Player Matchup

Moji
Moji
NH772
Moji
Level 69
Champion Stats
40W - 30L
1,787 SR
Queue Stats
65W - 61L
1,525 Elo+
Party 2
Raum
Raum
T7 Syphr
Raum
Level 170
Champion Stats
116W - 105L
1,541 SR
Queue Stats
429W - 391L
1,516 Elo+
Party 2
Lillith
Lillith
Toixc-Badboy
Lillith
Level 667
Champion Stats
3W - 5L
1,661 SR
Queue Stats
143W - 125L
1,586 Elo+
Solo
Imani
Imani
kdMartinezEXE
Imani
Level 408
Champion Stats
17W - 18L
1,453 SR
Queue Stats
1,162W - 1,150L
1,613 Elo+
Solo
Corvus
Corvus
x loralai x
Corvus
Level 723
Champion Stats
5W - 13L
1,345 SR
Queue Stats
269W - 242L
1,615 Elo+
Solo
Team Averages
Level 407
1,557 SR
1,571 Elo+

VS

Team Averages
Level 602
1,632 SR
1,590 Elo+
Caspian
Caspian
ALTF4TW
Caspian
Level 208
Champion Stats
7W - 8L
1,594 SR
Queue Stats
52W - 35L
1,683 Elo+
Party 1
Dredge
Dredge
Lord_Mayco_504
Dredge
Level 871
Champion Stats
29W - 21L
1,624 SR
Queue Stats
546W - 541L
1,518 Elo+
Solo
Octavia
Octavia
MastaDestroya
Octavia
Level 999
Champion Stats
11W - 18L
1,337 SR
Queue Stats
869W - 863L
1,529 Elo+
Solo
Ying
Ying
TacosDKK
Ying
Level 602
Champion Stats
141W - 138L
1,604 SR
Queue Stats
1,360W - 1,335L
1,546 Elo+
Solo
Fernando
Fernando
VwAstro
Fernando
Level 328
Champion Stats
5W - 1L
2,002 SR
Queue Stats
64W - 47L
1,676 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Moji
NH772
Moji
38
16 / 5 / 14
3,791
316
78,277
54,290
24,755

Level 5

Level 3

Level 3

Level 3

Level 1

Level 1

Raum
13
1 / 5 / 25
3,828
319
48,731
143,899
0
Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 500 after activating Soul Harvest.

Level 5

Apocalypse

Apocalypse

Juggernaut

Heal for 300 for each champion hit by Juggernaut.

Level 2

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 600.

Level 4

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 30.

Level 2

War-torn Plains

War-torn Plains

Weapon

Reduce the time it takes to spin up your Hellfire Gatling by 8%.

Level 2

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Lillith
Toixc-Badboy
Lillith
58
3 / 5 / 19
3,878
323
40,719
32,370
0
Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 16%, but reduce its duration by {scale=0.35|0.35}s.

Level 4

Tainted Form

Tainted Form

Weapon

Gain 1% of Max Health when hitting a marked enemy.

Level 1

Charmed

Charmed

Blood Hex

Increase your ally's Movement Speed by 8% while they are marked by Blood Hex.

Level 2

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 10%, but increase its cost by {scale=3|3}%.

Level 5

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 15% while an ally is marked by Blood Hex.

Level 3

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

59
13 / 4 / 10
3,358
280
76,754
34,707
0
Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 2.4000000000000004s.

Level 3

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 20% for 2s after activating Elemental Shift.

Level 4

Arcane Flame

Arcane Flame

Inferno Cannon

Increase the Mana generation of Inferno Cannon by 45%.

Level 3

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 60%.

Level 3

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 10% faster.

Level 2

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Corvus
59
11 / 4 / 15
3,272
273
38,232
34,193
1,410
Unyielding Discipline

Unyielding Discipline

Projection

Reduce the Cooldown of Projection by 2s for each enemy hit by it.

Level 4

Magistrate's Might

Magistrate's Might

Armor

Gain a 390-Health Shield for 3s after dropping to or below 35% Health.

Level 3

By My Will

By My Will

Weapon

Increase your maximum Ammo by 12.

