Player Matchup

Torvald
Torvald
DeadKrieg
Torvald
Level 557
Champion Stats
4W - 1L
1,477 SR
Queue Stats
100W - 110L
1,639 Elo+
Solo
Fire3416
Unknown
Level 216
Champion Stats
15W - 20L
1,492 SR
Queue Stats
73W - 62L
1,505 Elo+
Party 1
Khan
Khan
TheFreshKIng
Khan
Level 43
Champion Stats
7W - 4L
1,500 SR
Queue Stats
12W - 14L
1,285 Elo+
Party 1
Seris
Seris
Totonio2000
Seris
Level 80
Champion Stats
4W - 3L
1,617 SR
Queue Stats
74W - 64L
1,504 Elo+
Party 1
Moji
Moji
shadowsouls23
Moji
Level 38
Champion Stats
25W - 10L
1,729 SR
Queue Stats
37W - 22L
1,605 Elo+
Party 1
Team Averages
Level 187
1,563 SR
1,508 Elo+

VS

Team Averages
Level 300
1,539 SR
1,529 Elo+
Talus
Talus
Bushi D Dams
Talus
Level 49
Champion Stats
10W - 7L
1,630 SR
Queue Stats
126W - 120L
1,539 Elo+
Solo
Seris
Seris
Dan442823
Seris
Level 392
Champion Stats
91W - 77L
1,620 SR
Queue Stats
1,402W - 1,334L
1,460 Elo+
Solo
Dredge
Dredge
GinoAbissLord
Dredge
Level 999
Champion Stats
2,242W - 2,261L
1,638 SR
Queue Stats
2,265W - 2,304L
1,607 Elo+
Solo
Jenos
Jenos
SigmaRizzlerOG
Jenos
Level 22
Champion Stats
12W - 7L
1,672 SR
Queue Stats
29W - 24L
1,531 Elo+
Party 2
giannis2221332
Unknown
Level 38
Champion Stats
0W - 4L
1,137 SR
Queue Stats
37W - 35L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Torvald
DeadKrieg
Torvald
51
10 / 8 / 11
2,959
174
39,212
38,502
105,866
Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 50% for 2s.

Level 5

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Glyph of Siphoning

Glyph of Siphoning

Armor

Gain a 300-Health Shield after getting an Elimination.

Level 3

Arcane Etching

Arcane Etching

Nullify

Gain a 200-Health Shield after activating Nullify.

Level 2

Hearthwarder

Hearthwarder

Protection

Generate 225 Shield after using Protection.

Level 3

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

Fire3416
Unknown
59
9 / 8 / 15
3,921
231
100,717
46,648
3,413

Level 2

Level 2

Level 2

Level 4

Level 5

Level 1

23
4 / 7 / 22
3,341
197
47,430
96,917
58,806
Hold the Line!

Hold the Line!

Battle Shout

Heal for an additional 240 after activating Battle Shout.

Level 3

Vigorous Defense

Vigorous Defense

Bulwark

Heal for 75 every 1s while Bulwark is active.

Level 3

Bloodthirst

Bloodthirst

Armor

Gain 12% Lifesteal.

Level 3

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 600.

Level 3

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

43
3 / 8 / 23
4,419
260
39,316
43,473
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.

Level 2

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 4 Ammo every 0.5s while channeling Restore Soul.

Level 2

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 200 every 1s while using Shadow Travel.

Level 4

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 14%.

Level 2

Level 1

16
35 / 8 / 4
4,174
246
93,556
66,478
45,365

Level 4

Level 1

Level 2

Level 3

Level 5

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
30
14 / 11 / 10
3,985
234
70,284
67,083
0
Primeval Might

Primeval Might

Overcharge

Gain 25% Lifesteal while Overcharge is active.

Level 5

Relic Affinity

Relic Affinity

Blitz Upper

Increase the Knockback of Blitz Upper by 15%

Level 1

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 16% while Rune of Travel is active.

Level 2

Antediluvian

Antediluvian

Overcharge

Increase the duration of Overcharge by 0.6000000000000001s.

Level 3

Daredevil

Daredevil

Blitz Upper

Heal for 280 after activating Blitz Upper.

Level 4

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Seris
Dan442823
Seris
52
3 / 12 / 14
3,575
210
54,390
62,344
0
Bane

Bane

Rend Soul

Every Soul Orb stack you detonate increases your Movement Speed by 5% for 4s, up to a maximum of 15%.

Level 5

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.0499999999999998s.

Level 3

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 2.

Level 1

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 10%.

Level 1

Level 1

37
12 / 15 / 13
4,125
243
77,929
68,270
11,327
Abyss Cannon

Abyss Cannon

Broadside

Generate 4 Ammo for each enemy hit by Broadside.

Level 4

Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 150.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 10% while at or below 50% Health.

Level 2

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 4 Ammo for each enemy hit by Harpoon.

Level 4

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

17
6 / 11 / 19
3,964
233
28,753
48,854
9,287
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

37
4 / 12 / 10
3,754
221
60,662
73,680
0

Level 2

Level 3

Level 1

Level 5

Level 4

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 49s
Objective Time
7m 13s
136
Kill Participation
105
61
Kills
39
39
Deaths
61
75
Assists
66
Player
Kills
Deaths
Assists
KDA
L
14
11
10
1.73
L
Seris
Dan442823
Seris
3
12
14
0.83
W
Torvald
DeadKrieg
Torvald
10
8
11
1.94
W
Fire3416
Unknown
9
8
15
2.06
L
12
15
13
1.23
L
6
11
19
1.41
W
4
7
22
2.14
W
3
8
23
1.81
L
4
12
10
0.75
W
35
8
4
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

320,231
Damage
292,018
292,018
Taken
320,231
213,450
Shielding
20,614
153,229
Healing
167,148
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
70,284
62,888
0
15,359
67,083
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Seris
Dan442823
Seris
54,390
44,632
32,099
12,475
62,344
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

W
Torvald
DeadKrieg
Torvald
39,212
34,636
0
1,086
38,502
105,866
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

W
Fire3416
Unknown
100,717
74,515
0
1,846
46,648
3,413

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
77,929
72,638
0
441
68,270
11,327
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
28,753
20,647
74,802
18,770
48,854
9,287
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

W
47,430
41,642
4,840
14,898
96,917
58,806
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

W
39,316
31,990
75,486
21,500
43,473
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
60,662
48,060
2,782
10,420
73,680
0

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 2

W
93,556
89,629
15,701
17,872
66,478
45,365
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Damage Done by Role

Damage Taken by Role