Player Matchup

Torvald
Torvald
Dowmon
Torvald
Level 66
Champion Stats
0W - 1L
1,500 SR
Queue Stats
22W - 25L
1,392 Elo+
Solo
Vatu
Vatu
M41i4
Vatu
Level 51
Champion Stats
0W - 3L
1,325 SR
Queue Stats
15W - 25L
1,368 Elo+
Solo
Corvus
Corvus
Ébasteb
Corvus
Level 999
Champion Stats
20W - 32L
1,497 SR
Queue Stats
440W - 428L
1,501 Elo+
Solo
Lian
Lian
КАКПАВЕЛ
Lian
Level 36
Champion Stats
188W - 211L
1,541 SR
Queue Stats
377W - 401L
1,490 Elo+
Party 1
Grohk
Grohk
кСуШка
Grohk
Level 999
Champion Stats
28W - 25L
1,569 SR
Queue Stats
1,214W - 1,209L
1,494 Elo+
Party 1
Team Averages
Level 430
1,486 SR
1,449 Elo+

VS

Team Averages
Level 244
1,502 SR
1,492 Elo+
Strix
Strix
Bla1ne
Strix
Level 39
Champion Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,487 Elo+
Solo
Rei
Rei
Dargesen
Rei
Level 514
Champion Stats
48W - 24L
1,593 SR
Queue Stats
326W - 314L
1,510 Elo+
Solo
Grover
Grover
JulianEf
Grover
Level 437
Champion Stats
29W - 31L
1,522 SR
Queue Stats
1,750W - 1,748L
1,439 Elo+
Solo
Vora
Vora
ZamakaSaMa
Vora
Level 84
Champion Stats
5W - 3L
1,258 SR
Queue Stats
144W - 129L
1,478 Elo+
Solo
Jenos
Jenos
juampi_jpb
Jenos
Level 148
Champion Stats
75W - 54L
1,634 SR
Queue Stats
492W - 448L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Torvald
Dowmon
Torvald
28
2 / 8 / 3
1,693
212
26,189
41,104
68,941
Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 300.

Level 4

Eldritch Speed

Eldritch Speed

Recharge

Increase your Movement Speed by 20% during Recharge and for 3s after it ends.

Level 2

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 40% for 2s.

Level 4

Hearthwarder

Hearthwarder

Protection

Generate 225 Shield after using Protection.

Level 3

Vital Grasp

Vital Grasp

Recharge

Heal for 150 after activating Recharge.

Level 2

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

Vatu
M41i4
Vatu
32
2 / 10 / 1
1,461
183
32,987
34,050
0
Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 30%.

Level 3

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 40.

Level 1

Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 25% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 5

Final Sight

Final Sight

Armor

Reset the Cooldown of Ambush after falling to or below 30% Health.

Level 3

Retribution

Retribution

Ambush

Increase the Radius and Effective Radius of the damage from Ambush by 45%.

Level 3

Omnipresence

Omnipresence

Ambush

Your Ambush gains an additional charge and can now be used on allies.

Level 1

Corvus
Ébasteb
Corvus
54
1 / 4 / 2
1,510
189
19,978
29,701
728
Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Magistrate's Might

Magistrate's Might

Armor

Gain a 130-Health Shield for 3s after dropping to or below 35% Health.

Level 1

Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 0.5s. This effect can only occur once every 5s.

Level 1

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 240 over 1s after Healing an ally with Abyssal Reconstruction.

Level 3

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

5
0 / 7 / 3
1,759
220
54,530
43,618
0
Present Arms

Present Arms

Presence

Heal for 500 after using Presence.

Level 5

Revitalizing Gem

Revitalizing Gem

Valor

Heal for 60 for each enemy hit with Valor.

Level 1

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 0.4s for each enemy hit by Valor.

Level 1

Superiority

Superiority

Armor

Increase your maximum Ammo by 5.

Level 5

Eagle's Emerald

Eagle's Emerald

Valor

Generate 3 Ammo for each enemy hit with Valor.

