Player Matchup

Bomb King
Bomb King
Diamond II
IziToPlay
Bomb King
Diamond II
Level 999
Champion Stats
23W - 10L
1,724 SR
Queue Stats
38W - 22L
1,702 Elo+
Solo
Fernando
Fernando
Diamond IV
Jsteed
Fernando
Diamond IV
Level 999
Champion Stats
340W - 236L
1,747 SR
Queue Stats
1,581W - 1,540L
1,630 Elo+
Solo
Androxus
Androxus
Diamond I
PokeAngelX
Androxus
Diamond I
Level 999
Champion Stats
2W - 5L
1,569 SR
Queue Stats
531W - 507L
1,661 Elo+
Solo
Inara
Inara
Platinum V
jacafds
Inara
Platinum V
Level 762
Champion Stats
380W - 338L
1,624 SR
Queue Stats
1,402W - 1,340L
1,562 Elo+
Solo
Ying
Ying
Diamond V
nikitany
Ying
Diamond V
Level 999
Champion Stats
119W - 94L
1,721 SR
Queue Stats
1,151W - 1,119L
1,581 Elo+
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 952
1,677 SR
1,627 Elo+

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 471
1,608 SR
1,687 Elo+
Zhin
Zhin
Masters
FredMiro
Zhin
Masters
Level 94
Champion Stats
1W - 0L
1,612 SR
Queue Stats
78W - 33L
1,800 Elo+
Party 1
Barik
Barik
Gold II
Oskimar
Barik
Gold II
Level 999
Champion Stats
14W - 21L
1,494 SR
Queue Stats
1,578W - 1,464L
1,556 Elo+
Party 2
Seris
Seris
Platinum II
SereiaSniper
Seris
Platinum II
Level 999
Champion Stats
299W - 225L
1,627 SR
Queue Stats
2,322W - 2,225L
1,579 Elo+
Party 2
Imani
Imani
Masters
jan30
Imani
Masters
Level 74
Champion Stats
4W - 0L
1,988 SR
Queue Stats
53W - 18L
1,823 Elo+
Party 1
Ruckus
Ruckus
Diamond V
ËrlehoLH
Ruckus
Diamond V
Level 188
Champion Stats
3W - 4L
1,317 SR
Queue Stats
38W - 25L
1,674 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Bomb King
IziToPlay
Bomb King
58
7 / 7 / 1
2,032
290
38,249
33,943
0
Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 30% and cause Poppy Bomb to explode on contact with any surface.

Level 2

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 13.75% for 3s after hitting at least one enemy with Detonate.

Level 5

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 3.

Level 3

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 200.

Level 4

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

Fernando
Jsteed
Fernando
60
1 / 9 / 2
1,496
214
36,739
48,639
45,234
Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2.5s for every 1000 damage your Shield takes.

Level 5

Safe Travel

Safe Travel

Charge

Gain a 750-Health Shield for 3s after you use Charge.

Level 5

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

Androxus
PokeAngelX
Androxus
60
1 / 6 / 5
1,326
189
27,048
34,182
0
Seething Hatred

Seething Hatred

Weapon

Reduce the Cooldown of Reversal by 0.5s after hitting an enemy with your weapon.

Level 1

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Featherweight

Featherweight

Armor

Heal for 250 every 1s while drifting.

Level 5

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Inara
jacafds
Inara
58
2 / 6 / 4
1,578
225
22,634
69,433
8,450
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Ying
49
0 / 6 / 6
1,669
238
12,431
23,020
0
Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Bans
MakoaCassie
Team 1 Score

0

VS

Team 2 Score

4

Bans
TerminusKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Zhin
55
10 / 2 / 8
2,364
338
44,670
26,585
0
Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 56% after getting an Elimination.

Level 4

Footwork

Footwork

Counter

Increase your Movement Speed by 40% for 3s after activating Counter.

Level 4

Malice

Malice

Armor

Increase your Reload Speed by 30%.

Level 3

Kindling

Kindling

Whirl

Generate 2 Ammo after activating Whirl.

Level 2

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 16%.

Level 2

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Barik
Oskimar
Barik
59
3 / 1 / 14
2,479
354
28,658
31,493
28,839
Double-Time

Double-Time

Rocket Boots

Heal for 250 every 1s for 3s after activating Rocket Boots.

Level 5

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 20% Health.

Level 2

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 1.2s.

Level 4

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

59
1 / 1 / 14
2,404
343
13,886
18,516
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 24% while any enemy is marked with a Soul Orb stack.

Level 3

Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 1.6s.

Level 2

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 2 Ammo every 0.5s while channeling Restore Soul.

Level 1

Level 1

Imani
jan30
Imani
52
14 / 2 / 10
2,862
409
85,908
19,682
0
Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 50.

Level 1

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 0.6s.

Level 1

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 80%.

Level 4

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 3.2s.

Level 4

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Ruckus
ËrlehoLH
Ruckus
46
6 / 5 / 9
2,253
322
36,095
40,825
27,925
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.8s.

Level 4

Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 1s.

Level 1

Proximity

Proximity

Advance

Reduce your damage taken by 12% for 3s after activating Advance.

Level 4

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Match Insights

Player Kills, Deaths, and Assists

40s
Objective Time
5m 36s
29
Kill Participation
89
11
Kills
34
34
Deaths
11
18
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Zhin
10
2
8
7
L
Bomb King
IziToPlay
Bomb King
7
7
1
1.07
L
Fernando
Jsteed
Fernando
1
9
2
0.22
W
Barik
Oskimar
Barik
3
1
14
10
L
Androxus
PokeAngelX
Androxus
1
6
5
0.58
W
1
1
14
8
L
Inara
jacafds
Inara
2
6
4
0.67
W
Imani
jan30
Imani
14
2
10
9.5
L
Ying
0
6
6
0.5
W
Ruckus
ËrlehoLH
Ruckus
6
5
9
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

137,101
Damage
209,217
209,217
Taken
137,101
53,684
Shielding
56,764
88,401
Healing
96,177
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Zhin
44,670
33,823
0
3,937
26,585
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Bomb King
IziToPlay
Bomb King
38,249
34,103
0
1,275
33,943
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Fernando
Jsteed
Fernando
36,739
22,670
0
691
48,639
45,234
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Barik
Oskimar
Barik
28,658
28,658
0
7,418
31,493
28,839
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Androxus
PokeAngelX
Androxus
27,048
26,230
0
6,443
34,182
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
13,886
11,056
66,215
14,641
18,516
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Inara
jacafds
Inara
22,634
20,342
0
7,343
69,433
8,450
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Imani
jan30
Imani
85,908
59,492
0
647
19,682
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Level 1

L
Ying
12,431
12,431
63,290
9,359
23,020
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Ruckus
ËrlehoLH
Ruckus
36,095
25,050
0
3,319
40,825
27,925
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Damage Done by Role

Damage Taken by Role