Player Matchup

Khan
Khan
Lord Vybes
Khan
Level 48
Champion Stats
8W - 5L
1,682 SR
Queue Stats
60W - 57L
1,525 Elo+
Party 1
Pip
Pip
PokeStar2000
Pip
Level 75
Champion Stats
15W - 12L
1,567 SR
Queue Stats
119W - 126L
1,530 Elo+
Party 1
Octavia
Octavia
VPJGOLFWANG
Octavia
Level 827
Champion Stats
29W - 36L
1,545 SR
Queue Stats
273W - 278L
1,547 Elo+
Solo
Grohk
Grohk
blueberypoo
Grohk
Level 59
Champion Stats
8W - 8L
1,592 SR
Queue Stats
83W - 75L
1,587 Elo+
Party 1
Fernando
Fernando
motherhecker
Fernando
Level 169
Champion Stats
3W - 8L
1,534 SR
Queue Stats
177W - 162L
1,562 Elo+
Solo
Team Averages
Level 236
1,584 SR
1,550 Elo+

VS

Team Averages
Level 128
1,641 SR
1,543 Elo+
Grohk
Grohk
CrownKiller1
Grohk
Level 67
Champion Stats
5W - 2L
1,789 SR
Queue Stats
38W - 33L
1,542 Elo+
Solo
Talus
Talus
Jetsleeper33
Talus
Level 126
Champion Stats
129W - 85L
1,650 SR
Queue Stats
455W - 388L
1,482 Elo+
Party 2
Torvald
Torvald
RMJess
Torvald
Level 207
Champion Stats
23W - 11L
1,685 SR
Queue Stats
409W - 374L
1,581 Elo+
Party 3
Jenos
Jenos
SKEEZY1984
Jenos
Level 50
Champion Stats
47W - 50L
1,562 SR
Queue Stats
128W - 132L
1,526 Elo+
Party 2
Viktor
Viktor
m8smyd8
Viktor
Level 192
Champion Stats
53W - 53L
1,520 SR
Queue Stats
512W - 449L
1,584 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
33
2 / 5 / 1
1,450
242
13,525
67,770
20,044
Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 18% while your Bulwark is active.

Level 3

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 6%.

Level 1

Bloodthirst

Bloodthirst

Armor

Gain 4% Lifesteal.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 15.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

31
1 / 6 / 2
1,355
226
3,830
25,357
0
Acrobat's Trick

Acrobat's Trick

Weapon

Reduce the Cooldown of Healing Potion by 0.4s after hitting an enemy with your weapon.

Level 4

Refreshing Jog

Refreshing Jog

Weightless

Heal for 180 every 1s while Weightless is active.

Level 3

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.

Level 4

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 24%.

Level 3

From Above

From Above

Weightless

Reduces the Cooldown of Weightless by 0.6s.

Level 1

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

Octavia
VPJGOLFWANG
Octavia
54
0 / 6 / 2
1,095
183
19,309
23,129
0
Overwhelming Force

Overwhelming Force

Generate 5% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 5

Entrenched

Entrenched

Reduce your damage taken by 5% while standing inside of your Distortion Field.

Level 1

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 10%.

Level 1

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 8.

Level 4

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 80%.

Level 4

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

35
0 / 7 / 2
1,296
216
22,904
34,344
0
Lightning Rod

Lightning Rod

Shock Pulse

Heal for 150 for each enemy hit with Shock Pulse.

Level 5

Electrostatic

Electrostatic

Weapon

Increase your Ammo regeneration speed by 12%.

Level 1

Conduit

Conduit

Shock Pulse

Increase your Movement Speed by 24% for 3s after hitting an enemy with Shock Pulse.

Level 4

Thunderstruck

Thunderstruck

Shock Pulse

Generate 12% of your Ammo for each unique enemy hit by Shock Pulse.

Level 2

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 24%.

Level 3

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

Fernando
motherhecker
Fernando
57
0 / 6 / 0
1,182
197
9,615
50,411
36,618
Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
43
6 / 0 / 15
2,341
390
24,150
14,746
0
Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 20%.

Level 2

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 75%.

Level 5

Haunting

Haunting

Ghost Walk

Reduce the Cooldown of Ghost Walk by 1.2s.

Level 2

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 3s after activating Ghost Walk.

Level 5

Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 0.2s.

Level 1

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

31
10 / 2 / 7
2,592
432
48,851
21,599
0
Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 5s.

Level 5

Ancient Power

Ancient Power

Overcharge

Reduce the Cooldown of Blitz Upper by 0.5s for each enemy hit while Overcharge is active.

Level 1

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 32% while Rune of Travel is active.

Level 4

Dark Vision

Dark Vision

Blitz Upper

Generate 9% Ultimate charge after hitting an enemy with Blitz Upper.

Level 3

Primeval Might

Primeval Might

Overcharge

Gain 10% Lifesteal while Overcharge is active.

Level 2

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Torvald
RMJess
Torvald
59
3 / 1 / 14
2,751
459
26,862
12,138
43,261
Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 150.

Level 1

Timeshaper

Timeshaper

Protection

Generate 2 Ammo for the target of your Protection.

Level 1

Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 375.

Level 5

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 50% for 2s.

Level 5

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Field Study

Field Study

Protection

Increase the damage done by allies by 10% while they are Shielded by Protection.

Level 1

Jenos
24
5 / 0 / 14
2,879
480
25,102
10,153
0
Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 6s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 50%.

Level 5

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Viktor
m8smyd8
Viktor
57
6 / 0 / 16
2,805
468
76,046
10,547
0
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.

Level 5

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 12 Ammo for each enemy hit with Frag Grenade.

Level 2

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 40% while using Iron Sights.

Level 2

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.6000000000000001s every 1s while Hustle is active.

Level 3

On The Move

On The Move

Frag Grenade

Gain 24% Movement Speed for 2s after using Frag Grenade.

Level 3

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 8s
Objective Time
9m 3s
10
Kill Participation
96
3
Kills
30
30
Deaths
3
7
Assists
66
Player
Kills
Deaths
Assists
KDA
W
6
0
15
13.5
W
10
2
7
6.75
L
2
5
1
0.5
L
1
6
2
0.33
W
Torvald
RMJess
Torvald
3
1
14
10
W
Jenos
5
0
14
12
L
Octavia
VPJGOLFWANG
Octavia
0
6
2
0.17
L
0
7
2
0.14
W
Viktor
m8smyd8
Viktor
6
0
16
14
L
Fernando
motherhecker
Fernando
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,183
Damage
201,011
201,011
Taken
69,183
56,662
Shielding
43,261
96,526
Healing
58,772
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
24,150
16,449
15,986
8,648
14,746
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
48,851
46,527
0
5,333
21,599
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
13,525
11,517
534
3,982
67,770
20,044
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
3,830
3,830
49,157
8,666
25,357
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Torvald
RMJess
Torvald
26,862
20,787
3,267
0
12,138
43,261

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Jenos
25,102
7,837
19,723
3,704
10,153
0

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Octavia
VPJGOLFWANG
Octavia
19,309
15,614
392
2,213
23,129
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
22,904
9,115
19,287
11,565
34,344
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Viktor
m8smyd8
Viktor
76,046
39,474
0
2,111
10,547
0

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Fernando
motherhecker
Fernando
9,615
6,065
0
730
50,411
36,618
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role