Player Matchup

Jenos
Jenos
HyperionRoche
Jenos
Level 521
Champion Stats
511W - 457L
1,592 SR
Queue Stats
1,046W - 1,037L
1,574 Elo+
Party 2
Kasumi
Kasumi
PayedByShadow
Kasumi
Level 143
Champion Stats
10W - 13L
1,585 SR
Queue Stats
456W - 409L
1,546 Elo+
Party 2
Betty la Bomba
Betty la Bomba
SluggyB
Betty la Bomba
Level 999
Champion Stats
37W - 36L
1,575 SR
Queue Stats
1,473W - 1,549L
1,490 Elo+
Party 2
Lillith
Lillith
Tokkyy
Lillith
Level 74
Champion Stats
10W - 20L
1,415 SR
Queue Stats
92W - 111L
1,466 Elo+
Party 2
Fernando
Fernando
WarlordNial101
Fernando
Level 318
Champion Stats
623W - 606L
1,584 SR
Queue Stats
638W - 639L
1,566 Elo+
Party 2
Team Averages
Level 411
1,550 SR
1,528 Elo+

VS

Team Averages
Level 363
1,582 SR
1,575 Elo+
Octavia
Octavia
DarthCendius
Octavia
Level 103
Champion Stats
19W - 14L
1,523 SR
Queue Stats
60W - 52L
1,584 Elo+
Party 1
Grover
Grover
DeathOfTheEnd
Grover
Level 460
Champion Stats
7W - 5L
1,592 SR
Queue Stats
747W - 698L
1,498 Elo+
Solo
Sha Lin
Sha Lin
Nicolanicolabest
Sha Lin
Level 811
Champion Stats
182W - 224L
1,524 SR
Queue Stats
1,800W - 1,834L
1,532 Elo+
Solo
VII
VII
Trisemes
VII
Level 248
Champion Stats
16W - 15L
1,569 SR
Queue Stats
322W - 307L
1,585 Elo+
Party 1
Fernando
Fernando
kotrinka
Fernando
Level 195
Champion Stats
245W - 184L
1,701 SR
Queue Stats
565W - 503L
1,678 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
54
3 / 12 / 6
2,297
209
28,572
37,137
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 80% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 4

Sidereal

Sidereal

Weapon

Increase your maximum Health by 100.

Level 2

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 30%.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

41
6 / 7 / 2
2,427
221
35,394
31,246
0
Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 3s.

Level 5

Blood Mist

Blood Mist

Increase your Movement speed by 40% for 2s after one of your Spirit Lures triggers.

Level 4

Folk Tales

Folk Tales

Increase your maximum Health by 50.

Level 1

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 0.6s.

Level 1

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 20%.

Level 4

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Betty la Bomba
SluggyB
Betty la Bomba
60
4 / 7 / 4
2,427
221
64,624
34,345
0
Fire from Above

Fire from Above

Explosive Personality

Increase the vertical movement from each use of Explosive Personality by 40%.

Level 1

He Could Hide

He Could Hide

Hail of Bombs

Increase the travel speed of Hail of Bombs when deploying it by 30%.

Level 2

He Will Explode

He Will Explode

Hail of Bombs

Reduce the Cooldown of Explosive Personality by 18% after activating Hail of Bombs.

Level 3

A Runaway

A Runaway

Hail of Bombs

Increase the explosion radius of Hail of Bombs' explosives by 50%.

Level 5

Bouncing Betty

Bouncing Betty

Explosive Personality

Heal for 120 for each use of Explosive Personality.

Level 4

Level 1

Lillith
Tokkyy
Lillith
19
3 / 9 / 4
2,148
195
40,419
44,262
0
Wings of Terror

Wings of Terror

Death Wings

Increase the lateral movement of Death Wings by 30%.

Level 5

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 4%, but reduce its duration by {scale=0.35|0.35}s.

Level 1

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 2%, but increase its cost by {scale=3|3}%.

Level 1

Sheer Ascent

Sheer Ascent

Death Wings

Increase vertical movement of Death Wings by 15%.

Level 3

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Maelstrom of Carnage

Maelstrom of Carnage

Swarm

Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.

Level 1

Fernando
31
0 / 9 / 6
2,771
252
32,420
98,307
151,343
Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 0.45s.

Level 1

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 600 to enemies hit by Charge.

Level 3

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
DarthCendius
Octavia
31
7 / 4 / 14
2,857
260
62,444
33,797
0
New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 60%.

Level 3

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 2.

Level 1

Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 12%.

Level 3

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 250.

Level 5

Asymmetric Warfare

Asymmetric Warfare

Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.

Level 1

59
2 / 2 / 29
3,228
293
25,227
30,831
0
Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 1.7999999999999998s.

Level 3

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 20%.

Level 2

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 8%.

Level 2

Deep Roots

Deep Roots

Crippling Throw

Crippling Throw chains to nearby enemies up to 2 times, causing a Healing aura to manifest around the nearby enemies and the original one, Healing nearby allies for 50 every 0.5s. Remedy (+10% Healing +5% Damage)

Level 1

58
11 / 5 / 7
2,624
239
50,809
30,908
0
Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 2.4s.

Level 4

Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 15%.

Level 5

Run Like the Wind

Run Like the Wind

Withdraw

Increase your Movement Speed by 7% for 3s after using Withdraw.

Level 1

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 30% Health.

Level 2

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 30% when you get an Elimination.

Level 3

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

51
21 / 1 / 5
3,220
293
64,032
36,805
0
Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 20% while in Automatic fire mode.

Level 5

Never Look

Never Look

Armor

Increase your maximum Health by 250.

Level 5

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.

Level 2

Aggressive Dodge

Aggressive Dodge

Explosive Dodge

Increase the distance traveled by Explosive Dodge by 5%.

Level 1

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 10 Ammo after activating Explosive Dodge.

Level 2

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Fernando
kotrinka
Fernando
43
3 / 4 / 10
2,599
236
42,785
69,088
25,674
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 53s
Objective Time
6m 31s
38
Kill Participation
109
16
Kills
44
44
Deaths
16
22
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Octavia
DarthCendius
Octavia
7
4
14
3.5
W
2
2
29
8.25
L
3
12
6
0.5
W
11
5
7
2.9
L
6
7
2
1
L
Betty la Bomba
SluggyB
Betty la Bomba
4
7
4
0.86
L
Lillith
Tokkyy
Lillith
3
9
4
0.56
W
21
1
5
23.5
L
Fernando
0
9
6
0.33
W
Fernando
kotrinka
Fernando
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

201,429
Damage
245,297
245,297
Taken
201,429
151,343
Shielding
25,674
93,990
Healing
143,894
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Octavia
DarthCendius
Octavia
62,444
50,213
5,408
5,149
33,797
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
25,227
22,608
93,266
23,754
30,831
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
28,572
9,651
50,748
8,889
37,137
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
50,809
45,451
0
4,429
30,908
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
35,394
23,247
0
2,758
31,246
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Betty la Bomba
SluggyB
Betty la Bomba
64,624
30,677
352
5,348
34,345
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

L
Lillith
Tokkyy
Lillith
40,419
21,887
20,504
207
44,262
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
64,032
62,172
0
8,472
36,805
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

L
Fernando
32,420
15,820
0
5,184
98,307
151,343
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Fernando
kotrinka
Fernando
42,785
20,978
0
3,416
69,088
25,674
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role