Level 3

Extraplanar Power

Extraplanar Power

Projection

Increase your Movement Speed by 12% for 3s after activating Projection.

Level 2

Unexpected Complications

Unexpected Complications

Projection

Regenerate 10 Ammo every 0.5s for 1.5s after using Projection.

Level 3

Stunning Visage

Stunning Visage

Projection

Enemies hit by Projection are stunned for 1s and any enemy caught between your Projection and you when you Teleport takes 800 damage.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Caspian
ALTF4TW
Caspian
55
10 / 12 / 7
2,665
222
50,004
42,868
0
Rogues of a Feather

Rogues of a Feather

Love

Heal for 60 after hitting an enemy with Love.

Level 4

He Shot First

He Shot First

Love

Extend the duration of Piercing Momentum stacks gained by hitting with Love by 24%.

Level 2

Both Sides Of The Coin

Both Sides Of The Coin

Weapon

Heal for 75 after hitting an enemy with War.

Level 5

Swift Strikes

Swift Strikes

Deadly Momentum

Increase the travel distance of Deadly Momentum by 10%.

Level 2

Shining Example

Shining Example

Weapon

Extend the duration of Sharp Momentum stacks gained by hitting with War by 24%.

Level 2

Everywhere at Once

Everywhere at Once

The Cooldown of Deadly Momentum is permanently set to 5s and cannot be modified, reduced, or increased through other means. Gain 1 stack of Piercing and Sharp Momentum for each enemy hit with Deadly Momentum.

Level 1

59
7 / 9 / 4
2,636
220
108,753
46,460
6,495
Abyss Cannon

Abyss Cannon

Broadside

Generate 3 Ammo for each enemy hit by Broadside.

Level 3

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 100.

Level 2

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 2.

Level 2

Reckless Barrage

Reckless Barrage

Broadside

Heal for 200 for each enemy hit by Broadside.

Level 4

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Octavia
60
5 / 8 / 8
2,448
204
73,621
42,837
0
Overwhelming Force

Overwhelming Force

Generate 5% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 5

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 20% Health.

Level 2

Tactical Fire

Tactical Fire

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 2

Fire and Maneuver

Fire and Maneuver

Armor

Increase your Movement Speed by 24% for 2.5s after getting a Killing Blow or Elimination.

Level 4

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Ying
58
1 / 7 / 10
2,354
196
7,758
37,693
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Fernando
VwAstro
Fernando
56
0 / 8 / 13
3,361
280
59,323
112,855
94,749
Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Pyre

Pyre

Weapon

Increase your maximum Ammo by 30.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 12s
Objective Time
3m 23s
127
Kill Participation
65
44
Kills
23
23
Deaths
44
83
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Caspian
ALTF4TW
Caspian
10
12
7
1.13
L
7
9
4
1
L
Octavia
5
8
8
1.13
W
Moji
NH772
Moji
16
5
14
4.6
W
Raum
1
5
25
2.7
L
Ying
1
7
10
0.86
W
Lillith
Toixc-Badboy
Lillith
3
5
19
2.5
L
Fernando
VwAstro
Fernando
0
8
13
0.81
W
13
4
10
4.5
W
Corvus
11
4
15
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

282,713
Damage
299,459
299,459
Taken
282,713
26,165
Shielding
101,244
142,510
Healing
151,853
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Caspian
ALTF4TW
Caspian
50,004
39,214
903
8,938
42,868
0

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
108,753
85,457
0
856
46,460
6,495
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Octavia
73,621
62,766
844
8,767
42,837
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
Moji
NH772
Moji
78,277
71,894
8,464
5,343
54,290
24,755

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Raum
48,731
36,737
11,579
21,002
143,899
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Ying
7,758
7,758
101,524
21,424
37,693
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Lillith
Toixc-Badboy
Lillith
40,719
14,931
58,197
348
32,370
0

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Fernando
VwAstro
Fernando
59,323
42,968
0
8,597
112,855
94,749
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

W
76,754
40,643
0
1,764
34,707
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Corvus
38,232
25,812
28,524
7,289
34,193
1,410
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role