Player Matchup

Fernando
Fernando
Platinum V
ChaMytown
Fernando
Platinum V
Level 999
Champion Stats
9W - 14L
1,498 SR
Queue Stats
492W - 460L
1,523 Elo+
Solo
Vora
Vora
Qualifying
Flavio_GL98
Vora
Qualifying
Level 263
Champion Stats
0W - 2L
1,561 SR
Queue Stats
6W - 25L
1,277 Elo+
Solo
Ruckus
Ruckus
Gold V
LoneRaider75
Ruckus
Gold V
Level 915
Champion Stats
23W - 21L
1,617 SR
Queue Stats
1,120W - 1,129L
1,495 Elo+
Solo
Furia
Furia
Gold II
OuckFverWatch2
Furia
Gold II
Level 307
Champion Stats
6W - 4L
1,557 SR
Queue Stats
169W - 136L
1,532 Elo+
Solo
Buck
Buck
Platinum IV
SHANMII
Buck
Platinum IV
Level 185
Champion Stats
328W - 257L
1,606 SR
Queue Stats
1,120W - 1,112L
1,517 Elo+
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 534
1,568 SR
1,469 Elo+

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 692
1,669 SR
1,555 Elo+
Vatu
Vatu
Platinum III
LeninR98
Vatu
Platinum III
Level 999
Champion Stats
109W - 107L
1,687 SR
Queue Stats
1,687W - 1,570L
1,601 Elo+
Solo
Atlas
Atlas
Gold V
PoetaUniverse
Atlas
Gold V
Level 880
Champion Stats
73W - 64L
1,655 SR
Queue Stats
782W - 793L
1,470 Elo+
Solo
Corvus
Corvus
Qualifying
RomanFPS
Corvus
Qualifying
Level 198
Champion Stats
32W - 16L
1,737 SR
Queue Stats
199W - 169L
1,612 Elo+
Solo
Inara
Inara
Gold V
theoptimum08
Inara
Gold V
Level 386
Champion Stats
16W - 19L
1,580 SR
Queue Stats
149W - 142L
1,505 Elo+
Solo
Platinum II
vortheex
Unknown
Platinum II
Level 999
Champion Stats
209W - 157L
1,684 SR
Queue Stats
923W - 849L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
ChaMytown
Fernando
59
2 / 4 / 5
1,591
227
42,185
47,909
50,995
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Brand

Brand

Fireball

Heal for 400 for each enemy hit with Fireball.

Level 4

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.2s after hitting an enemy with Fireball.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Launch

Launch

Charge

Increase the travel distance of Charge by 30%.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

57
5 / 6 / 6
1,615
231
30,366
23,396
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Ruckus
59
4 / 4 / 7
1,600
229
33,022
36,565
18,419
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 1s.

Level 1

Nanotechnology

Nanotechnology

Emitter

Heal for 50 every 1s while Emitter is active.

Level 1

Proximity

Proximity

Advance

Reduce your damage taken by 9% for 3s after activating Advance.

Level 3

Air-Cooled

Air-Cooled

Advance

Heal for 400 after activating Advance.

Level 5

Level 1

57
2 / 7 / 5
1,413
202
27,520
20,664
0
Solar Flare

Solar Flare

Pyre Strike

Increase the radius of Pyre Strike by 40%.

Level 4

Righteous Path

Righteous Path

Wings of Wrath

Increase the travel distance of Wings of Wrath by 20%.

Level 2

Ruthless

Ruthless

Armor

Decrease the rate of Wrath decay by 30%.

Level 3

Stoke the Fire

Stoke the Fire

Wings of Wrath

Reduce the Cooldown of Pyre Strike by 2.4000000000000004s for each successful hit by Wings of Wrath.

Level 3

Light Forge

Light Forge

Kindle Soul

Hitting Kindle Soul increases you and your target's Movement Speed by 15% for 1.5s.

Level 3

Solar Blessing

Solar Blessing

Pyre Strike

Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)

Level 1

Buck
SHANMII
Buck
45
3 / 7 / 7
1,438
205
35,727
36,621
0
Deep Breath

Deep Breath

Recovery

Reduce your damage taken by 30% for 2s after using Recovery.

Level 5

No Escape

No Escape

Weapon

Increase your Movement Speed by 14% for 5s after getting a Killing Blow or Elimination.

Level 2

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Gotcha

Gotcha

Net Shot

Increase your Movement Speed by 10% for 3s after using Net Shot.

Level 1

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 10% for 4s after using Heroic Leap.

Level 2

Bulk Up

Bulk Up

Recovery

Using Recovery instantly Heals you for 400 and increases your maximum Health by 300 for 5s.

Level 1

Bans
KinessaCassie
Team 1 Score

0

VS

Team 2 Score

4

Bans
KhanImani
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vatu
57
10 / 5 / 9
2,482
355
43,068
28,789
0
Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 5

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 10%.

Level 1

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

53
0 / 5 / 5
1,822
260
17,444
58,946
2,400
Lost Legacy

Lost Legacy

Stasis Field

Heal for 400 every 1s for 3s after activating Stasis Field.

Level 5

Lessons of the Past

Lessons of the Past

Setback

Gain a 300-Health Shield for 3s after hitting an enemy with Setback.

Level 3

Life Unlived

Life Unlived

Second Chance

Heal for an additional 750 when using Second Chance.

Level 5

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 0.5s.

Level 1

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 0.4s further into the past.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Corvus
RomanFPS
Corvus
60
1 / 2 / 14
2,466
352
11,497
12,435
390
Magistrate's Might

Magistrate's Might

Armor

Gain a 130-Health Shield for 3s after dropping to or below 35% Health.

Level 1

Condemnation

Condemnation

Armor

Increase the Healing you do by 5% while at or below 70% Health.

Level 1

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 240 over 1s after Healing an ally with Abyssal Reconstruction.

Level 3

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

53
5 / 2 / 3
2,455
351
24,240
43,737
3,797
Caretaker

Caretaker

Warder's Field

Heal for 66 every 1s while standing in Warder's Field.

Level 3

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1s.

Level 2

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

vortheex
Unknown
60
12 / 2 / 8
2,842
406
68,906
24,913
3,836

Level 5

Level 1

Level 2

Level 2

Level 5

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 11s
Objective Time
6m 24s
46
Kill Participation
67
16
Kills
28
28
Deaths
16
30
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Fernando
ChaMytown
Fernando
2
4
5
1.13
L
5
6
6
1.33
W
Vatu
10
5
9
2.9
L
Ruckus
4
4
7
1.88
L
2
7
5
0.64
W
0
5
5
0.5
W
Corvus
RomanFPS
Corvus
1
2
14
4
L
Buck
SHANMII
Buck
3
7
7
0.93
W
5
2
3
3.25
W
vortheex
Unknown
12
2
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

168,820
Damage
165,155
165,155
Taken
168,820
69,414
Shielding
10,423
77,279
Healing
98,760
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
ChaMytown
Fernando
42,185
29,130
0
7,011
47,909
50,995
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
30,366
23,377
0
6,154
23,396
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
Vatu
43,068
34,112
0
6,012
28,789
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Ruckus
33,022
22,580
0
14,302
36,565
18,419
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
27,520
21,195
34,945
3,257
20,664
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
17,444
17,444
0
7,723
58,946
2,400
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Corvus
RomanFPS
Corvus
11,497
11,395
73,340
5,867
12,435
390
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Buck
SHANMII
Buck
35,727
32,975
0
11,610
36,621
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
24,240
19,864
0
5,528
43,737
3,797
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
vortheex
Unknown
68,906
58,737
0
290
24,913
3,836
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role