Player Matchup

Buck
Buck
Diamond I
HSlightsteel
Buck
Diamond I
Level 228
Champion Stats
3W - 0L
1,959 SR
Queue Stats
38W - 30L
1,665 Elo+
Party 1
Terminus
Terminus
Platinum III
Sephyx
Terminus
Platinum III
Level 999
Champion Stats
15W - 16L
1,555 SR
Queue Stats
496W - 456L
1,623 Elo+
Party 2
Ruckus
Ruckus
Masters
granduk
Ruckus
Masters
Level 69
Champion Stats
17W - 5L
2,039 SR
Queue Stats
35W - 12L
1,833 Elo+
Party 1
Lian
Lian
Platinum II
lThiefcompany
Lian
Platinum II
Level 395
Champion Stats
2W - 2L
1,452 SR
Queue Stats
129W - 139L
1,589 Elo+
Party 2
Jenos
Jenos
Diamond V
shadow2912
Jenos
Diamond V
Level 999
Champion Stats
91W - 104L
1,566 SR
Queue Stats
1,076W - 1,080L
1,578 Elo+
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 538
1,714 SR
1,657 Elo+

VS

Team Averages
Gold II
Gold II
Average Tier
Level 725
1,649 SR
1,679 Elo+
Moji
Moji
Qualifying
DKDN1
Moji
Qualifying
Level 999
Champion Stats
41W - 20L
1,746 SR
Queue Stats
108W - 93L
1,646 Elo+
Party 3
Lillith
Lillith
Qualifying
Dèsole
Lillith
Qualifying
Level 999
Champion Stats
3W - 1L
1,500 SR
Queue Stats
6W - 2L
1,848 Elo+
Party 3
Azaan
Azaan
Diamond III
Militate
Azaan
Diamond III
Level 999
Champion Stats
34W - 36L
1,639 SR
Queue Stats
483W - 458L
1,661 Elo+
Solo
Inara
Inara
Diamond II
RadianKOk
Inara
Diamond II
Level 93
Champion Stats
37W - 37L
1,682 SR
Queue Stats
107W - 107L
1,653 Elo+
Solo
VII
VII
Diamond V
TylerÐurden
VII
Diamond V
Level 535
Champion Stats
45W - 32L
1,680 SR
Queue Stats
691W - 651L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
14 / 19 / 11
4,311
269
87,169
89,257
4,440
Momentum

Momentum

Heroic Leap

Reduce your damage taken by 25% for 4s after using Heroic Leap.

Level 5

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 15%.

Level 3

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 1s.

Level 1

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

Terminus
Sephyx
Terminus
55
10 / 15 / 13
4,533
283
86,120
143,355
0
Playing God

Playing God

Power Siphon

Heal for 15% of the damage Absorbed by Power Siphon.

Level 3

We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 10% increased Healing while at or below 50% Health.

Level 2

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 450.

Level 3

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 200.

Level 2

It Waits

It Waits

Power Siphon

Reduce the Cooldown of Shatterfall by 1.5s for every 1s spent channeling Power Siphon.

Level 5

Decimation

Decimation

Calamity Blast

Each Calamity Blast deals an additional 100 damage.

Level 1

Ruckus
granduk
Ruckus
29
14 / 12 / 14
4,649
291
82,178
114,390
104,325
Dampener

Dampener

Armor

Increase your maximum Health by 300.

Level 2

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.8s.

Level 4

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 4s.

Level 4

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 28%.

Level 4

Warden

Warden

Emitter

Increase the duration of Emitter by 1s.

Level 1

Level 1

50
14 / 11 / 13
4,301
269
95,825
50,130
0
Noble Crest

Noble Crest

Armor

Increase your maximum Health by 100.

Level 2

Divine Right

Divine Right

Grace

Gain 25% Movement Speed for 3s after using Grace.

Level 5

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 1s for each enemy hit with Valor. Can only happen once every 3s.

