Player Matchup
VS
Match Stats
Napalm
Fire Bomb
Activating Fire Bomb heals you for 300 over 2s.
Level 3
Volatile
Fire Bomb
Reduce the Cooldown of Fire Bomb by 2.4s.
Level 4
Survivalist
Armor
Increase your maximum Health by 50.
Level 1
Primal Might
Armor
Reduce your active Cooldowns by 30% after getting an Elimination.
Level 3
Incensed
Fire Bomb
Increase your Movement Speed by 32% for 4s after using Fire Bomb.
Level 4
Burn, Monster!
Fire Bomb
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
Level 1
Brand
Fireball
Heal for 300 for each enemy hit with Fireball.
Level 3
Cavalier
Armor
Increase your maximum Health by 750.
Level 5
Dire Need
Shield
Increase your Movement Speed by 24% while using Shield.
Level 3
Unstoppable Force
Charge
Apply a Knockback of 400 to enemies hit by Charge.
Level 2
Launch
Charge
Increase the travel distance of Charge by 30%.
Level 2
Aegis
Shield
Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.
Level 1
Many Gourds
Gourd
Reduce the Cooldown of Gourd by 4s.
Level 5
Fleeting
Slither
Reduce the Cooldown of Slither by 1.2s.
Level 2
Snake Pit
Armor
Increase your Movement Speed by 4%.
Level 1
Eerie Presence
Mending Spirits
Generate 0.25% Ultimate charge every 1s for 2s after hitting an ally with Mending Spirits.
Level 2
Feed the Spirits
Armor
Reduce your active Cooldowns by 50% after getting an Elimination.
Level 5
Spirit's Chosen
Mending Spirits
Mending Spirits immediately Heals your target for an additional 350.
Level 1
Restock
Weapon
Generate 1 Ammo after getting a Killing Blow or Elimination.
Level 1
Assail
In Pursuit
Generate 9 Ammo after activating In Pursuit.
Level 3
Juke Boots
Armor
Increase your maximum Health by 250.
Level 5
Conditioned
Armor
Increase your Movement Speed by 15%.
Level 5
Fortitude
In Pursuit
Heal for 25 for each shot hit while using In Pursuit.
Level 1
Heroism
Combat Slide
Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.
Level 1
Soul Forge
Restore Soul
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.
Level 5
Blood Pact
Restore Soul
Heal for 140 every 1s while channeling Restore Soul.
Level 2
Umbral Gait
Weapon
Your Movement Speed is increased by 24% while any enemy is marked with a Soul Orb stack.
Level 3
Veil
Shadow Travel
Reduce the cast time of Shadow Travel by 40%.
Level 4
Sorceress
Weapon
Increase your Ultimate charge rate by 7%.
Level 1
Level 1
Team 1 Score
0
VS
Team 2 Score
4
Scapegoat
Deflector Shield
While Deflector Shield is active 24% of damage dealt to you is instead dealt to the Shield.
Level 3
Numbed Heart
Armor
Increase your maximum Health by 200.
Level 4
Hidden Reserves
Precision Sights
Every weapon shot made while Precision Sights is active has an 16% chance to not consume Ammo.
Level 2
Informants
Sensor Drone
Heal for 255 after an enemy that is Revealed by your Sensor Drone dies.
Level 3
Contingency
Deflector Shield
Increase Deflector Shield's Health by 375.
Level 3
Opportunity in Chaos
Weapon
After firing continuously for 2s, gain 10% increased damage.
Level 1
Napalm
Fire Bomb
Activating Fire Bomb heals you for 200 over 2s.
Level 2
Hunting Season
Hunter's Mark
Heal for 600 after getting a Killing Blow on an enemy affected by Hunter’s Mark.
Level 3
Locked and Loaded
Weapon
Increase your maximum Ammo by 6.
Level 3
Survivalist
Armor
Increase your maximum Health by 200.
Level 4
Primal Might
Armor
Reduce your active Cooldowns by 30% after getting an Elimination.
Level 3
Burn, Monster!
Fire Bomb
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
Level 1
Feral Strength
Guardian Spirit
Increase Luna's Health by 900.
Level 4
Broken Deity
Guardian Spirit
Increase Luna's deploy range by 40%.
Level 2
Spirit Arrows
Moonlight
Reduce the Cooldown of Luna's redeploy by 0.30000000000000004s after healing with Moonlight.
Level 3
Protectors
Guardian Spirit
Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.
Level 3
Lunar Connection
Guardian Spirit
Reduce the cooldown of Luna's initial deploy by 3.5999999999999996s.
Level 3
Goddess' Blessing
Moonlight
Allies being Healed by Moonlight take 15% reduced damage.
Level 1
Glyph of Health
Armor
Increase your maximum Health by 750.
Level 5
Glyph of the Fist
Weapon
Increase your maximum Ammo by 2.
Level 2
Lifegiver
Protection
Heal the target of your Protection for 75.
Level 1
Infusion
Nullify
Heal for 100 after activating Nullify.
Level 2
Vital Grasp
Recharge
Heal for 375 after activating Recharge.
Level 5
Thanks, Grandpa
Protection
Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.
Level 1
Heraldry
Presence
Hitting an enemy with Presence reduces its Cooldown by 2s.
Level 2
Swift Jade
Valor
Reduce the Cooldown of Grace by 1s for each enemy hit with Valor. Can only happen once every 3s.
Level 2
Heir to the Throne
Grace
Increase travel speed during Grace by 30%.
Level 3
Inheritance
Armor
Reduce your active Cooldowns by 40% after getting an Elimination.
Level 5
Royal Seal
Presence
Each enemy hit by Presence reduces Valor’s Cooldown by 1.7999999999999998s.
Level 3
Eminence
Presence
Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Bulldozer
Weapon
Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Guardian
Armor
Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.
Level 2
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.