Player Matchup

Furia
Furia
Azyti
Furia
Level 131
Champion Stats
8W - 11L
1,577 SR
Queue Stats
291W - 272L
1,596 Elo+
Solo
Fernando
Fernando
Cruxer0ce
Fernando
Level 248
Champion Stats
3W - 2L
1,581 SR
Queue Stats
30W - 18L
1,679 Elo+
Party 3
Maeve
Maeve
Hexary_StorMax
Maeve
Level 999
Champion Stats
141W - 121L
1,654 SR
Queue Stats
2,422W - 2,480L
1,571 Elo+
Solo
Imani
Imani
fortesque152
Imani
Level 214
Champion Stats
2W - 0L
1,754 SR
Queue Stats
41W - 29L
1,654 Elo+
Party 3
Viktor
Viktor
sna7m
Viktor
Level 133
Champion Stats
210W - 237L
1,631 SR
Queue Stats
562W - 543L
1,584 Elo+
Solo
Team Averages
Level 345
1,639 SR
1,617 Elo+

VS

Team Averages
Level 402
1,549 SR
1,593 Elo+
Corvus
Corvus
Lost_rex259
Corvus
Level 424
Champion Stats
28W - 21L
1,586 SR
Queue Stats
818W - 786L
1,601 Elo+
Party 1
Kinessa
Kinessa
Nuvkey
Kinessa
Level 271
Champion Stats
31W - 52L
1,497 SR
Queue Stats
882W - 804L
1,576 Elo+
Party 2
Ying
Ying
kyte1245
Ying
Level 413
Champion Stats
139W - 93L
1,625 SR
Queue Stats
1,746W - 1,762L
1,552 Elo+
Solo
Vora
Vora
sophiiqq
Vora
Level 401
Champion Stats
29W - 41L
1,570 SR
Queue Stats
371W - 351L
1,578 Elo+
Party 1
Ruckus
Ruckus
ЯRick
Ruckus
Level 499
Champion Stats
3W - 3L
1,465 SR
Queue Stats
657W - 617L
1,659 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Furia
Azyti
Furia
34
3 / 1 / 12
2,613
327
16,734
19,783
0
Stoke the Fire

Stoke the Fire

Wings of Wrath

Reduce the Cooldown of Pyre Strike by 2.4000000000000004s for each successful hit by Wings of Wrath.

Level 3

Righteous Path

Righteous Path

Wings of Wrath

Increase the travel distance of Wings of Wrath by 10%.

Level 1

Solar Flare

Solar Flare

Pyre Strike

Increase the radius of Pyre Strike by 20%.

Level 2

Burning Oath

Burning Oath

Kindle Soul

Heal for 525 over 3s after Healing an ally with Kindle Soul.

Level 5

Incandescent Being

Incandescent Being

Armor

Increase your maximum Health by 200.

Level 4

Solar Blessing

Solar Blessing

Pyre Strike

Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)

Level 1

Fernando
Cruxer0ce
Fernando
48
2 / 2 / 5
2,503
313
25,087
54,407
46,389
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

59
12 / 1 / 5
2,508
314
54,038
29,896
0
Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 120 every 1s while Prowl is active.

Level 3

Street Cred

Street Cred

Armor

Increase your maximum Health by 150.

Level 3

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.4s each time you hit an enemy with a dagger.

Level 2

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

58
5 / 6 / 6
2,172
272
31,811
27,598
0
Affinity

Affinity

Elemental Shift

Reduce your damage taken by 25% for 2s after activating Elemental Shift.

Level 5

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 3.2s.

Level 4

Cooling Runes

Cooling Runes

Frost Bolt

Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 1s.

Level 2

Permafrost

Permafrost

Frost Bomb

Increase the Projectile Speed of Frost Bomb by 12%.

Level 2

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 1.2s.

Level 2

Mana Rift

Mana Rift

Armor

Remaining still for 1s creates a Mana Rift around you that generates Mana every 1s. Leaving the Mana Rift destroys it.

