Player Matchup

Zhin
Zhin
Danntemu
Zhin
Level 66
Champion Stats
0W - 2L
1,500 SR
Queue Stats
4W - 3L
1,900 Elo+
Solo
Maeve
Maeve
PrincessLuna135
Maeve
Level 201
Champion Stats
17W - 19L
1,515 SR
Queue Stats
277W - 239L
1,587 Elo+
Solo
Seris
Seris
Trechowski27
Seris
Level 999
Champion Stats
399W - 368L
1,575 SR
Queue Stats
416W - 397L
1,562 Elo+
Solo
Dredge
Dredge
dog_eater123
Dredge
Level 999
Champion Stats
6W - 7L
1,564 SR
Queue Stats
296W - 291L
1,595 Elo+
Solo
Furia
Furia
kayasan
Furia
Level 66
Champion Stats
5W - 4L
1,680 SR
Queue Stats
13W - 9L
1,713 Elo+
Solo
Team Averages
Level 466
1,567 SR
1,672 Elo+

VS

Team Averages
Level 789
1,592 SR
1,561 Elo+
Strix
Strix
Arch_Enemy16
Strix
Level 999
Champion Stats
57W - 51L
1,571 SR
Queue Stats
1,160W - 1,138L
1,508 Elo+
Solo
Atlas
Atlas
JackElMalo4
Atlas
Level 914
Champion Stats
75W - 51L
1,639 SR
Queue Stats
952W - 941L
1,589 Elo+
Party 1
Saati
Saati
MaxPow3r5
Saati
Level 76
Champion Stats
8W - 5L
1,485 SR
Queue Stats
205W - 194L
1,588 Elo+
Party 1
Jenos
Jenos
StarBoyNXT
Jenos
Level 999
Champion Stats
215W - 235L
1,653 SR
Queue Stats
2,396W - 2,401L
1,528 Elo+
Solo
Ying
Ying
killa_kar96
Ying
Level 957
Champion Stats
553W - 453L
1,609 SR
Queue Stats
3,567W - 3,563L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Zhin
26
0 / 10 / 0
609
87
5,340
23,658
0
57
2 / 8 / 0
1,135
162
14,556
23,360
0
Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 20%.

Level 2

Walk it Off

Walk it Off

Prowl

Heal for 80 every 1s while Prowl is active.

Level 2

Savagery

Savagery

Pounce

Heal for 210 after using Pounce.

Level 3

Street Cred

Street Cred

Armor

Increase your maximum Health by 200.

Level 4

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 2s.

Level 4

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

48
0 / 9 / 1
1,008
144
5,550
27,025
0
Dredge
54
1 / 9 / 0
996
142
10,585
32,641
0
Furia
kayasan
Furia
29
0 / 5 / 2
1,021
146
18,921
16,727
0
Incandescent Being

Incandescent Being

Armor

Increase your maximum Health by 250.

Level 5

Devout Dexterity

Devout Dexterity

Weapon

Regenerate 2 Ammo every 0.5s for 1s after earning an Elimination.

Level 2

Inner Fire

Inner Fire

Kindle Soul

Generate 2 Ammo after Healing an ally with Kindle Soul.

Level 2

Burning Oath

Burning Oath

Kindle Soul

Heal for 525 over 3s after Healing an ally with Kindle Soul.

Level 5

Light Forge

Light Forge

Kindle Soul

Hitting Kindle Soul increases you and your target's Movement Speed by 5% for 1.5s.

Level 1

Cherish

Cherish

Kindle Soul

Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
3 / 2 / 11
1,148
164
22,710
10,357
0
Grizzled

Grizzled

Armor

Increase your maximum Health by 200.

Level 4

Relentless

Relentless

Weapon

Reduce the Movement Speed penalty of Scope by 60%.

Level 3

Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 15 Energy after getting an Elimination.

Level 1

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 50% for 2s after entering Stealth.

Level 5

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 2.

Level 2

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

59
4 / 0 / 16
2,409
344
27,075
23,484
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Infinity Engine

Infinity Engine

Stasis Field

Your weapon doesn't consume Ammo for 6.4s after activating Stasis Field.

Level 4

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 1s.

Level 2

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Saati
MaxPow3r5
Saati
48
25 / 0 / 4
2,626
375
46,574
3,261
0
Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Designer Armor

Designer Armor

Increase your maximum Health by 160.

Level 4

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Closing Time

Closing Time

Increase your Movement Speed by 30% for 2.5s after activating Blast Back.

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Jenos
55
6 / 0 / 15
2,037
291
13,770
8,956
320
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 60% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 0.8s.

Level 2

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 40%.

Level 4

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 6s.

Level 5

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

50
3 / 1 / 10
1,823
260
13,282
8,894
0
Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 24% during Shatter.

Level 3

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 60% Health when you swap to the spot of a dead Illusion.

Level 3

Harmony

Harmony

Shatter

Heal for 39% of the damage dealt by Shatter.

Level 3

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 3s
Objective Time
6m 31s
6
Kill Participation
97
3
Kills
41
41
Deaths
3
3
Assists
56
Player
Kills
Deaths
Assists
KDA
W
3
2
11
4.25
L
Zhin
0
10
0
0
W
4
0
16
12
W
Saati
MaxPow3r5
Saati
25
0
4
27
L
2
8
0
0.25
W
Jenos
6
0
15
13.5
L
0
9
1
0.06
L
Dredge
1
9
0
0.11
L
Furia
kayasan
Furia
0
5
2
0.2
W
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,952
Damage
123,411
123,411
Taken
54,952
0
Shielding
320
34,343
Healing
39,960
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
22,710
22,226
0
1,357
10,357
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Zhin
5,340
3,176
0
0
23,658
0
W
27,075
27,075
0
239
23,484
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Saati
MaxPow3r5
Saati
46,574
43,333
0
0
3,261
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
14,556
13,104
0
3,074
23,360
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Jenos
13,770
6,516
8,702
2,126
8,956
320
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
5,550
3,962
5,905
5,077
27,025
0
L
Dredge
10,585
6,635
0
563
32,641
0
L
Furia
kayasan
Furia
18,921
14,431
16,212
3,512
16,727
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
13,282
10,782
20,891
6,645
8,894
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role