Player Matchup

Rei
Rei
ElReyCerdomini
Rei
Level 120
Champion Stats
28W - 22L
1,604 SR
Queue Stats
337W - 315L
1,674 Elo+
Party 1
Seris
Seris
Jonyhamster
Seris
Level 893
Champion Stats
1,519W - 1,061L
1,756 SR
Queue Stats
1,736W - 1,414L
1,743 Elo+
Party 1
Vatu
Vatu
SoloDarka96
Vatu
Level 999
Champion Stats
143W - 133L
1,607 SR
Queue Stats
2,978W - 2,832L
1,579 Elo+
Party 2
Inara
Inara
altairkyrieligt
Inara
Level 999
Champion Stats
57W - 43L
1,604 SR
Queue Stats
2,303W - 2,281L
1,516 Elo+
Party 2
Saati
Saati
paladinloxo
Saati
Level 999
Champion Stats
56W - 59L
1,580 SR
Queue Stats
1,242W - 1,154L
1,673 Elo+
Party 1
Team Averages
Level 802
1,630 SR
1,637 Elo+

VS

Team Averages
Level 193
1,608 SR
1,596 Elo+
Moji
Moji
BANTOEL
Moji
Level 340
Champion Stats
300W - 245L
1,595 SR
Queue Stats
1,798W - 1,886L
1,603 Elo+
Solo
Maeve
Maeve
EthoSlab
Maeve
Level 235
Champion Stats
44W - 32L
1,629 SR
Queue Stats
467W - 415L
1,591 Elo+
Party 3
Ruckus
Ruckus
Kennetblog
Ruckus
Level 82
Champion Stats
7W - 6L
1,632 SR
Queue Stats
126W - 109L
1,592 Elo+
Party 4
Ash
Ash
RotDoll
Ash
Level 22
Champion Stats
3W - 4L
1,582 SR
Queue Stats
25W - 21L
1,619 Elo+
Party 4
Lian
Lian
willybillylee
Lian
Level 287
Champion Stats
9W - 6L
1,600 SR
Queue Stats
441W - 412L
1,577 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
55
5 / 10 / 28
3,801
224
15,909
51,413
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.34% Ultimate Charge to each player to which Chain Heal bounces.

Level 2

Arcane Focus

Arcane Focus

Spirit Link

Heal for 60 every 1s while Spirit Linked to an ally.

Level 3

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.30000000000000004s.

Level 3

Arcane Maelstrom

Arcane Maelstrom

Envelop

Using Envelop reduces your linked friendly target's Cooldowns by 20%.

Level 5

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.2s after hitting an enemy with Sigil. This effect stacks.

Level 2

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

59
16 / 6 / 21
4,000
235
122,919
88,530
0
Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 2.

Level 1

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 1 Ammo.

Level 1

Bane

Bane

Rend Soul

Every Soul Orb stack you detonate increases your Movement Speed by 5% for 4s, up to a maximum of 15%.

Level 5

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 24% while Shadow Travel is active.

Level 3

Level 1

60
19 / 8 / 19
4,076
240
104,771
53,184
0
Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 20%.

Level 2

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Shattered Worlds

Shattered Worlds

Shadow Bombs

Reduce the Cooldown of Shadow Bombs by 8% after earning a Killing Blow or Elimination.

Level 1

Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 20% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 4

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

60
1 / 10 / 22
3,796
223
43,064
123,026
45,493
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

60
15 / 9 / 25
4,419
260
132,959
53,133
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 10%

Level 1

Plated Leggings

Plated Leggings

Reduce Damage taken by 12% for 1.5s after using Blast Back.

Level 4

Designer Armor

Designer Armor

Increase your maximum Health by 160.

Level 4

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 4.

Level 4

Grab and Go

Grab and Go

Generate 2 Ammo for each enemy hit with Blast Back.

Level 2

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Moji
BANTOEL
Moji
44
3 / 8 / 19
4,336
255
27,361
65,735
69,602

Level 1

Level 1

Level 4

Level 4

Level 5

Level 1

Maeve
EthoSlab
Maeve
42
13 / 13 / 8
3,852
227
64,020
50,548
0
On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 5s.

Level 5

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 50%.

Level 5

Fight or Flight

Fight or Flight

Nine Lives

Increase your Movement Speed by 20% for 4s after you activate Nine Lives.

Level 2

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.2s each time you hit an enemy with a dagger.

Level 1

Walk it Off

Walk it Off

Prowl

Heal for 80 every 1s while Prowl is active.

Level 2

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

Ruckus
Kennetblog
Ruckus
36
10 / 15 / 6
4,218
248
94,100
131,134
120,744
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 14%.

Level 2

Nanotechnology

Nanotechnology

Emitter

Heal for 50 every 1s while Emitter is active.

Level 1

Regenerative Alloy

Regenerative Alloy

Emitter

Generate 10 Ammo every 1s while Emitter is active.

Level 2

Warden

Warden

Emitter

Increase the duration of Emitter by 5s.

Level 5

Level 1

Ash
11
2 / 9 / 18
3,984
234
88,729
118,464
110,865
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 1.7999999999999998s.

Level 3

War Machine

War Machine

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Watchtower

Watchtower

Siege Shield

Increase the Health of Siege Shield by 1250.

Level 5

Indomitable

Indomitable

Armor

Gain 10% Lifesteal.

Level 1

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

59
15 / 11 / 10
3,991
235
95,076
53,741
0
Present Arms

Present Arms

Presence

Heal for 400 after using Presence.

Level 4

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 1.2000000000000002s for each enemy hit by Valor.

Level 3

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 1.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 3

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 10 units.

Level 2

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 0s
Objective Time
10m 5s
171
Kill Participation
104
56
Kills
43
43
Deaths
56
115
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Moji
BANTOEL
Moji
3
8
19
1.56
W
5
10
28
1.9
L
Maeve
EthoSlab
Maeve
13
13
8
1.31
W
16
6
21
4.42
L
Ruckus
Kennetblog
Ruckus
10
15
6
0.87
L
Ash
2
9
18
1.22
W
19
8
19
3.56
W
1
10
22
1.2
W
15
9
25
3.06
L
15
11
10
1.82

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

419,622
Damage
369,286
369,286
Taken
419,622
45,493
Shielding
301,211
228,634
Healing
223,807
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Moji
BANTOEL
Moji
27,361
27,361
152,938
45,408
65,735
69,602
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
15,909
14,086
108,498
24,087
51,413
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Maeve
EthoSlab
Maeve
64,020
51,359
0
12,557
50,548
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
122,919
102,835
28,309
28,162
88,530
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Ruckus
Kennetblog
Ruckus
94,100
69,976
0
4,129
131,134
120,744
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

L
Ash
88,729
78,686
0
4,171
118,464
110,865
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
104,771
69,381
0
17,447
53,184
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
43,064
37,058
0
20,330
123,026
45,493
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

W
132,959
103,716
0
1,801
53,133
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
95,076
92,079
0
4,604
53,741
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role