Player Matchup

Atlas
Atlas
Gold IV
Hunters-killer90
Atlas
Gold IV
Level 999
Champion Stats
9W - 12L
1,581 SR
Queue Stats
545W - 550L
1,551 Elo+
Party 1
Khan
Khan
Gold II
Pouches-
Khan
Gold II
Level 843
Champion Stats
79W - 55L
1,667 SR
Queue Stats
815W - 782L
1,534 Elo+
Party 1
Koga
Koga
Qualifying
layluu
Koga
Qualifying
Level 62
Champion Stats
4W - 1L
1,795 SR
Queue Stats
40W - 35L
1,541 Elo+
Party 2
Ying
Ying
Qualifying
ttvjustasagiii
Ying
Qualifying
Level 76
Champion Stats
10W - 12L
1,538 SR
Queue Stats
94W - 79L
1,537 Elo+
Party 2
Tyra
Tyra
Silver II
xxUnknown_19xx
Tyra
Silver II
Level 125
Champion Stats
2W - 4L
1,304 SR
Queue Stats
435W - 421L
1,573 Elo+
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 421
1,577 SR
1,547 Elo+

VS

Team Averages
Silver I
Silver I
Average Tier
Level 709
1,554 SR
1,452 Elo+
Barik
Barik
Silver I
CaosMirror
Barik
Silver I
Level 999
Champion Stats
8W - 17L
1,474 SR
Queue Stats
146W - 167L
1,472 Elo+
Solo
Terminus
Terminus
Gold II
INAR4
Terminus
Gold II
Level 491
Champion Stats
74W - 55L
1,669 SR
Queue Stats
390W - 404L
1,537 Elo+
Solo
Bomb King
Bomb King
Gold II
Rheaper
Bomb King
Gold II
Level 999
Champion Stats
7W - 6L
1,557 SR
Queue Stats
57W - 42L
1,615 Elo+
Solo
Jenos
Jenos
Gold IV
SAGAxGEMINIS
Jenos
Gold IV
Level 999
Champion Stats
87W - 82L
1,620 SR
Queue Stats
1,587W - 1,550L
1,426 Elo+
Solo
VII
VII
Qualifying
escander869
VII
Qualifying
Level 58
Champion Stats
2W - 5L
1,450 SR
Queue Stats
4W - 16L
1,208 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
4 / 5 / 9
3,123
312
29,622
79,148
0
Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Ravages of Time

Ravages of Time

Armor

Generate 10% Ultimate charge after getting an Elimination.

Level 5

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 3s after hitting an enemy with Setback.

Level 3

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2.5s.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Khan
57
15 / 1 / 14
3,405
341
59,413
64,402
15,307
Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 2.4s.

Level 4

Open Fire!

Open Fire!

Battle Shout

Generate 12 Ammo after activating Battle Shout.

Level 3

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 12.

Level 4

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Koga
layluu
Koga
43
11 / 7 / 11
2,848
285
57,188
30,229
0
Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 15% while firing your SMGs.

Level 3

Surprise!

Surprise!

Shadow Step

Generate 15 Ammo after activating Shadow Step.

Level 3

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 20.

Level 4

Level 1

57
3 / 3 / 16
3,179
318
20,069
29,461
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

36
4 / 7 / 13
2,652
265
31,026
26,056
0
Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 1.7999999999999998s.

Level 3

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 15% while Hunter's Mark is active.

Level 3

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 5s.

Level 5

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Hunting Season

Hunting Season

Hunter's Mark

Heal for 600 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 3

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

Bans
Androxus
Team 1 Score

4

VS

Team 2 Score

1

Bans
CassieImani
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Barik
59
2 / 6 / 6
1,733
173
41,592
44,988
32,477
Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 20% Health.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 90 every 1s while you are standing near them.

Level 1

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 1.5s.

Level 5

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 15%.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Terminus
INAR4
Terminus
54
5 / 6 / 3
1,670
167
47,977
44,155
0
Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 150.

Level 1

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 8% for each Calamity Charge you have.

Level 4

It Watches

It Watches

Armor

Generate 12% Power Siphon charge for each enemy hit with Massacre Axe.

Level 4

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Bomb King
Rheaper
Bomb King
53
13 / 6 / 4
2,480
248
79,648
44,998
0
Royal Decree

Royal Decree

Detonate

Increase your Reload Speed by 20% for 3s after using Detonate.

Level 5

King's Court

King's Court

Detonate

Heal for 60 for each Sticky Bomb you Detonate.

Level 4

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 5.5% for 3s after hitting at least one enemy with Detonate.

Level 2

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 15% and cause Poppy Bomb to explode on contact with any surface.

Level 1

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 150.

Level 3

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

58
1 / 10 / 8
1,700
170
18,184
31,310
5,346
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Star Seeker

Star Seeker

Stellar Wind

Increase your air control while using Stellar Wind by 14%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

28
2 / 8 / 3
760
76
41,895
31,867
0
Never Look

Never Look

Armor

Increase your maximum Health by 250.

Level 5

Equivocate

Equivocate

Grappling Hook

Heal for 200 after hitting an enemy with Grappling Hook. Heal for {scale=200|100} if the enemy is a Frontline.

Level 2

Aggressive Dodge

Aggressive Dodge

Explosive Dodge

Increase the distance traveled by Explosive Dodge by 5%.

Level 1

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2s after activating Grappling Hook.

Level 4

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1.5s after activating Explosive Dodge.

Level 3

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 34s
Objective Time
1m 52s
100
Kill Participation
47
37
Kills
23
23
Deaths
36
63
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Barik
2
6
6
0.83
W
4
5
9
1.7
L
Terminus
INAR4
Terminus
5
6
3
1.08
W
Khan
15
1
14
22
L
Bomb King
Rheaper
Bomb King
13
6
4
2.5
L
1
10
8
0.5
L
2
8
3
0.44
W
Koga
layluu
Koga
11
7
11
2.36
W
3
3
16
3.67
W
4
7
13
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

197,318
Damage
229,296
229,296
Taken
197,318
15,307
Shielding
37,823
138,853
Healing
90,391
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Barik
41,592
41,592
0
10,100
44,988
32,477
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
29,622
29,622
0
0
79,148
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Terminus
INAR4
Terminus
47,977
40,937
0
5,888
44,155
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
Khan
59,413
54,722
8,518
22,864
64,402
15,307
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Bomb King
Rheaper
Bomb King
79,648
75,249
0
7,863
44,998
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
18,184
14,562
52,836
9,515
31,310
5,346
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
41,895
35,979
0
4,189
31,867
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Koga
layluu
Koga
57,188
53,543
0
2,106
30,229
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
20,069
20,069
83,868
21,497
29,461
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
31,026
20,623
0
0
26,056
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role