Player Matchup

Jenos
Jenos
Platinum IV
AngelMael
Jenos
Platinum IV
Level 196
Champion Stats
26W - 26L
1,604 SR
Queue Stats
171W - 160L
1,499 Elo+
Solo
Tyra
Tyra
Platinum IV
PipiripipUrrà
Tyra
Platinum IV
Level 999
Champion Stats
204W - 180L
1,630 SR
Queue Stats
2,732W - 2,569L
1,573 Elo+
Solo
Vora
Vora
Gold II
Yemen1553
Vora
Gold II
Level 416
Champion Stats
9W - 8L
1,624 SR
Queue Stats
90W - 95L
1,524 Elo+
Solo
Inara
Inara
Silver I
juubinojinchrik
Inara
Silver I
Level 231
Champion Stats
31W - 33L
1,616 SR
Queue Stats
382W - 342L
1,479 Elo+
Solo
Azaan
Azaan
Gold I
noniXXnarreZZ
Azaan
Gold I
Level 794
Champion Stats
2W - 8L
1,174 SR
Queue Stats
726W - 728L
1,539 Elo+
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 527
1,530 SR
1,523 Elo+

VS

Team Averages
Gold II
Gold II
Average Tier
Level 562
1,556 SR
1,478 Elo+
Lian
Lian
Gold I
KASPER_0810
Lian
Gold I
Level 281
Champion Stats
0W - 4L
1,434 SR
Queue Stats
52W - 69L
1,421 Elo+
Solo
Barik
Barik
Gold IV
belosi
Barik
Gold IV
Level 600
Champion Stats
66W - 53L
1,735 SR
Queue Stats
382W - 331L
1,544 Elo+
Solo
Seris
Seris
Gold IV
brinaroodi
Seris
Gold IV
Level 719
Champion Stats
671W - 685L
1,561 SR
Queue Stats
2,378W - 2,383L
1,466 Elo+
Solo
Makoa
Makoa
Gold III
clgeorgemme
Makoa
Gold III
Level 210
Champion Stats
4W - 7L
1,465 SR
Queue Stats
300W - 308L
1,406 Elo+
Solo
Androxus
Androxus
Platinum III
ziluoxia
Androxus
Platinum III
Level 999
Champion Stats
273W - 314L
1,587 SR
Queue Stats
1,373W - 1,393L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
AngelMael
Jenos
42
2 / 3 / 36
5,444
340
19,619
29,031
17,385
Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

53
9 / 10 / 17
4,163
260
128,586
76,636
0
Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Turn The Table

Turn The Table

Nade Launcher

Heal for 60 for each enemy hit with Nade Launcher.

Level 1

Survivalist

Survivalist

Armor

Increase your maximum Health by 250.

Level 5

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 2.

Level 1

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Vora
56
21 / 8 / 8
4,226
264
106,141
67,139
1,500
New Purpose

New Purpose

Armor

Increase your maximum Health by 250.

Level 5

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 75 Shield for 5s after activating Tendril.

Level 1

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 2s if it fails to hit a target.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

33
6 / 7 / 12
3,802
238
58,464
99,399
10,791
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

59
15 / 5 / 12
3,944
247
76,522
97,527
16,539
Tools of Salvation

Tools of Salvation

Increase your maximum Health by 150.

Level 1

Ad Eternum

Ad Eternum

Reduce the damage you take by 12% while at least one wall segment of Sanctuary is active.

Level 4

Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 300.

Level 4

Gathering Power

Gathering Power

Heal for 140 for each enemy hit with Reckoning.

Level 2

Eternal

Eternal

Your Ire no longer decays due to not taking or dealing damage, but you no longer gain the passive damage increase while above Ire threshold.

Level 1

Bans
CassieKhan
Team 1 Score

4

VS

Team 2 Score

2

Bans
ImaniFernando
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
6 / 12 / 12
3,008
188
97,663
54,774
0
Noble Crest

Noble Crest

Armor

Increase your maximum Health by 100.

Level 2

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Superiority

Superiority

Armor

Increase your maximum Ammo by 1.

Level 1

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Eagle's Emerald

Eagle's Emerald

Valor

Generate 2 Ammo for each enemy hit with Valor.

Level 2

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

Barik
belosi
Barik
50
9 / 10 / 11
3,725
233
91,786
101,562
131,010
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 750-Health Shield for 3s after activating Rocket Boots.

Level 5

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 10% Health.

Level 1

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Double-Time

Double-Time

Rocket Boots

Heal for 150 every 1s for 3s after activating Rocket Boots.

Level 3

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 5%.

Level 1

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Seris
30
2 / 7 / 16
3,383
211
47,627
52,951
0
Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 24% while any enemy is marked with a Soul Orb stack.

Level 3

Blood Pact

Blood Pact

Restore Soul

Heal for 140 every 1s while channeling Restore Soul.

Level 2

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 6 Ammo every 0.5s while channeling Restore Soul.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Level 1

55
3 / 10 / 7
2,816
176
52,516
117,320
42,347
Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 20% after falling to or below 40% Health.

Level 1

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 40%.

Level 4

Rampage

Rampage

Armor

Increase your Movement Speed by 32% for 4s after getting an Elimination.

Level 4

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Androxus
ziluoxia
Androxus
56
13 / 14 / 6
1,269
79
80,140
62,725
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 48s
Objective Time
3m 54s
138
Kill Participation
85
53
Kills
33
33
Deaths
53
85
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Jenos
AngelMael
Jenos
2
3
36
6.67
L
6
12
12
1
W
9
10
17
1.75
W
Vora
21
8
8
3.13
L
Barik
belosi
Barik
9
10
11
1.45
L
Seris
2
7
16
1.43
L
3
10
7
0.65
W
6
7
12
1.71
W
15
5
12
4.2
L
Androxus
ziluoxia
Androxus
13
14
6
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

389,332
Damage
369,732
369,732
Taken
389,332
46,215
Shielding
173,357
239,465
Healing
201,150
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Jenos
AngelMael
Jenos
19,619
15,496
186,524
20,233
29,031
17,385
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
97,663
91,921
0
5,550
54,774
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
128,586
77,530
0
1,667
76,636
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

W
Vora
106,141
76,948
0
9,341
67,139
1,500
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Barik
belosi
Barik
91,786
91,786
0
11,774
101,562
131,010
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Seris
47,627
38,633
135,639
31,425
52,951
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
52,516
49,582
0
13,977
117,320
42,347
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
58,464
44,619
0
4,283
99,399
10,791
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
76,522
68,583
0
17,417
97,527
16,539
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Androxus
ziluoxia
Androxus
80,140
64,391
0
2,785
62,725
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role