Player Matchup

Imani
Imani
EmilioKs
Imani
Level 999
Champion Stats
289W - 255L
1,606 SR
Queue Stats
2,541W - 2,638L
1,560 Elo+
Solo
Torvald
Torvald
JovialPLanet99
Torvald
Level 247
Champion Stats
14W - 4L
1,754 SR
Queue Stats
190W - 146L
1,640 Elo+
Party 1
Io
Io
Strtos
Io
Level 99
Champion Stats
2W - 3L
1,379 SR
Queue Stats
146W - 122L
1,628 Elo+
Party 1
Pip
Pip
TonyMora
Pip
Level 66
Champion Stats
25W - 11L
1,621 SR
Queue Stats
154W - 140L
1,586 Elo+
Solo
Zhin
Zhin
Völtano
Zhin
Level 999
Champion Stats
36W - 28L
1,675 SR
Queue Stats
735W - 730L
1,625 Elo+
Solo
Team Averages
Level 482
1,607 SR
1,608 Elo+

VS

Team Averages
Level 246
1,671 SR
1,646 Elo+
Zhin
Zhin
CrashTannon
Zhin
Level 120
Champion Stats
29W - 30L
1,601 SR
Queue Stats
425W - 427L
1,588 Elo+
Solo
Fernando
Fernando
ElReyCerdomini
Fernando
Level 121
Champion Stats
184W - 128L
1,722 SR
Queue Stats
337W - 315L
1,671 Elo+
Party 2
Makoa
Makoa
Jonyhamster
Makoa
Level 894
Champion Stats
20W - 26L
1,556 SR
Queue Stats
1,736W - 1,414L
1,714 Elo+
Party 2
Octavia
Octavia
MenoxX
Octavia
Level 27
Champion Stats
9W - 4L
1,940 SR
Queue Stats
36W - 16L
1,726 Elo+
Party 2
Ying
Ying
nogame308
Ying
Level 69
Champion Stats
9W - 17L
1,534 SR
Queue Stats
58W - 63L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Imani
EmilioKs
Imani
58
12 / 7 / 16
4,226
282
112,545
31,587
0
Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 0.6s.

Level 1

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 40%.

Level 2

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 1.6s.

Level 2

Cooling Runes

Cooling Runes

Frost Bolt

Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 2.5s.

Level 5

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

59
8 / 7 / 15
4,267
284
62,747
45,752
153,113
Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 750.

Level 5

Induction

Induction

Recharge

Generate 2 Ammo after activating Recharge.

Level 1

Conduction

Conduction

Recharge

Reduce the Cooldown of Recharge by 0.8s.

Level 2

Glyph of Siphoning

Glyph of Siphoning

Armor

Gain a 500-Health Shield after getting an Elimination.

Level 5

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 20% for 2s.

Level 2

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

Io
50
9 / 6 / 14
3,669
245
49,911
30,878
0
Lunar Connection

Lunar Connection

Guardian Spirit

Reduce the cooldown of Luna's initial deploy by 6s.

Level 5

Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 225.

Level 1

Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 20%.

Level 1

Moonlight Garden

Moonlight Garden

Weapon

Generate 6% Moonlight for each enemy hit with Light Bow.

Level 3

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

18
8 / 10 / 10
3,274
218
68,774
53,184
2,600
Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 2s.

Level 5

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Acrobat's Trick

Acrobat's Trick

Weapon

Reduce the Cooldown of Healing Potion by 0.1s after hitting an enemy with your weapon.

Level 1

From Above

From Above

Weightless

Reduces the Cooldown of Weightless by 1.7999999999999998s.

Level 3

Sprint

Sprint

Weightless

Increase your jump speed by an additonal 50% while using Weightless.

Level 5

Mega Potion

Mega Potion

Healing Potion

Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)

Level 1

Zhin
56
11 / 9 / 11
3,821
255
79,509
54,050
0
Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 56% after getting an Elimination.

Level 4

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 60% after successfully hitting an enemy with Counter.

Level 4

Infamy

Infamy

Armor

Increase your maximum Health by 100.

Level 2

Footwork

Footwork

Counter

Increase your Movement Speed by 30% for 3s after activating Counter.

Level 3

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 2s after using Billow.

Level 2

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
30
4 / 16 / 10
2,408
161
33,289
65,488
0
Embers

Embers

Billow

Regenerate 2 Ammo every 0.5s for 0.5s after activating Billow.

Level 1

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 22% while Billow is active.

Level 2

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 2s after using Billow.

Level 2

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 70% after getting an Elimination.

Level 5

Smolder

Smolder

Billow

Heal for 15% of your maximum Health per second while using Billow.

Level 1

Fernando
55
6 / 9 / 11
3,114
208
41,596
105,400
58,641
Running Start

Running Start

Charge

Increase your Movement Speed by 50% for 3s after using Charge.

Level 5

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 0.6s after hitting an enemy with Fireball.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 24% for 3s after hitting an enemy with Fireball.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.8s.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

59
12 / 6 / 8
4,085
272
32,224
103,075
27,477
Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 20% after falling to or below 40% Health.

Level 1

Harden

Harden

Dredge Anchor

Reduce your damage taken by 20% for 2s after hitting an enemy with Dredge Anchor.

Level 4

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 1s after activating Dredge Anchor.

Level 2

Tsunami

Tsunami

Shell Spin

Increase your Movement Speed by 18% for 3s after using Shell Spin.

Level 3

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Octavia
MenoxX
Octavia
9
14 / 8 / 16
3,521
235
85,402
61,577
0
Air Supremacy

Air Supremacy

Reduce damage taken by 20% for 2.5s after activating Commanding Leap.

Level 4

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 2.

Level 1

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 100.

Level 2

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 80%.

Level 4

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 40% Health.

Level 4

Level 1

Ying
56
2 / 9 / 21
3,241
216
22,940
37,946
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 1.5s.

Level 3

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 24% during Shatter.

Level 3

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 18s
Objective Time
5m 36s
114
Kill Participation
104
48
Kills
38
39
Deaths
48
66
Assists
66
Player
Kills
Deaths
Assists
KDA
L
4
16
10
0.56
L
Fernando
6
9
11
1.28
W
Imani
EmilioKs
Imani
12
7
16
2.86
L
12
6
8
2.67
W
8
7
15
2.21
L
Octavia
MenoxX
Octavia
14
8
16
2.75
W
Io
9
6
14
2.67
W
8
10
10
1.3
W
Zhin
11
9
11
1.83
L
Ying
2
9
21
1.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

373,486
Damage
215,451
215,451
Taken
373,486
155,713
Shielding
86,118
114,827
Healing
204,499
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
33,289
25,082
0
14,680
65,488
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
Fernando
41,596
19,922
0
7,752
105,400
58,641
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Imani
EmilioKs
Imani
112,545
59,701
0
776
31,587
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
32,224
28,251
0
20,346
103,075
27,477

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
62,747
47,129
0
485
45,752
153,113
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

L
Octavia
MenoxX
Octavia
85,402
82,752
879
6,125
61,577
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Io
49,911
47,411
60,664
16,612
30,878
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
68,774
66,801
3,370
18,566
53,184
2,600
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
Zhin
79,509
63,652
2,896
11,458
54,050
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Ying
22,940
10,708
136,115
18,602
37,946
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role