Player Matchup
VS
Match Stats
Brave and Bold
Armor
Increase your maximum Health by 300.
Level 2
Forged Alloy
Turret
Increase the Health of all your Turrets by 140.
Level 1
Failsafe
Armor
Reset the Cooldown of Rocket Boots after falling to or below 30% Health.
Level 3
Bowling Ball
Rocket Boots
Gain a 750-Health Shield for 3s after activating Rocket Boots.
Level 5
Healing Station
Turret
Heal for 100 every 1s while standing near any of your Turrets.
Level 4
Tinkerin
Weapon
Modify your Blunderbuss to fire a single slug that deals 600 damage.
Level 1
Countdown
Grumpy Bomb
Reduce the Cooldown of Grumpy Bomb by 4s.
Level 5
Jolt
Poppy Bomb
Increase the effect of Poppy Bomb’s Knockback by 15% and cause Poppy Bomb to explode on contact with any surface.
Level 1
Fallout
Grumpy Bomb
Increase Grumpy Bomb’s Stun duration by 0.2s.
Level 2
Air Blast
Poppy Bomb
Increase your air control by 40% until you land after launching yourself with Poppy Bomb.
Level 4
Uncontrolled
Armor
Reduce your active Cooldowns by 24% after getting an Elimination.
Level 3
Chain Reaction
Detonate
Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.
Level 1
Watchtower
Siege Shield
Increase the Health of Siege Shield by 750.
Level 3
Ramparts
Siege Shield
Reduce the Cooldown of Siege Shield by 4s.
Level 5
Heavy Metal
Armor
Increase your maximum Health by 150.
Level 1
Battlement
Siege Shield
Increase the duration of Siege Shield by 3s.
Level 5
Trebuchet
Siege Shield
Generate 2 Ammo after activating Siege Shield.
Level 1
Fortress Breaker
Siege Shield
Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.
Level 1
Swift Spirits
Mending Spirits
Increase the Movement Speed of allies affected by Mending Spirits by 20%.
Level 4
Incorporeal
Armor
Increase your maximum Health by 50.
Level 1
Many Gourds
Gourd
Reduce the Cooldown of Gourd by 2.4000000000000004s.
Level 3
Possession
Mending Spirits
Reduce your damage taken by 8% while Healing an ally with Mending Spirits.
Level 2
Eerie Presence
Mending Spirits
Generate 0.25% Ultimate charge every 1s for 5s after hitting an ally with Mending Spirits.
Level 5
Spirit's Chosen
Mending Spirits
Mending Spirits immediately Heals your target for an additional 350.
Level 1
Seething Hatred
Weapon
Reduce the Cooldown of Reversal by 2.5s after hitting an enemy with your weapon.
Level 5
Quick Draw
Weapon
Hitting a player with Revolver Heals you for 45.
Level 3
Disrupt
Reversal
Reduce the Cooldown of Reversal by 1.2s.
Level 1
Buying Time
Reversal
Generate 2 Ammo after activating Reversal.
Level 2
Power of the Abyss
Reversal
Reduce the Cooldown of Nether Step by 80% after hitting an enemy with Reversal.
Level 4
Godslayer
Reversal
Reversal always fires back and does an additional 800 damage.
Level 1
Team 1 Score
4
VS
Team 2 Score
1
Essence Rip
Rend Soul
Increase the Healing done by Rend Soul by 16%.
Level 2
Revenant
Armor
Increase your maximum Health by 200.
Level 4
Ebon Dynamo
Weapon
Increase your maximum Ammo by 4.
Level 2
Dark Sight
Rend Soul
Every Soul Charge you detonate generates 2 Ammo.
Level 2
Umbral Gait
Weapon
Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.
Level 5
Level 1
Nightwatcher
Dash
Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.
Level 1
Contemplation
Dash
Heal for -37.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.
Level 5
Shadow's Perch
Ambush
Increase the range of Ambush by 10%.
Level 1
Memento Vivere
Armor
Increase your maximum Health by 160.
Level 4
Assassin's Tools
Shadow Bombs
Reduce the damage you take by 24% for 2s after activating Shadow Bombs.
Level 4
Level 1
Astral Cycle
Astral Mark
Increase the duration of Astral Mark by 1.6s.
Level 4
Falling Star
Void Grip
Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.
Level 1
Inner Peace
Void Grip
Reduce the Cooldown of Void Grip by 1.2s.
Level 1
Retrograde
Astral Mark
Reduce the Cooldown of Astral Mark by 2s.
Level 5
Lightyears
Astral Mark
Increase the range of Astral Mark by 16%.
Level 4
Binary Star
Weapon
Star Splitter now deals 360 damage every 0.4s, but reduces your maximum Ammo to 15.
Level 1
Subjugation
Juggernaut
Increase the distance traveled by Juggernaut by 32%.
Level 4
Shattered Essence
Soul Harvest
Each Soul Fragment gathered Heals you for 45.
Level 3
Desperation
Armor
Gain a 500-Health Shield for 3s after dropping to or below 30% Health.
Level 2
Triumphant Ascension
Soul Harvest
Heal for 300 after activating Soul Harvest.
Level 3
Harbinger
Soul Harvest
Reduce the Cooldown of Juggernaut by 3s after activating Soul Harvest.
Level 3
Enforcer
Juggernaut
Reduce your damage taken by 40% while using Juggernaut.
Level 1
Level 1
Level 4
Level 3
Level 2
Level 5
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.