Player Matchup

Inara
Inara
DARKNESSOLD
Inara
Level 76
Champion Stats
4W - 2L
1,575 SR
Queue Stats
135W - 129L
1,631 Elo+
Party 2
Tyra
Tyra
FlaviaMain
Tyra
Level 96
Champion Stats
106W - 69L
1,622 SR
Queue Stats
197W - 194L
1,522 Elo+
Solo
Imani
Imani
FlowerTea006
Imani
Level 496
Champion Stats
165W - 168L
1,580 SR
Queue Stats
1,559W - 1,531L
1,593 Elo+
Party 1
Moji
Moji
Palaaay
Moji
Level 233
Champion Stats
65W - 63L
1,510 SR
Queue Stats
678W - 636L
1,579 Elo+
Party 1
Tiberius
Tiberius
RedDogBY
Tiberius
Level 139
Champion Stats
176W - 132L
1,615 SR
Queue Stats
442W - 397L
1,608 Elo+
Party 2
Team Averages
Level 208
1,580 SR
1,587 Elo+

VS

Team Averages
Level 328
1,519 SR
1,571 Elo+
Ying
Ying
Azertio
Ying
Level 743
Champion Stats
808W - 609L
1,634 SR
Queue Stats
1,693W - 1,678L
1,629 Elo+
Solo
Inara
Inara
Skeeboda
Inara
Level 135
Champion Stats
1W - 5L
1,325 SR
Queue Stats
143W - 129L
1,569 Elo+
Party 3
Lillith
Lillith
Skoomile
Lillith
Level 107
Champion Stats
12W - 11L
1,583 SR
Queue Stats
112W - 114L
1,529 Elo+
Party 3
Dredge
Dredge
Zikohsmm
Dredge
Level 610
Champion Stats
74W - 84L
1,556 SR
Queue Stats
1,832W - 1,812L
1,560 Elo+
Solo
Vora
Vora
nouin
Vora
Level 43
Champion Stats
2W - 2L
1,500 SR
Queue Stats
34W - 43L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
42
32 / 14 / 33
6,783
323
134,432
177,697
43,268
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 3s.

Level 3

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 28 every 1s while Earthen Guard is active.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

22
14 / 13 / 36
5,275
251
121,964
82,150
0
Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 10.

Level 5

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 1s.

Level 1

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 25% while Hunter's Mark is active.

Level 5

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Trail Blazer

Trail Blazer

Armor

Generate 9 Ammo after getting an Elimination.

Level 3

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

58
13 / 13 / 28
5,468
260
139,609
77,868
7,559
Arcane Flame

Arcane Flame

Inferno Cannon

Increase the Mana generation of Inferno Cannon by 75%.

Level 5

Elemental Grace

Elemental Grace

Armor

Gain a 500-health Shield for 3s after dropping to or below 50% Health.

Level 5

Elemental Barrier

Elemental Barrier

Elemental Shift

Heal for 50 after using Elemental Shift.

Level 1

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 0.8s.

Level 1

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 60%.

Level 3

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Moji
Palaaay
Moji
30
15 / 14 / 26
5,249
250
77,612
69,065
30,883

Level 1

Level 2

Level 3

Level 5

Level 4

Level 1

Tiberius
RedDogBY
Tiberius
55
25 / 17 / 19
5,263
251
143,865
93,623
0
Pouncing Tigron

Pouncing Tigron

Crouching Tigron

Increase the jump strength of Crouching Tigron by 32%.

Level 4

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 3 Ammo after activating Combat Trance.

Level 3

Charisma

Charisma

Armor

Increase your maximum Health by 250.

Level 5

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 15% Health.

Level 1

Honed Senses

Honed Senses

Combat Trance

Generate 1.2% Ultimate charge every 1s while Combat Trance is active.

Level 2

Vicious Assault

Vicious Assault

Crouching Tigron

Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
Azertio
Ying
54
13 / 16 / 27
6,067
289
130,301
79,879
0
Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 6.25s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 2.0999999999999996s.

Level 3

Harmony

Harmony

Shatter

Heal for 52% of the damage dealt by Shatter.

Level 4

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Inara
Skeeboda
Inara
55
12 / 14 / 29
6,362
303
89,331
195,561
57,899
Summit

Summit

Impasse

Apply a Knockback of 1500 to yourself after using Impasse underneath yourself.

Level 5

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 3s.

Level 3

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 10% while standing in Warder's Field.

Level 2

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Lillith
Skoomile
Lillith
44
11 / 20 / 27
5,162
246
66,251
120,837
0
Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 20%, but increase its cost by {scale=4|4}%.

Level 5

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 4%, but increase its cost by {scale=3|3}%.

Level 2

Tainted Form

Tainted Form

Weapon

Gain 2% of Max Health when hitting a marked enemy.

Level 2

Charmed

Charmed

Blood Hex

Increase your ally's Movement Speed by 8% while they are marked by Blood Hex.

Level 2

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 20% while an ally is marked by Blood Hex.

Level 4

Maelstrom of Carnage

Maelstrom of Carnage

Swarm

Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.

Level 1

Dredge
Zikohsmm
Dredge
60
27 / 20 / 15
5,759
274
162,941
127,158
0
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 3 Ammo for each enemy hit by Harpoon.

Level 3

Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 150.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Vora
nouin
Vora
44
8 / 29 / 14
3,859
184
51,579
94,047
6,958
Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 300 Shield for 5s after activating Tendril.

Level 4

What May Come

What May Come

Tendril

Reduce the damage you take by 8% for 3s after activating Tendril.

Level 2

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.

Level 3

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.2s after hitting an enemy with Dark Siphon.

Level 2

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 2.4s.

Level 4

Level 1

Match Insights

Player Kills, Deaths, and Assists

11m 3s
Objective Time
9m 35s
241
Kill Participation
183
99
Kills
71
71
Deaths
99
142
Assists
112
Player
Kills
Deaths
Assists
KDA
L
Ying
Azertio
Ying
13
16
27
1.66
W
32
14
33
3.46
W
14
13
36
2.46
W
13
13
28
2.08
W
Moji
Palaaay
Moji
15
14
26
2
W
Tiberius
RedDogBY
Tiberius
25
17
19
2.03
L
Inara
Skeeboda
Inara
12
14
29
1.89
L
Lillith
Skoomile
Lillith
11
20
27
1.23
L
Dredge
Zikohsmm
Dredge
27
20
15
1.73
L
Vora
nouin
Vora
8
29
14
0.52

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

617,482
Damage
500,403
500,403
Taken
617,482
81,710
Shielding
64,857
223,654
Healing
272,174
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Ying
Azertio
Ying
130,301
28,296
56,081
37,505
79,879
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

W
134,432
105,706
7,396
46,644
177,697
43,268
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Level 2

Level 2

W
121,964
110,715
0
9,466
82,150
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
139,609
120,520
8,668
11,570
77,868
7,559
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

Level 2

W
Moji
Palaaay
Moji
77,612
68,795
112,485
17,142
69,065
30,883
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

W
Tiberius
RedDogBY
Tiberius
143,865
107,721
0
10,283
93,623
0
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Inara
Skeeboda
Inara
89,331
73,695
0
24,197
195,561
57,899
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

L
Lillith
Skoomile
Lillith
66,251
47,570
103,977
1,656
120,837
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

L
Dredge
Zikohsmm
Dredge
162,941
104,542
3,826
32,179
127,158
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Level 2

L
Vora
nouin
Vora
51,579
35,411
1,389
11,364
94,047
6,958
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Damage Done by Role

Damage Taken by Role