Level 1

Viktor
sna7m
Viktor
57
4 / 4 / 8
2,194
274
40,233
17,728
0
Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 1s every 1s while Hustle is active.

Level 5

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 50.

Level 1

Run and Gun

Run and Gun

Hustle

Regenerate 4 Ammo every 1s while using Hustle.

Level 2

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 30% while using Iron Sights.

Level 3

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 4s for each enemy hit by it.

Level 4

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Corvus
59
0 / 5 / 7
1,549
194
11,408
20,169
520
Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 15%.

Level 5

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 240 over 1s after Healing an ally with Abyssal Reconstruction.

Level 3

Magistrate's Might

Magistrate's Might

Armor

Gain a 130-Health Shield for 3s after dropping to or below 35% Health.

Level 1

Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 0.5s. This effect can only occur once every 5s.

Level 1

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Kinessa
Nuvkey
Kinessa
42
3 / 5 / 4
1,424
178
39,012
27,725
0
True Grit

True Grit

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 200.

Level 4

Beam Me Up

Beam Me Up

Transporter

Increase the Flight Speed of Transporter by 40%.

Level 4

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 75%.

Level 3

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.

Level 1

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 60%.

Level 3

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Ying
58
1 / 6 / 4
1,358
170
28,548
27,193
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 0.5s.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 500.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Tangible

Tangible

Armor

Increase your maximum Health by 100.

Level 2

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Vora
59
7 / 5 / 4
1,726
216
37,939
34,337
0
Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 2s if it fails to hit a target.

Level 2

False Idol

False Idol

Armor

Increase your Movement Speed by 15% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 3

What May Come

What May Come

Tendril

Reduce the damage you take by 16% for 3s after activating Tendril.

Level 4

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 0.8s after activating Tendril.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Ruckus
ЯRick
Ruckus
60
3 / 5 / 5
1,702
213
32,505
58,479
49,127
Warden

Warden

Emitter

Increase the duration of Emitter by 2s.

Level 2

Countermeasure

Countermeasure

Armor

Gain a 300-Health Shield for 4s after dropping to or below 30% Health.

Level 2

Dampener

Dampener

Armor

Increase your maximum Health by 300.

Level 2

Nanotechnology

Nanotechnology

Emitter

Heal for 200 every 1s while Emitter is active.

Level 4

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 39s
Objective Time
1m 5s
62
Kill Participation
38
26
Kills
14
14
Deaths
26
36
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Furia
Azyti
Furia
3
1
12
9
W
Fernando
Cruxer0ce
Fernando
2
2
5
2.25
W
12
1
5
14.5
L
Corvus
0
5
7
0.7
L
Kinessa
Nuvkey
Kinessa
3
5
4
1
W
5
6
6
1.33
L
Ying
1
6
4
0.5
W
Viktor
sna7m
Viktor
4
4
8
2
L
Vora
7
5
4
1.8
L
Ruckus
ЯRick
Ruckus
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

167,903
Damage
149,412
149,412
Taken
167,903
46,389
Shielding
49,647
103,777
Healing
93,255
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Furia
Azyti
Furia
16,734
13,817
71,277
15,082
19,783
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Fernando
Cruxer0ce
Fernando
25,087
19,352
0
1,293
54,407
46,389
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
54,038
51,947
0
7,876
29,896
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Corvus
11,408
7,232
40,543
4,711
20,169
520
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Kinessa
Nuvkey
Kinessa
39,012
32,458
0
3,498
27,725
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
31,811
26,712
792
4,252
27,598
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Ying
28,548
12,510
23,803
7,778
27,193
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Viktor
sna7m
Viktor
40,233
30,356
0
3,205
17,728
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Vora
37,939
20,650
0
5,425
34,337
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Ruckus
ЯRick
Ruckus
32,505
25,721
0
7,497
58,479
49,127
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Damage Done by Role

Damage Taken by Role