Player Matchup

Ying
Ying
LEGENDARY341
Ying
Level 194
Champion Stats
13W - 9L
1,661 SR
Queue Stats
692W - 557L
1,618 Elo+
Solo
Grohk
Grohk
Mikulasek
Grohk
Level 32
Champion Stats
6W - 1L
1,527 SR
Queue Stats
52W - 28L
1,637 Elo+
Solo
Maeve
Maeve
Witcher921
Maeve
Level 403
Champion Stats
23W - 13L
1,757 SR
Queue Stats
30W - 27L
1,637 Elo+
Solo
Terminus
Terminus
ninjel
Terminus
Level 336
Champion Stats
3W - 0L
1,668 SR
Queue Stats
49W - 32L
1,686 Elo+
Solo
Saati
Saati
stormylion
Saati
Level 65
Champion Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Team Averages
Level 206
1,623 SR
1,616 Elo+

VS

Team Averages
Level 162
1,472 SR
1,438 Elo+
Moji
Moji
GayestHaru
Moji
Level 15
Champion Stats
4W - 6L
1,336 SR
Queue Stats
9W - 10L
1,152 Elo+
Solo
Barik
Barik
KANGAROOk
Barik
Level 113
Champion Stats
0W - 1L
1,551 SR
Queue Stats
2W - 3L
1,329 Elo+
Solo
Octavia
Octavia
REALmisha01
Octavia
Level 388
Champion Stats
0W - 2L
1,512 SR
Queue Stats
57W - 74L
1,553 Elo+
Solo
Lillith
Lillith
Scrumtious
Lillith
Level 140
Champion Stats
0W - 1L
1,458 SR
Queue Stats
90W - 105L
1,575 Elo+
Solo
Bomb King
Bomb King
remixplaypl
Bomb King
Level 154
Champion Stats
0W - 1L
1,500 SR
Queue Stats
17W - 13L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
16 / 1 / 14
5,342
594
79,299
42,456
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Grohk
Mikulasek
Grohk
26
1 / 9 / 17
4,443
494
15,464
52,856
0
Monolith Totem

Monolith Totem

Healing Totem

Increase the Health of Healing Totem by 750.

Level 5

Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 10%.

Level 1

Electrostatic

Electrostatic

Weapon

Increase your Ammo regeneration speed by 24%.

Level 2

Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 24% increased Movement Speed for 1s.

Level 4

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 45%.

Level 3

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

Maeve
57
9 / 3 / 8
4,048
450
54,267
33,044
0
Walk it Off

Walk it Off

Prowl

Heal for 80 every 1s while Prowl is active.

Level 2

Scamper

Scamper

Pounce

Increase your Movement Speed by 10% for 3s after using Pounce.

Level 1

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 20% for 2s after using Pounce.

Level 5

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.8s each time you hit an enemy with a dagger.

Level 4

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

Terminus
ninjel
Terminus
58
9 / 6 / 8
4,504
500
44,399
88,526
0
Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 45%.

Level 3

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

Playing God

Playing God

Power Siphon

Heal for 5% of the damage Absorbed by Power Siphon.

Level 1

It Watches

It Watches

Armor

Generate 3% Power Siphon charge for each enemy hit with Massacre Axe.

Level 1

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Saati
49
4 / 8 / 4
3,592
399
25,033
33,670
0
Sure Shot

Sure Shot

Increase your Ultimate charge rate by 6%.

Level 2

Taste Maker

Taste Maker

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 2

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 9% for 2.5s after Ricochet is deployed.

Level 3

Steady Predictions

Steady Predictions

Generate 3% Ultimate Charge after hitting your coin.

Level 3

Costly Physics

Costly Physics

Increase the time and health that Ricochet is out when deployed by 1.5s.

Level 5

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
11
3 / 8 / 10
3,946
438
32,503
32,725
35,749

Level 3

Level 3

Level 2

Level 2

Level 5

Level 1

Barik
KANGAROOk
Barik
52
2 / 6 / 9
4,529
503
47,917
68,289
39,658
Field Deploy

Field Deploy

Turret

Heal for 100 each time one of your base Turrets hits an enemy.

Level 5

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 10%.

Level 2

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 90 every 1s while you are standing near them.

Level 1

Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Octavia
REALmisha01
Octavia
55
12 / 5 / 7
4,425
492
76,661
35,583
34,615
Determined Defense

Determined Defense

Armor

Increase your maximum Health by 250.

Level 5

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 10% Health.

Level 1

Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 4%.

Level 1

Entrenched

Entrenched

Reduce your damage taken by 15% while standing inside of your Distortion Field.

Level 3

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Lillith
Scrumtious
Lillith
59
4 / 11 / 15
4,178
464
47,141
50,311
800
Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 20%, but reduce its duration by {scale=0.35|0.35}s.

Level 5

Tainted Form

Tainted Form

Weapon

Gain 1% of Max Health when hitting a marked enemy.

Level 1

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 400 while decreasing base Health by {scale=125|125}.

Level 2

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 8%, but increase its cost by {scale=3|3}%.

Level 4

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 12%, but increase its cost by {scale=4|4}%.

Level 3

Maelstrom of Carnage

Maelstrom of Carnage

Swarm

Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.

Level 1

Bomb King
remixplaypl
Bomb King
56
9 / 9 / 7
4,152
461
46,330
31,554
0
Doomsday

Doomsday

Grumpy Bomb

Heal for 650 after using Grumpy Bomb.

Level 5

Royal Decree

Royal Decree

Detonate

Increase your Reload Speed by 4% for 3s after using Detonate.

Level 1

Explosive Entrance

Explosive Entrance

Poppy Bomb

Heal for 225 after using Poppy Bomb.

Level 3

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 2.75% for 3s after hitting at least one enemy with Detonate.

Level 1

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 8s
Objective Time
6m 35s
90
Kill Participation
78
39
Kills
30
27
Deaths
39
51
Assists
48
Player
Kills
Deaths
Assists
KDA
L
3
8
10
1
L
Barik
KANGAROOk
Barik
2
6
9
1.08
W
16
1
14
23
W
Grohk
Mikulasek
Grohk
1
9
17
1.06
L
Octavia
REALmisha01
Octavia
12
5
7
3.1
L
Lillith
Scrumtious
Lillith
4
11
15
1.05
W
Maeve
9
3
8
4.33
W
Terminus
ninjel
Terminus
9
6
8
2.17
L
Bomb King
remixplaypl
Bomb King
9
9
7
1.39
W
Saati
4
8
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

218,462
Damage
250,552
250,552
Taken
218,462
0
Shielding
110,822
174,826
Healing
85,026
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
32,503
32,284
18,678
3,283
32,725
35,749
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Barik
KANGAROOk
Barik
47,917
47,917
0
28,413
68,289
39,658
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
79,299
79,299
50,985
27,544
42,456
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Grohk
Mikulasek
Grohk
15,464
10,732
34,874
21,997
52,856
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Octavia
REALmisha01
Octavia
76,661
64,386
842
4,555
35,583
34,615
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Lillith
Scrumtious
Lillith
47,141
20,869
24,826
653
50,311
800
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

W
Maeve
54,267
53,785
0
14,856
33,044
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Terminus
ninjel
Terminus
44,399
38,013
0
19,654
88,526
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 1

L
Bomb King
remixplaypl
Bomb King
46,330
42,917
0
3,776
31,554
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Saati
25,033
16,276
0
4,916
33,670
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role