Player Matchup

Mal'Damba
Mal'Damba
Diamond V
Datums
Mal'Damba
Diamond V
Level 999
Champion Stats
220W - 205L
1,639 SR
Queue Stats
1,462W - 1,374L
1,619 Elo+
Party 1
Barik
Barik
Diamond V
ZestyMemelord
Barik
Diamond V
Level 314
Champion Stats
33W - 27L
1,724 SR
Queue Stats
129W - 125L
1,595 Elo+
Solo
Ruckus
Ruckus
Diamond I
granduk
Ruckus
Diamond I
Level 68
Champion Stats
17W - 5L
2,116 SR
Queue Stats
31W - 12L
1,815 Elo+
Party 3
Imani
Imani
Diamond IV
tractorkid64
Imani
Diamond IV
Level 104
Champion Stats
0W - 2L
1,338 SR
Queue Stats
11W - 8L
1,720 Elo+
Party 3
Saati
Saati
Platinum III
ÇÂRRIÈÐ
Saati
Platinum III
Level 192
Champion Stats
0W - 1L
1,397 SR
Queue Stats
181W - 145L
1,586 Elo+
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 335
1,643 SR
1,667 Elo+

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 724
1,641 SR
1,614 Elo+
Androxus
Androxus
Diamond III
Damax97TWO
Androxus
Diamond III
Level 535
Champion Stats
199W - 150L
1,730 SR
Queue Stats
473W - 433L
1,604 Elo+
Party 2
Lian
Lian
Diamond III
LôadingVendors
Lian
Diamond III
Level 87
Champion Stats
52W - 23L
1,728 SR
Queue Stats
104W - 85L
1,645 Elo+
Solo
Azaan
Azaan
Diamond III
MoKratosUltra
Azaan
Diamond III
Level 999
Champion Stats
100W - 95L
1,603 SR
Queue Stats
1,312W - 1,310L
1,639 Elo+
Solo
Jenos
Jenos
Diamond IV
Topvzz
Jenos
Diamond IV
Level 999
Champion Stats
70W - 50L
1,593 SR
Queue Stats
1,292W - 1,234L
1,573 Elo+
Party 2
Inara
Inara
Platinum I
pDizzy
Inara
Platinum I
Level 999
Champion Stats
39W - 45L
1,553 SR
Queue Stats
341W - 320L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Mal'Damba
Datums
Mal'Damba
59
0 / 3 / 1
1,249
178
11,345
15,815
0
Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 3.2s.

Level 4

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 15 every 1s while Healing an ally with Mending Spirits.

Level 1

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 20%.

Level 4

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 1s after hitting an ally with Mending Spirits.

Level 1

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

54
1 / 6 / 1
1,113
159
18,677
34,490
30,256
Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 10% Health.

Level 1

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 15%.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 150.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 750-Health Shield for 3s after activating Rocket Boots.

Level 5

Double-Time

Double-Time

Rocket Boots

Heal for 250 every 1s for 3s after activating Rocket Boots.

Level 5

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Ruckus
granduk
Ruckus
29
6 / 7 / 0
1,786
255
32,198
50,700
43,906
Dampener

Dampener

Armor

Increase your maximum Health by 300.

Level 2

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.8s.

Level 4

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 4s.

Level 4

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 28%.

Level 4

Warden

Warden

Emitter

Increase the duration of Emitter by 1s.

Level 1

Level 1

40
2 / 4 / 2
1,559
223
62,717
30,251
3,050
Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 250.

Level 5

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 0.8s.

Level 1

Arcane Flame

Arcane Flame

Inferno Cannon

Increase the Mana generation of Inferno Cannon by 15%.

Level 1

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 60%.

Level 3

Elemental Grace

Elemental Grace

Armor

Gain a 500-health Shield for 3s after dropping to or below 50% Health.

Level 5

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

54
0 / 6 / 2
1,137
162
28,854
26,085
0
Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 30%

Level 3

Closing Time

Closing Time

Increase your Movement Speed by 30% for 2.5s after activating Blast Back.

Level 5

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 150hp.

Level 1

Designer Armor

Designer Armor

Increase your maximum Health by 160.

Level 4

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Bans
KhanMakoa
Team 1 Score

0

VS

Team 2 Score

4

Bans
FernandoCassie
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Androxus
Damax97TWO
Androxus
56
9 / 1 / 8
2,303
329
47,022
31,515
0
Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Featherweight

Featherweight

Armor

Heal for 250 every 1s while drifting.

Level 5

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

37
4 / 2 / 11
2,191
313
45,236
29,638
0
Divine Right

Divine Right

Grace

Gain 20% Movement Speed for 3s after using Grace.

Level 4

Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 5

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 20 units.

Level 4

Bloodline

Bloodline

Grace

Generate 1 Ammo after using Grace.

Level 1

Alacrity

Alacrity

Grace

Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.

Level 1

59
5 / 1 / 5
1,994
285
36,706
54,576
6,187
Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 375.

Level 5

Indignation

Indignation

Reduce the Cooldown of Conviction by 0.4s.

Level 1

Depths of Despair

Depths of Despair

Reduce the damage you take by 12% for 2s after activating Conviction.

Level 3

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 150.

Level 1

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Jenos
Topvzz
Jenos
59
5 / 3 / 18
2,524
361
15,063
18,337
4,645
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Relativity

Relativity

Astral Mark

Heal for 160 every 1s for 10s after applying Astral Mark.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Inara
pDizzy
Inara
60
3 / 2 / 7
2,090
299
13,314
19,725
910
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Caretaker

Caretaker

Warder's Field

Heal for 22 every 1s while standing in Warder's Field.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Match Insights

Player Kills, Deaths, and Assists

25s
Objective Time
4m 12s
15
Kill Participation
75
9
Kills
26
26
Deaths
9
6
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Androxus
Damax97TWO
Androxus
9
1
8
13
L
Mal'Damba
Datums
Mal'Damba
0
3
1
0.17
W
4
2
11
4.75
W
5
1
5
7.5
W
Jenos
Topvzz
Jenos
5
3
18
4.67
L
1
6
1
0.25
L
Ruckus
granduk
Ruckus
6
7
0
0.86
W
Inara
pDizzy
Inara
3
2
7
3.25
L
2
4
2
0.75
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

153,791
Damage
157,341
157,341
Taken
153,791
77,212
Shielding
11,742
64,743
Healing
124,356
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Androxus
Damax97TWO
Androxus
47,022
41,118
0
13,928
31,515
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Mal'Damba
Datums
Mal'Damba
11,345
5,553
48,770
6,259
15,815
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
45,236
43,026
0
6,328
29,638
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
36,706
27,796
0
22,129
54,576
6,187
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Jenos
Topvzz
Jenos
15,063
14,222
68,665
11,521
18,337
4,645
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

L
18,677
18,677
0
6,224
34,490
30,256
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Ruckus
granduk
Ruckus
32,198
17,252
0
2,477
50,700
43,906
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Inara
pDizzy
Inara
13,314
11,850
0
1,785
19,725
910
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

L
62,717
59,890
0
0
30,251
3,050
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
28,854
23,474
0
1,013
26,085
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role