Player Matchup

Furia
Furia
Haskit21
Furia
Level 52
Champion Stats
13W - 8L
1,561 SR
Queue Stats
53W - 34L
1,598 Elo+
Party 1
XLEADER911
Unknown
Level 11
Champion Stats
1W - 3L
1,380 SR
Queue Stats
3W - 4L
1,535 Elo+
Solo
Lex
Lex
tapon_humilde9
Lex
Level 45
Champion Stats
27W - 31L
1,536 SR
Queue Stats
88W - 116L
1,505 Elo+
Solo
Mal'Damba
Mal'Damba
П0БЕДИЛДО
Mal'Damba
Level 677
Champion Stats
8W - 6L
1,632 SR
Queue Stats
101W - 70L
1,598 Elo+
Solo
Evie
Evie
ХРЯК
Evie
Level 33
Champion Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,612 Elo+
Party 1
Team Averages
Level 164
1,522 SR
1,570 Elo+

VS

Team Averages
Level 140
1,552 SR
1,528 Elo+
Ying
Ying
Karthik_Doc
Ying
Level 19
Champion Stats
1W - 1L
1,500 SR
Queue Stats
5W - 8L
1,466 Elo+
Solo
Fernando
Fernando
Loodgieter465
Fernando
Level 67
Champion Stats
1W - 2L
1,517 SR
Queue Stats
22W - 21L
1,489 Elo+
Solo
Saati
Saati
Nuvkey
Saati
Level 273
Champion Stats
93W - 77L
1,584 SR
Queue Stats
618W - 413L
1,592 Elo+
Solo
Dredge
Dredge
Olaysa
Dredge
Level 306
Champion Stats
5W - 1L
1,619 SR
Queue Stats
53W - 45L
1,643 Elo+
Solo
Corvus
Corvus
ahmad9114259
Corvus
Level 37
Champion Stats
3W - 4L
1,538 SR
Queue Stats
66W - 73L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Furia
Haskit21
Furia
19
5 / 9 / 11
4,574
457
26,455
41,265
1,914
Solar Flare

Solar Flare

Pyre Strike

Increase the radius of Pyre Strike by 40%.

Level 4

Incandescent Being

Incandescent Being

Armor

Increase your maximum Health by 100.

Level 2

Burning Oath

Burning Oath

Kindle Soul

Heal for 210 over 3s after Healing an ally with Kindle Soul.

Level 2

Light of Dawn

Light of Dawn

Kindle Soul

Apply a 105-Health Shield for 2s to allies affected by Kindle Soul.

Level 3

Ruthless

Ruthless

Armor

Decrease the rate of Wrath decay by 40%.

Level 4

Solar Blessing

Solar Blessing

Pyre Strike

Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)

Level 1

XLEADER911
Unknown
3
13 / 4 / 10
5,116
512
70,947
50,128
0

Level 5

Level 1

Level 3

Level 2

Level 4

Level 1

15
1 / 9 / 10
4,316
432
15,007
34,367
0
Juke Boots

Juke Boots

Armor

Increase your maximum Health by 250.

Level 5

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 5% for each enemy hit by your weapons.

Level 1

Conditioned

Conditioned

Armor

Increase your Movement Speed by 6%.

Level 2

Requip

Requip

Combat Slide

Generate 4 Ammo after activating Combat Slide.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

59
17 / 6 / 13
5,835
584
76,075
46,964
0
Sustenance

Sustenance

Armor

Increase your Healing received by 40% while at or below 50% Health.

Level 5

Incorporeal

Incorporeal

Armor

Increase your maximum Health by 50.

Level 1

Spirit's Touch

Spirit's Touch

Slither

Increase your movement speed by 24% for 3s after using Slither.

Level 3

Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 10%.

Level 1

Snake Pit

Snake Pit

Armor

Increase your Movement Speed by 20%.

Level 5

Wekono's Wrath

Wekono's Wrath

Weapon

Tossing your snake after reloading is faster and deals an additional 500 damage.

