Player Matchup
VS
Match Stats
Surf
Shell Spin
Increase the travel distance of Shell Spin by 30%.
Level 3
Determination
Armor
Increase your Healing received from other players by 18% while at or below 50% Health.
Level 3
Ebb and Flow
Armor
Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.
Level 3
Harden
Dredge Anchor
Reduce your damage taken by 25% for 2s after hitting an enemy with Dredge Anchor.
Level 5
Salvage
Dredge Anchor
Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.
Level 1
Leviathan
Ancient Rage
Increase your Ultimate charge rate by 25% and Health by 500. Activating Ancient Rage resets the Cooldown of Dredge Anchor and Shell Spin, and increases Movement Speed by 20%.
Level 1
Level 2
Level 1
Level 2
Level 5
Level 5
Level 1
Fatalis
Crippling Throw
Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 3s.
Level 5
Verdant Expanse
Blossom
Increase the radius of Blossom by 12%.
Level 3
Barkskin
Armor
Increase your maximum Health by 75.
Level 1
Unstoppable
Blossom
Reduce your damage taken by 6% for 4s after using Blossom.
Level 1
Perennial
Blossom
Reduce the Cooldown of Blossom by 2s.
Level 5
Deep Roots
Crippling Throw
Crippling Throw chains to nearby enemies up to 2 times, causing a Healing aura to manifest around the nearby enemies and the original one, Healing nearby allies for 50 every 0.5s. Remedy (+10% Healing +5% Damage)
Level 1
Heavy Metal
Armor
Increase your maximum Health by 750.
Level 5
Trebuchet
Siege Shield
Generate 2 Ammo after activating Siege Shield.
Level 1
Fervor
Armor
Increase your maximum Ammo by 2.
Level 2
Siege Engine
Kinetic Burst
Reduce the Cooldown of Siege Shield by 2s for each enemy hit with Kinetic Burst.
Level 2
Indomitable
Armor
Gain 50% Lifesteal.
Level 5
Level 1
The Maw's Embrace
Weapon
Increase your Movement Speed by 4% for 1s after hitting anything with Deadly Scythe.
Level 1
What May Come
Tendril
Reduce the damage you take by 16% for 3s after activating Tendril.
Level 4
New Purpose
Armor
Increase your maximum Health by 200.
Level 4
Unified in Purpose
Dark Siphon
Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.
Level 5
A Change of Faith
Dark Siphon
Reduce the Cooldown of Tendril by 0.6s after hitting an enemy with Dark Siphon.
Level 1
Unyielding Pressure
Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.
Level 1
Team 1 Score
4
VS
Team 2 Score
2
Verdant Expanse
Blossom
Increase the radius of Blossom by 16%.
Level 4
Adrenaline
Armor
Reduce your active Cooldowns by 10% after getting an Elimination.
Level 1
Unstoppable
Blossom
Reduce your damage taken by 18% for 4s after using Blossom.
Level 3
Fatalis
Crippling Throw
Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 2.4s.
Level 4
Pick Up
Crippling Throw
Reduce the Cooldown of Vine by 3s after hitting an enemy with Crippling Throw.
Level 3
Level 1
Sheer Ascent
Death Wings
Increase vertical movement of Death Wings by 25%.
Level 5
Wings of Terror
Death Wings
Increase the lateral movement of Death Wings by 30%.
Level 5
Overflowing Delights
Swarm
Increase the Radius of Swarm by 6%, but increase its cost by {scale=3|3}%.
Level 3
Waning Moon
Blood Hex
Reduce the Blood cost of Swarm by 5% while an ally is marked by Blood Hex.
Level 1
Blood Sense
Blood Hex
Hitting an enemy with Blood Hex will Reveal them to your team for 0.5s.
Level 1
Cursed Accord
Armor
Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.
Level 1
Tactical Reload
Weapon
Generate 8 Ammo after getting an Elimination.
Level 2
Healing Vapors
Smoke Screen
Heal for 375 over 2s while in Smoke Screen.
Level 3
Slip Away
Armor
Increase your Movement Speed by 14% while Out of Combat.
Level 2
Victory Rush
Weapon
Increase your Movement Speed by 50% for 4s after getting an Elimination.
Level 5
Cloak
Hidden
Increase the duration of Hidden by 3s.
Level 3
Debilitate
Poison Bolts
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
Level 1
Fearless Leader
Armor
Reduce your active Cooldowns by 50% after getting an Elimination.
Level 5
Unstoppable Force
Charge
Apply a Knockback of 400 to enemies hit by Charge.
Level 2
Heat Transfer
Shield
Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.
Level 3
Launch
Charge
Increase the travel distance of Charge by 30%.
Level 2
Brand
Fireball
Heal for 300 for each enemy hit with Fireball.
Level 3
Aegis
Shield
Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.
Level 1
Onslaught
Dodge Roll
Activating Dodge Roll heals you for 375.
Level 5
Tumble
Armor
Increase your maximum Health by 50.
Level 1
Somersault
Armor
Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.
Level 2
Quiver
Weapon
Increase your maximum Ammo by 2.
Level 2
Incitement
Dodge Roll
Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.
Level 5
Exaction
Dodge Roll
For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Wrecker
Weapon
Your weapon attacks deal 60% increased Damage to Shields.
Level 2
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Master Riding
Armor
Increase your Mount Speed by 30%.
Level 2
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.