Player Matchup

Betty la Bomba
Betty la Bomba
GoldenEvening17
Betty la Bomba
Level 179
Champion Stats
50W - 31L
1,595 SR
Queue Stats
160W - 129L
1,593 Elo+
Solo
Pip
Pip
K4Kentire
Pip
Level 999
Champion Stats
69W - 18L
1,870 SR
Queue Stats
2,192W - 1,151L
1,784 Elo+
Solo
Jenos
Jenos
Krisake
Jenos
Level 114
Champion Stats
0W - 1L
1,733 SR
Queue Stats
20W - 25L
1,536 Elo+
Solo
Moji
Moji
Ste4mboy
Moji
Level 241
Champion Stats
19W - 11L
1,599 SR
Queue Stats
135W - 113L
1,583 Elo+
Solo
Ash
Ash
gospoled
Ash
Level 84
Champion Stats
29W - 15L
1,677 SR
Queue Stats
200W - 217L
1,437 Elo+
Solo
Team Averages
Level 323
1,695 SR
1,587 Elo+

VS

Team Averages
Level 426
1,526 SR
1,613 Elo+
Saati
Saati
Drummond2310
Saati
Level 387
Champion Stats
5W - 6L
1,527 SR
Queue Stats
410W - 344L
1,518 Elo+
Solo
Kinessa
Kinessa
NotGreatNotTrbl
Kinessa
Level 250
Champion Stats
37W - 30L
1,721 SR
Queue Stats
239W - 49L
1,868 Elo+
Solo
VII
VII
Sugarrrrrr
VII
Level 888
Champion Stats
256W - 196L
1,693 SR
Queue Stats
2,832W - 2,487L
1,574 Elo+
Solo
Ying
Ying
SuperBlack9268
Ying
Level 201
Champion Stats
203W - 241L
1,485 SR
Queue Stats
625W - 765L
1,484 Elo+
Solo
Barik
Barik
richrobber3
Barik
Level 406
Champion Stats
2W - 18L
1,202 SR
Queue Stats
1,040W - 976L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Betty la Bomba
GoldenEvening17
Betty la Bomba
20
3 / 8 / 6
3,762
418
37,437
24,604
0
Eureka Moment

Eureka Moment

Weapon

Generate 1 ammo for every -800 explosive damage done.

Level 4

Fire from Above

Fire from Above

Explosive Personality

Increase the vertical movement from each use of Explosive Personality by 40%.

Level 1

Queen's Reign

Queen's Reign

Cluster Grenade

Reduce the Cooldown of Cluster Grenade by 0.4s for each enemy hit by the initial and secondary explosions.

Level 4

From Betty with Love

From Betty with Love

Cluster Grenade

Increase the explosion radius of Cluster Grenade's initial explosion by 18%.

Level 3

A Lost Realm

A Lost Realm

Weapon

Increase the area of effect of all your explosions by 6%.

Level 3

Gotta Bounce

Gotta Bounce

Explosive Personality

Reduce the Cooldown of Explosive Personality by 5s, but reduce your Movement Speed by 15%.

Level 1

60
12 / 9 / 2
4,492
499
52,976
45,252
0
Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Smithereens

Smithereens

Explosive Flask

Generate 1 Ammo for each enemy hit by Explosive Flask.

Level 1

Acrobat's Trick

Acrobat's Trick

Weapon

Reduce the Cooldown of Healing Potion by 0.4s after hitting an enemy with your weapon.

Level 4

Acumen

Acumen

Explosive Flask

Gain 10% Lifesteal against enemies Slowed by your Explosive Flask.

Level 1

Moxie

Moxie

Armor

Increase your Healing received by 24% while at or below 50% Health.

Level 4

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Jenos
Krisake
Jenos
49
1 / 12 / 9
3,659
407
9,053
41,957
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 1.2s.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 50%.

Level 5

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Moji
52
4 / 12 / 7
4,069
452
28,373
43,433
22,799

Level 2

Level 4

Level 4

Level 3

Level 2

Level 1

37
3 / 6 / 5
4,309
479
24,860
76,531
57,411
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 300.

Level 2

Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 1.2s.

Level 2

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.

Level 5

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 1.6s.

Level 2

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
6 / 4 / 15
3,958
440
44,316
26,450
0
Sure Shot

Sure Shot

Increase your Ultimate charge rate by 15%.

Level 5

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 10%

Level 1

Plated Leggings

Plated Leggings

Reduce Damage taken by 6% for 1.5s after using Blast Back.

Level 2

Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 4.

Level 4

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

37
20 / 5 / 14
4,791
532
92,900
31,256
0
Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.

Level 1

Bob and Weave

Bob and Weave

Transporter

Increase your Movement Speed by 81% for 2s after Teleporting with Transporter.

Level 3

Calibrate

Calibrate

Weapon

Hitting an enemy with your Sniper Rifle in Carbine mode lowers the Cooldown of Transporter by 0.6s.

Level 4

Headstrong

Headstrong

Armor

Increase your maximum Health by 150.

Level 3

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 100%.

Level 4

Reposition

Reposition

Transporter

Using Transporter instantly Teleports you to its target location.

Level 1

57
19 / 5 / 12
4,473
497
53,843
30,249
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2.5s after activating Explosive Dodge.

Level 5

Pop Off

Pop Off

Explosive Dodge

Increase the Area of Effect of Explosive Dodge bombs by 10%.

Level 1

Fragments

Fragments

Armor

Heal for 10% of your maximum Health over 5s after latching to a wall with Grappling Hook.

Level 1

Never Look

Never Look

Armor

Increase your maximum Health by 150.

Level 3

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.

Level 5

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

20
1 / 4 / 20
3,913
435
15,112
24,052
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

59
1 / 5 / 19
4,409
490
25,606
40,692
60,310
One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 10% Health.

Level 1

Accelerator Field

Accelerator Field

Barricade

Passing through your Barricade increases the Movement Speed of yourself or your allies by 6% for 5s.

Level 1

Bunker

Bunker

Barricade

Increase the Health of Barricade by 800.

Level 4

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 49s
Objective Time
5m 4s
52
Kill Participation
127
23
Kills
47
47
Deaths
23
29
Assists
80
Player
Kills
Deaths
Assists
KDA
W
6
4
15
3.38
L
Betty la Bomba
GoldenEvening17
Betty la Bomba
3
8
6
0.75
L
12
9
2
1.44
L
Jenos
Krisake
Jenos
1
12
9
0.46
W
20
5
14
5.4
L
Moji
4
12
7
0.63
W
19
5
12
5
W
1
4
20
2.75
L
3
6
5
0.92
W
1
5
19
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

152,699
Damage
231,777
231,777
Taken
152,699
80,210
Shielding
60,310
98,276
Healing
81,167
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
44,316
36,879
0
3,225
26,450
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Betty la Bomba
GoldenEvening17
Betty la Bomba
37,437
18,690
0
1,738
24,604
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
52,976
49,106
7,430
13,999
45,252
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Jenos
Krisake
Jenos
9,053
5,318
52,345
14,995
41,957
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

W
92,900
87,167
0
97
31,256
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Moji
28,373
27,623
3,186
1,687
43,433
22,799
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
53,843
51,643
0
2,155
30,249
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
15,112
1,402
54,517
14,169
24,052
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
24,860
20,708
0
2,896
76,531
57,411
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
25,606
25,606
0
7,004
40,692
60,310
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Damage Done by Role

Damage Taken by Role