Player Matchup

Fernando
Fernando
Gold IV
DeathBlade1242
Fernando
Gold IV
Level 438
Champion Stats
29W - 32L
1,591 SR
Queue Stats
107W - 135L
1,433 Elo+
Solo
Jenos
Jenos
Gold III
Icon Fresh3552
Jenos
Gold III
Level 214
Champion Stats
52W - 34L
1,556 SR
Queue Stats
393W - 354L
1,442 Elo+
Solo
Imani
Imani
Gold II
SHANMII
Imani
Gold II
Level 178
Champion Stats
183W - 158L
1,625 SR
Queue Stats
917W - 925L
1,576 Elo+
Solo
Lex
Lex
Gold III
StepJam
Lex
Gold III
Level 198
Champion Stats
6W - 7L
1,556 SR
Queue Stats
82W - 78L
1,548 Elo+
Solo
Ash
Ash
Silver III
xX7BROKE7Xx
Ash
Silver III
Level 580
Champion Stats
5W - 5L
1,641 SR
Queue Stats
69W - 72L
1,431 Elo+
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 322
1,594 SR
1,486 Elo+

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 446
1,585 SR
1,516 Elo+
Raum
Raum
Silver V
IvErick05
Raum
Silver V
Level 89
Champion Stats
14W - 7L
1,493 SR
Queue Stats
39W - 38L
1,438 Elo+
Party 2
Atlas
Atlas
Silver I
Lich2
Atlas
Silver I
Level 274
Champion Stats
13W - 17L
1,586 SR
Queue Stats
155W - 186L
1,497 Elo+
Solo
Tyra
Tyra
Gold I
LuboBomba
Tyra
Gold I
Level 504
Champion Stats
21W - 21L
1,630 SR
Queue Stats
450W - 444L
1,576 Elo+
Party 1
Makoa
Makoa
Platinum IV
LuckParaibas
Makoa
Platinum IV
Level 385
Champion Stats
42W - 50L
1,590 SR
Queue Stats
949W - 894L
1,589 Elo+
Party 1
Seris
Seris
Gold IV
RxE Yelymoon
Seris
Gold IV
Level 978
Champion Stats
48W - 46L
1,628 SR
Queue Stats
75W - 71L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
56
3 / 3 / 16
3,975
306
62,155
81,847
126,896
Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 24% while using Shield.

Level 3

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 1.6s. This card also increases the rate of Shield gain when using Aegis.

Level 2

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.35s.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

53
3 / 3 / 21
3,515
270
29,512
11,497
13,982
Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Imani
SHANMII
Imani
44
18 / 4 / 9
3,994
307
170,600
30,040
0
Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 1.2s.

Level 2

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 50 every 1s while using FrostFire Glide.

Level 1

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 60%.

Level 3

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 20% faster.

Level 4

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Lex
52
9 / 8 / 16
3,524
271
117,730
49,880
0
Well-Oiled

Well-Oiled

Weapon

Increase your Reload Speed by 20%.

Level 4

Fortitude

Fortitude

In Pursuit

Heal for 100 for each shot hit while using In Pursuit.

Level 4

Requip

Requip

Combat Slide

Generate 2 Ammo after activating Combat Slide.

Level 1

Assail

Assail

In Pursuit

Generate 6 Ammo after activating In Pursuit.

Level 2

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 200.

Level 4

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

54
6 / 6 / 12
3,237
249
70,475
92,489
35,021
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

Castle-Forged

Castle-Forged

Kinetic Burst

Reduce the Cooldown of Kinetic Burst by 2.4s.

Level 4

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 8%.

Level 1

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 1s for each enemy hit with Kinetic Burst.

Level 1

Level 1

Bans
DrogozKhan
Team 1 Score

4

VS

Team 2 Score

1

Bans
CassieVora
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Raum
32
5 / 5 / 11
3,249
250
58,679
128,991
0
Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 500 after activating Soul Harvest.

Level 5

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 1s after activating Soul Harvest.

Level 1

Infernal Reload

Infernal Reload

Weapon

Increase your Reload Speed by 14%.

Level 2

Abhorrent Vista

Abhorrent Vista

Ignition

Reduce the Cooldown of Ignition by 3s.

Level 5

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 10% for 3s after activating Soul Harvest.

Level 2

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Atlas
Lich2
Atlas
58
5 / 5 / 9
2,782
214
57,438
105,486
0
Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Safe Haven

Safe Haven

Armor

Increase your Healing received by 18% while Stasis Field is active.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Tyra
47
10 / 12 / 7
1,362
105
75,925
49,461
0
Salamander Hide

Salamander Hide

Fire Bomb

Reduce the damage you deal to yourself with Fire Bomb by 40%.

Level 2

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Hunting Season

Hunting Season

Hunter's Mark

Heal for 600 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 3

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 24% for 4s after using Fire Bomb.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

47
3 / 9 / 9
1,472
113
46,867
126,934
58,715
Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 800.

Level 4

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Ancient Resolve

Ancient Resolve

Shell Shield

Increase the duration of Shell Shield by 0.6s.

Level 1

Tidal Grace

Tidal Grace

Shell Shield

Heal for 220 every 1s while Shell Shield is active.

Level 4

Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

60
1 / 8 / 11
3,121
240
26,844
39,600
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Blood Pact

Blood Pact

Restore Soul

Heal for 70 every 1s while channeling Restore Soul.

Level 1

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 24%.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 16% while Shadow Travel is active.

Level 2

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 23s
Objective Time
11m 39s
113
Kill Participation
71
39
Kills
24
24
Deaths
39
74
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Fernando
3
3
16
3.67
W
3
3
21
4.5
L
Raum
5
5
11
2.1
L
Atlas
Lich2
Atlas
5
5
9
1.9
L
Tyra
10
12
7
1.13
L
3
9
9
0.83
L
1
8
11
0.81
W
Imani
SHANMII
Imani
18
4
9
5.63
W
Lex
9
8
16
2.13
W
6
6
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

450,472
Damage
265,753
265,753
Taken
450,472
175,899
Shielding
58,715
164,339
Healing
215,118
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
62,155
48,390
0
4,979
81,847
126,896
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
29,512
17,370
148,531
4,307
11,497
13,982
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

L
Raum
58,679
47,432
43,379
32,285
128,991
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Atlas
Lich2
Atlas
57,438
57,438
0
9,917
105,486
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Tyra
75,925
42,898
0
210
49,461
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
46,867
44,297
0
11,643
126,934
58,715
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
26,844
19,994
107,201
10,483
39,600
0

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Imani
SHANMII
Imani
170,600
90,095
0
3,624
30,040
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Lex
117,730
113,530
0
2,443
49,880
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

W
70,475
66,675
0
455
92,489
35,021
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role