Player Matchup

Ruckus
Ruckus
Rocadura100
Ruckus
Level 999
Champion Stats
78W - 113L
1,427 SR
Queue Stats
5,240W - 5,337L
1,554 Elo+
Solo
Grohk
Grohk
Russle257
Grohk
Level 46
Champion Stats
37W - 45L
1,497 SR
Queue Stats
221W - 216L
1,546 Elo+
Party 2
Ying
Ying
Stolkhnan
Ying
Level 204
Champion Stats
3W - 3L
1,399 SR
Queue Stats
108W - 108L
1,513 Elo+
Solo
Zhin
Zhin
ToSi2013
Zhin
Level 43
Champion Stats
3W - 4L
1,230 SR
Queue Stats
30W - 38L
1,464 Elo+
Party 2
Willo
Willo
thooor14
Willo
Level 193
Champion Stats
25W - 22L
1,532 SR
Queue Stats
355W - 338L
1,535 Elo+
Party 2
Team Averages
Level 297
1,417 SR
1,522 Elo+

VS

Team Averages
Level 179
1,488 SR
1,404 Elo+
Inara
Inara
Bettmis
Inara
Level 54
Champion Stats
0W - 3L
1,289 SR
Queue Stats
11W - 17L
1,333 Elo+
Party 1
Kinessa
Kinessa
Kasumi3
Kinessa
Level 602
Champion Stats
10W - 15L
1,516 SR
Queue Stats
111W - 118L
1,511 Elo+
Party 1
Barik
Barik
Nadooo
Barik
Level 45
Champion Stats
1W - 1L
1,721 SR
Queue Stats
12W - 14L
1,455 Elo+
Party 1
Maeve
Maeve
Okareon
Maeve
Level 51
Champion Stats
2W - 1L
1,500 SR
Queue Stats
5W - 5L
1,271 Elo+
Party 1
Seris
Seris
WhaleBlue
Seris
Level 141
Champion Stats
19W - 31L
1,411 SR
Queue Stats
146W - 164L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ruckus
59
5 / 6 / 12
2,806
312
40,086
53,852
32,668
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Level 1

Grohk
Russle257
Grohk
16
6 / 5 / 15
2,863
318
64,583
60,603
0
Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 32%.

Level 4

Thunderstruck

Thunderstruck

Shock Pulse

Generate 6% of your Ammo for each unique enemy hit by Shock Pulse.

Level 1

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 150 for each enemy hit with Shock Pulse.

Level 5

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 50.

Level 1

Conduit

Conduit

Shock Pulse

Increase your Movement Speed by 24% for 3s after hitting an enemy with Shock Pulse.

Level 4

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

Ying
55
4 / 2 / 14
2,634
293
34,308
28,943
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Zhin
36
8 / 7 / 5
2,445
272
42,756
28,732
0
Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 16%.

Level 2

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 2s after using Billow.

Level 2

Heartless

Heartless

Armor

Increase your Movement Speed by 24% for 4s after getting an Elimination.

Level 4

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 70% after getting an Elimination.

Level 5

Embers

Embers

Billow

Regenerate 2 Ammo every 0.5s for 1s after activating Billow.

Level 2

Smolder

Smolder

Billow

Heal for 15% of your maximum Health per second while using Billow.

Level 1

Willo
thooor14
Willo
56
12 / 4 / 10
2,883
320
59,327
24,959
0
Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Germination

Germination

Seedling

Generate 1 Ammo after using Seedling.

Level 1

Hummingbird

Hummingbird

Flutter

Generate 1 Ammo after activating Flutter.

Level 1

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Flora

Flora

Armor

Increase your maximum Health by 200.

Level 4

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Inara
Bettmis
Inara
38
0 / 8 / 3
1,627
181
17,049
88,936
24,941
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Kinessa
Kasumi3
Kinessa
59
10 / 8 / 8
2,264
252
64,997
29,394
0
Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 4.

Level 4

Restore

Restore

Transporter

Heal for 6% of your maximum Health after Teleporting with Transporter.

Level 1

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 20%.

Level 1

Generator

Generator

Oppressor Mine

Reduce the Cooldown of Oppressor Mine by 4.8s.

Level 4

Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 100%.

Level 5

Reposition

Reposition

Transporter

Using Transporter instantly Teleports you to its target location.

Level 1

Barik
Nadooo
Barik
54
4 / 4 / 10
2,138
238
50,120
46,987
76,749
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Foundation

Foundation

Barricade

Increase the duration of Barricade by 0.6s.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Bunker

Bunker

Barricade

Increase the Health of Barricade by 800.

Level 4

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Maeve
Okareon
Maeve
32
8 / 8 / 1
1,873
208
53,647
41,296
0
Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 8% for 2s after using Pounce.

Level 2

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Walk it Off

Walk it Off

Prowl

Heal for 200 every 1s while Prowl is active.

Level 5

Patch Up

Patch Up

Nine Lives

Heal for an additional 240 with Nine Lives.

Level 3

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

Seris
WhaleBlue
Seris
51
1 / 7 / 7
1,797
200
11,276
34,447
0
Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.0499999999999998s.

Level 3

Bane

Bane

Rend Soul

Every Soul Orb stack you detonate increases your Movement Speed by 3% for 4s, up to a maximum of 15%.

Level 3

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 24%.

Level 3

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.

Level 3

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 21s
Objective Time
2m 57s
91
Kill Participation
52
35
Kills
23
24
Deaths
35
56
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Inara
Bettmis
Inara
0
8
3
0.19
L
Kinessa
Kasumi3
Kinessa
10
8
8
1.75
L
Barik
Nadooo
Barik
4
4
10
2.25
L
Maeve
Okareon
Maeve
8
8
1
1.06
W
Ruckus
5
6
12
1.83
W
Grohk
Russle257
Grohk
6
5
15
2.7
W
Ying
4
2
14
5.5
W
Zhin
8
7
5
1.5
L
Seris
WhaleBlue
Seris
1
7
7
0.64
W
Willo
thooor14
Willo
12
4
10
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

241,060
Damage
197,089
197,089
Taken
241,060
32,668
Shielding
101,690
125,662
Healing
126,526
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Inara
Bettmis
Inara
17,049
15,177
0
7,588
88,936
24,941
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Kinessa
Kasumi3
Kinessa
64,997
48,140
0
2,461
29,394
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
Barik
Nadooo
Barik
50,120
50,120
0
12,505
46,987
76,749
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Maeve
Okareon
Maeve
53,647
51,243
0
16,889
41,296
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Ruckus
40,086
28,006
0
2,330
53,852
32,668
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Grohk
Russle257
Grohk
64,583
25,558
8,886
33,517
60,603
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Ying
34,308
34,008
50,602
23,371
28,943
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Zhin
42,756
35,812
0
5,333
28,732
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Seris
WhaleBlue
Seris
11,276
8,423
68,980
18,103
34,447
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Willo
thooor14
Willo
59,327
37,249
0
1,623
24,959
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role