match Stats
Strength of Stone
Calamity Blast
Reduce your damage taken by up to 16% based on the number of Calamity Blast charges you have stored.
Level 4
We Can Rebuild Him
Armor
Receive 15% increased Healing while at or below 50% Health.
Level 3
Hulking Monstrosity
Armor
Increase your maximum Health by 300.
Level 2
It Watches
Armor
Generate 9% Power Siphon charge for each enemy hit with Massacre Axe.
Level 3
Necromantic Might
Power Siphon
Reduce the damage required to generate a Calamity Blast charge by 300.
Level 3
Undying
Armor
Reduce the damage you take by 20% while at or below 50% Health.
Level 1
Never Surrender!
Battle Shout
Reduce the Cooldown of Battle Shout by 1.2s.
Level 2
Platemail
Armor
Increase your maximum Health by 450.
Level 3
Ready for War
Bulwark
Increase the recharge rate of your Bulwark by 24%.
Level 4
Shield Wall
Bulwark
Increase the Health of your Bulwark by 400.
Level 2
Hopeguard
Bulwark
Increase your Healing received by 24% while your Bulwark is active.
Level 4
Lian's Shield
Bulwark
Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.
Level 1
Unified in Purpose
Dark Siphon
Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.
Level 5
A Broken Path
Dark Siphon
Increase the Healing received from Dark Siphon by 50 health.
Level 1
Otherworldly Tether
Tendril
Gain a 75 Shield for 5s after activating Tendril.
Level 1
What May Come
Tendril
Reduce the damage you take by 20% for 3s after activating Tendril.
Level 5
New Purpose
Armor
Increase your maximum Health by 150.
Level 3
Unyielding Pressure
Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.
Level 1
Swift Jade
Valor
Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.
Level 5
Manifest Destiny
Grace
Increase the travel distance of Grace by 15 units.
Level 3
Shining Topaz
Valor
Reduce the Cooldown of Presence by 0.4s for each enemy hit by Valor.
Level 1
Eagle's Emerald
Valor
Generate 2 Ammo for each enemy hit with Valor.
Level 2
Inheritance
Armor
Reduce your active Cooldowns by 32% after getting an Elimination.
Level 4
Alacrity
Grace
Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.
Level 1
Arcane Focus
Spirit Link
Heal for 100 every 1s while Spirit Linked to an ally.
Level 5
Rest and Relaxation
Weapon
Increase your maximum Ammo by 4.
Level 2
Threat and Subject
Armor
Increase your Movement Speed by 16% for 5s after earning a Killing Blow or Elimination.
Level 2
Leipori Prayer
Chain Heal
Grant 50% Reload Speed for 1s to each player to which Chain Heal bounces.
Level 2
Spring to Action
Spirit Link
Increase the Healing Spirit Links provides every 1s to your linked friendly target by 80 Health.
Level 4
Extension
Increase the range of Chain Heal bounces by 40%.
Level 1
Phantom Pain
Setback
Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.
Level 5
Paradox
Second Chance
Reduce the Cooldown of Second Chance by 1.5s.
Level 3
Lost Legacy
Stasis Field
Heal for 400 every 1s for 3s after activating Stasis Field.
Level 5
Old Wounds
Armor
Increase your maximum Health by 150.
Level 1
Hell Hunter
Weapon
Generate 1 Ammo after hitting a fully-charged weapon shot.
Level 1
Deja vu
Setback
Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.
Level 1
Umbral Gait
Weapon
Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.
Level 5
Blood Pact
Restore Soul
Heal for 70 every 1s while channeling Restore Soul.
Level 1
Soul Forge
Restore Soul
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.
Level 5
Bane
Rend Soul
Every Soul Orb stack you detonate increases your Movement Speed by 1% for 4s, up to a maximum of 15%.
Level 1
Dark Whisper
Shadow Travel
Increase your Movement Speed by 24% while Shadow Travel is active.
Level 3
Level 1
Level 3
Level 1
Level 3
Level 3
Level 5
Level 1
Tools of Salvation
Increase your maximum Health by 750.
Level 5
Deadly Edict
Reduce the Cooldown of Conviction by 0.3s after using Reckoning.
Level 1
Flames of Wrath
Increase the duration of the Lift applied by Reckoning by 10%.
Level 1
Forged in Battle
Reduce the Cooldown of Sanctuary by 1.7999999999999998s.
Level 3
Gathering Power
Heal for 350 for each enemy hit with Reckoning.
Level 5
Persistence
Gain 30% Lifesteal on your hits with Judgement.
Level 1
One Step Ahead
Armor
Increase your Movement Speed by 12%.
Level 3
Crack the Whip
Sensor Drone
Gain 8% Lifesteal against enemies Revealed by Sensor Drone.
Level 1
Runic Ammunition
Weapon
Gain 4% Lifesteal.
Level 1
Contingency
Deflector Shield
Increase Deflector Shield's Health by 625.
Level 5
Numbed Heart
Armor
Increase your maximum Health by 250.
Level 5
Booby Trap
Sensor Drone
Your Sensor Drones explode, dealing 600 damage and applying a Knockback to those hit when an enemy is within 20 units.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Guardian
Armor
Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.
Level 2
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Master Riding
Armor
Increase your Mount Speed by 30%.
Level 2
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.