Level 3

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

59
0 / 8 / 3
1,394
174
29,400
36,671
0
Haunting

Haunting

Ghost Walk

Reduce the Cooldown of Ghost Walk by 3s.

Level 5

Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 0.4s.

Level 2

Phantom

Phantom

Ghost Walk

Heal for 200 over the duration of Ghost Walk.

Level 2

Electrostatic

Electrostatic

Weapon

Increase your Ammo regeneration speed by 12%.

Level 1

Thunderlord

Thunderlord

Weapon

Increase your maximum Ammo by 50%.

Level 5

Spirit's Domain

Spirit's Domain

Weapon

Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Strix
Bla1ne
Strix
34
8 / 0 / 6
2,194
274
39,367
27,277
0
Flare XL

Flare XL

Flare

Increase the area that Flare will Reveal enemies by 50%.

Level 5

Relentless

Relentless

Weapon

Reduce the Movement Speed penalty of Scope by 60%.

Level 3

Overburn

Overburn

Flare

Flare lasts 1.7999999999999998s longer.

Level 3

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 2.

Level 2

Grizzled

Grizzled

Armor

Increase your maximum Health by 100.

Level 2

Crack Shot

Crack Shot

Weapon

Talon Rifle gains non-scoped Accuracy, but deals 900 Damage, its Effective Range reduced to 200, and applies a 50 damage Burn over 1.5s. Stackable 3 times and refreshes on hit.

Level 1

54
11 / 1 / 18
2,540
318
45,275
32,366
0
Future Generations

Future Generations

Chain Heal

After taking -500 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 4

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Desperate Defense

Desperate Defense

Envelop

Heal for 100 when you use Envelop.

Level 2

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.30000000000000004s.

Level 3

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Grover
JulianEf
Grover
59
3 / 1 / 23
2,877
360
24,368
37,065
1,500
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 12%.

Level 3

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 2.4s.

Level 4

Rebound

Rebound

Armor

Increase your Healing received by 5% while at or below 50% Health.

Level 1

Force of Nature

Force of Nature

Armor

Gain a 300-Health Shield for 3s after dropping to or below 50% Health.

Level 2

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Ferocity

Ferocity

Weapon

Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)

Level 1

45
9 / 2 / 11
2,595
324
45,140
40,947
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Jenos
56
6 / 1 / 26
3,454
432
30,994
25,429
4,248
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 0.4s.

Level 1

Relativity

Relativity

Astral Mark

Heal for 160 every 1s for 10s after applying Astral Mark.

Level 4

Inertia

Inertia

Weapon

Increase your Reload Speed by 10%.

Level 2

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.2000000000000002s.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

53s
Objective Time
6m 28s
17
Kill Participation
121
5
Kills
37
37
Deaths
5
12
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Strix
Bla1ne
Strix
8
0
6
11
W
11
1
18
20
L
Torvald
Dowmon
Torvald
2
8
3
0.44
W
Grover
JulianEf
Grover
3
1
23
14.5
L
Vatu
M41i4
Vatu
2
10
1
0.25
W
9
2
11
7.25
W
Jenos
6
1
26
19
L
Corvus
Ébasteb
Corvus
1
4
2
0.5
L
0
7
3
0.21
L
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

163,084
Damage
185,144
185,144
Taken
163,084
69,669
Shielding
5,748
88,592
Healing
147,713
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Strix
Bla1ne
Strix
39,367
38,858
0
1,755
27,277
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
45,275
32,707
23,146
5,270
32,366
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Torvald
Dowmon
Torvald
26,189
19,802
1,770
938
41,104
68,941
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Grover
JulianEf
Grover
24,368
21,488
43,305
18,563
37,065
1,500
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Vatu
M41i4
Vatu
32,987
24,262
0
0
34,050
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
45,140
38,210
402
6,751
40,947
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

W
Jenos
30,994
30,994
39,641
8,880
25,429
4,248

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Corvus
Ébasteb
Corvus
19,978
16,512
42,543
9,343
29,701
728
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
54,530
51,330
0
3,191
43,618
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
29,400
19,694
19,988
10,819
36,671
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role