Player Matchup

Seris
Seris
Cтич
Seris
Level 253
Champion Stats
4W - 2L
1,580 SR
Queue Stats
328W - 295L
1,618 Elo+
Solo
Kasumi
Kasumi
EressIsBae
Kasumi
Level 77
Champion Stats
1W - 5L
1,500 SR
Queue Stats
41W - 36L
1,569 Elo+
Party 2
Khan
Khan
KarmaFox15
Khan
Level 110
Champion Stats
0W - 1L
1,765 SR
Queue Stats
19W - 20L
1,544 Elo+
Party 2
Sha Lin
Sha Lin
SBoltze
Sha Lin
Level 10
Champion Stats
7W - 7L
1,500 SR
Queue Stats
9W - 9L
1,489 Elo+
Party 2
Octavia
Octavia
Sedlix
Octavia
Level 35
Champion Stats
2W - 3L
1,559 SR
Queue Stats
31W - 33L
1,502 Elo+
Solo
Team Averages
Level 97
1,581 SR
1,544 Elo+

VS

Team Averages
Level 275
1,605 SR
1,546 Elo+
Terminus
Terminus
Skeeboda
Terminus
Level 134
Champion Stats
8W - 4L
1,560 SR
Queue Stats
143W - 129L
1,547 Elo+
Party 1
Barik
Barik
Skoomile
Barik
Level 105
Champion Stats
3W - 2L
1,752 SR
Queue Stats
112W - 114L
1,500 Elo+
Party 1
Zhin
Zhin
Ultimo1612
Zhin
Level 236
Champion Stats
47W - 63L
1,511 SR
Queue Stats
416W - 405L
1,583 Elo+
Party 3
Koga
Koga
XrospruwaczX
Koga
Level 768
Champion Stats
30W - 21L
1,612 SR
Queue Stats
718W - 700L
1,567 Elo+
Party 3
Buck
Buck
madman664
Buck
Level 130
Champion Stats
29W - 22L
1,589 SR
Queue Stats
73W - 75L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Seris
Cтич
Seris
59
4 / 5 / 33
2,917
224
32,933
29,849
0
Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Bane

Bane

Rend Soul

Every Soul Orb stack you detonate increases your Movement Speed by 3% for 4s, up to a maximum of 15%.

Level 3

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.0499999999999998s.

Level 3

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 24% while any enemy is marked with a Soul Orb stack.

Level 3

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 28%.

Level 4

Level 1

Kasumi
EressIsBae
Kasumi
24
14 / 9 / 10
2,455
189
36,577
40,838
0
Deadly Prey

Deadly Prey

Increase your Movement Speed by 40% for 2s after Body and Soul ends.

Level 4

Sealed Fate

Sealed Fate

Heal for 140 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 4

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 1.2s.

Level 2

Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -20s.

Level 4

Folk Tales

Folk Tales

Increase your maximum Health by 50.

Level 1

Empowered Curse

Empowered Curse

Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.

Level 1

45
9 / 6 / 17
2,739
211
48,966
92,285
42,578
Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 32% for 3s after activating Battle Shout.

Level 4

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 3.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Sha Lin
SBoltze
Sha Lin
10
15 / 10 / 14
2,878
221
81,361
62,696
2,380
Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 40% when you get an Elimination.

Level 4

Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 12%.

Level 4

Swagger

Swagger

Armor

Increase your maximum Health by 200.

Level 4

Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 0.6s.

Level 1

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 30% Health.

Level 2

Desert Silence

Desert Silence

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 1s. Crippling Arrow now Silences and Slows enemies by 15% for 2s instead.

Level 1

Octavia
Sedlix
Octavia
19
6 / 12 / 13
2,206
170
52,825
39,771
0
Overwhelming Force

Overwhelming Force

Generate 5% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 5

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 20% Health.

Level 2

Tactical Fire

Tactical Fire

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 2

Fire and Maneuver

Fire and Maneuver

Armor

Increase your Movement Speed by 24% for 2.5s after getting a Killing Blow or Elimination.

Level 4

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Terminus
Skeeboda
Terminus
55
4 / 7 / 4
3,043
234
36,303
67,875
0
Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 450.

Level 3

Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 16% for 3s after landing with Shatterfall.

Level 2

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

Playing God

Playing God

Power Siphon

Heal for 15% of the damage Absorbed by Power Siphon.

Level 3

We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 10% increased Healing while at or below 50% Health.

Level 2

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Barik
Skoomile
Barik
43
2 / 8 / 16
3,504
270
45,803
56,997
42,870
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 450 every 1s while you are standing near them.

Level 5

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 10%.

Level 2

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Healing Station

Healing Station

Turret

Heal for 50 every 1s while standing near any of your Turrets.

Level 2

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 560.

Level 4

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

47
16 / 7 / 7
4,015
309
79,191
39,317
0
Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 45% after successfully hitting an enemy with Counter.

Level 3

Dragon Oil

Dragon Oil

Armor

Increase your maximum Ammo by 1.

Level 1

Perfect Block

Perfect Block

Counter

Heal for 100 after using Counter.

Level 1

Wildfire

Wildfire

Whirl

Reduce the Cooldown of Whirl by 2.5s for each enemy it hits.

Level 5

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 40%.

Level 5

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

58
14 / 12 / 6
3,900
300
62,192
37,060
0
Guild Tactics

Guild Tactics

Skewer

Heal for 640 after hitting at least one enemy with Skewer.

Level 4

Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Criminal Record

Criminal Record

Dragon Stance

Gain 7% Lifesteal while in Dragon Stance.

Level 2

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 20%.

Level 2

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

Buck
48
6 / 12 / 10
3,337
257
41,950
51,413
0
Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 10%.

Level 2

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 25% for 4s after using Heroic Leap.

Level 5

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 2s.

Level 2

Seismic Wave

Seismic Wave

Heroic Leap

Reduce the Cooldown of Heroic Leap by 0.5s.

Level 1

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 14s
Objective Time
8m 35s
135
Kill Participation
85
48
Kills
42
42
Deaths
46
87
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Seris
Cтич
Seris
4
5
33
4.1
L
Kasumi
EressIsBae
Kasumi
14
9
10
2.11
L
9
6
17
2.92
L
Sha Lin
SBoltze
Sha Lin
15
10
14
2.2
L
Octavia
Sedlix
Octavia
6
12
13
1.04
W
Terminus
Skeeboda
Terminus
4
7
4
0.86
W
Barik
Skoomile
Barik
2
8
16
1.25
W
16
7
7
2.79
W
14
12
6
1.42
W
Buck
6
12
10
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

252,662
Damage
265,439
265,439
Taken
252,662
44,958
Shielding
42,870
143,127
Healing
109,096
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Seris
Cтич
Seris
32,933
29,026
90,939
12,091
29,849
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Kasumi
EressIsBae
Kasumi
36,577
28,825
2,202
4,480
40,838
0

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
48,966
42,169
8,634
17,400
92,285
42,578
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Sha Lin
SBoltze
Sha Lin
81,361
81,361
0
120
62,696
2,380
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

L
Octavia
Sedlix
Octavia
52,825
46,341
3,054
4,207
39,771
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Terminus
Skeeboda
Terminus
36,303
19,215
0
26,814
67,875
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Barik
Skoomile
Barik
45,803
45,803
3,522
26,121
56,997
42,870

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
79,191
55,503
0
20,413
39,317
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
62,192
46,171
0
9,968
37,060
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Buck
41,950
31,932
2,131
20,127
51,413
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role