Level 2

Eagle's Emerald

Eagle's Emerald

Valor

Generate 2 Ammo for each enemy hit with Valor.

Level 2

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Jenos
60
2 / 7 / 34
6,252
391
34,204
33,758
0
Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 30%.

Level 3

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 4.8s.

Level 4

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 60% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Bans
KhanCassie
Team 1 Score

4

VS

Team 2 Score

3

Bans
MakoaTyra
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Moji
DKDN1
Moji
56
31 / 12 / 16
4,243
265
112,271
91,284
44,613

Level 2

Level 3

Level 1

Level 4

Level 5

Level 1

Lillith
Dèsole
Lillith
59
5 / 8 / 38
3,831
239
46,072
33,750
0
Unholy Flight

Unholy Flight

Death Wings

Reduce your damage taken by 10% for 1.5s after activating Death Wings.

Level 2

Charmed

Charmed

Blood Hex

Increase your ally's Movement Speed by 16% while they are marked by Blood Hex.

Level 4

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 200 while decreasing base Health by {scale=125|125}.

Level 1

Sanguine Pact

Sanguine Pact

Death Wings

Reduce the Cooldown of Blood Hex by 1.5s after activating Death Wings.

Level 3

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 20%, but reduce its duration by {scale=0.35|0.35}s.

Level 5

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Azaan
Militate
Azaan
59
11 / 8 / 20
3,794
237
97,315
114,501
67,759
Tools of Salvation

Tools of Salvation

Increase your maximum Health by 600.

Level 4

Depths of Despair

Depths of Despair

Reduce the damage you take by 4% for 2s after activating Conviction.

Level 1

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 300.

Level 4

Indignation

Indignation

Reduce the Cooldown of Conviction by 0.4s.

Level 1

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Inara
RadianKOk
Inara
33
9 / 12 / 26
3,728
233
91,331
104,113
29,863
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

60
11 / 14 / 21
3,340
209
83,901
41,848
0
The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.

Level 5

Never Look

Never Look

Armor

Increase your maximum Health by 150.

Level 3

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 1s after getting a Killing Blow while in Burst Mode.

Level 1

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2.5s after activating Explosive Dodge.

Level 5

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 5s
Objective Time
4m 32s
139
Kill Participation
188
54
Kills
67
64
Deaths
54
85
Assists
121
Player
Kills
Deaths
Assists
KDA
L
Moji
DKDN1
Moji
31
12
16
3.25
L
Lillith
Dèsole
Lillith
5
8
38
3
W
14
19
11
1.03
L
Azaan
Militate
Azaan
11
8
20
2.63
L
Inara
RadianKOk
Inara
9
12
26
1.83
W
Terminus
Sephyx
Terminus
10
15
13
1.1
L
11
14
21
1.54
W
Ruckus
granduk
Ruckus
14
12
14
1.75
W
14
11
13
1.86
W
Jenos
2
7
34
2.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

385,496
Damage
430,890
430,890
Taken
385,496
108,765
Shielding
142,235
216,358
Healing
171,887
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Moji
DKDN1
Moji
112,271
107,441
9,538
712
91,284
44,613
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Lillith
Dèsole
Lillith
46,072
19,587
114,784
1,121
33,750
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 2

W
87,169
76,091
0
13,478
89,257
4,440

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Azaan
Militate
Azaan
97,315
78,182
2,318
33,125
114,501
67,759
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

L
Inara
RadianKOk
Inara
91,331
80,188
0
8,725
104,113
29,863
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

W
Terminus
Sephyx
Terminus
86,120
59,186
0
16,712
143,355
0
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
83,901
78,231
0
1,564
41,848
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

W
Ruckus
granduk
Ruckus
82,178
53,797
0
2,369
114,390
104,325
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
95,825
89,507
1,440
4,046
50,130
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

W
Jenos
34,204
18,740
161,567
16,746
33,758
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role