Level 1

Evie
23
5 / 10 / 7
4,805
481
48,507
42,527
0
Frigid Field

Frigid Field

Ice Block

Heal for 300 every 1s while Ice Block is active.

Level 5

Cantrip

Cantrip

Soar

Generate 3 Ammo after activating Soar.

Level 3

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 7%.

Level 1

Flicker

Flicker

Blink

Heal for 150 after using Blink.

Level 5

Cold Acclimation

Cold Acclimation

Weapon

Your weapon deals 10% less Self-Damage and no longer applies a Knockback to yourself.

Level 1

Snow Globe

Snow Globe

Ice Storm

Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
16
2 / 9 / 12
4,180
418
16,610
37,805
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Fernando
Loodgieter465
Fernando
35
6 / 5 / 5
5,236
524
21,644
69,935
103,902
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Saati
Nuvkey
Saati
42
17 / 7 / 10
5,308
531
80,785
38,009
0
Hide

Hide

Increase the duration of Saati's invisibility by 0.375s after deployment of Dead Ringer.

Level 3

Plated Leggings

Plated Leggings

Reduce Damage taken by 9% for 1.5s after using Blast Back.

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 80.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 50%

Level 5

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Dredge
Olaysa
Dredge
55
11 / 8 / 12
5,510
551
80,304
51,273
6,000
Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Plank Walker

Plank Walker

Shortcut

Heal for 100 after exiting a Shortcut.

Level 1

Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 2.4s.

Level 2

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Heave Away

Heave Away

Broadside

Reduce the Cooldown of Harpoon by 0.8s for each enemy hit by Broadside.

Level 4

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Corvus
32
2 / 12 / 17
4,858
486
15,908
39,969
0
Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 12%.

Level 4

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 50.

Level 1

Ominous Relic

Ominous Relic

Abyssal Reconstruction

Generate 15 Ammo after Healing an ally with Abyssal Reconstruction.

Level 5

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 15% of the Healing done to other allies with Abyssal Reconstruction.

Level 3

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 160 over 1s after Healing an ally with Abyssal Reconstruction.

Level 2

Dark Gifts

Dark Gifts

Abyssal Reconstruction

Your Marked ally gains 15% Crowd Control reduction, 15% Cooldown reduction, 15% Reload Speed increase, and they are Healed for 75 every 1s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 12s
Objective Time
12m 33s
92
Kill Participation
94
41
Kills
38
38
Deaths
41
51
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Furia
Haskit21
Furia
5
9
11
1.17
W
2
9
12
0.89
W
Fernando
Loodgieter465
Fernando
6
5
5
1.7
W
Saati
Nuvkey
Saati
17
7
10
3.14
W
Dredge
Olaysa
Dredge
11
8
12
2.13
L
XLEADER911
Unknown
13
4
10
4.5
W
Corvus
2
12
17
0.88
L
1
9
10
0.67
L
17
6
13
3.92
L
Evie
5
10
7
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

236,991
Damage
215,251
215,251
Taken
236,991
1,914
Shielding
109,902
127,160
Healing
121,093
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Furia
Haskit21
Furia
26,455
14,735
49,297
15,576
41,265
1,914
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
16,610
16,610
40,177
13,483
37,805
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Fernando
Loodgieter465
Fernando
21,644
13,110
0
11,801
69,935
103,902
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Saati
Nuvkey
Saati
80,785
64,425
0
4,672
38,009
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Dredge
Olaysa
Dredge
80,304
47,077
0
12,690
51,273
6,000
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
XLEADER911
Unknown
70,947
42,685
3,404
10,559
50,128
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Corvus
15,908
13,797
36,777
1,493
39,969
0
L
15,007
13,807
0
3,606
34,367
0
L
76,075
36,502
10,638
18,855
46,964
0

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

L
Evie
48,507
42,994
3,341
11,884
42,527
0

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role