Player Matchup

Raum
Raum
Platinum II
AllFenom
Raum
Platinum II
Level 286
Champion Stats
505W - 467L
1,629 SR
Queue Stats
546W - 519L
1,529 Elo+
Solo
Rei
Rei
Gold III
ChocaTube
Rei
Gold III
Level 584
Champion Stats
8W - 11L
1,570 SR
Queue Stats
247W - 231L
1,551 Elo+
Party 2
Vatu
Vatu
Diamond II
ChuchaPelÜA
Vatu
Diamond II
Level 999
Champion Stats
57W - 54L
1,735 SR
Queue Stats
1,774W - 1,677L
1,744 Elo+
Solo
Fernando
Fernando
Gold II
PraiWhist
Fernando
Gold II
Level 571
Champion Stats
88W - 73L
1,642 SR
Queue Stats
262W - 245L
1,552 Elo+
Party 2
Lian
Lian
Platinum I
t021
Lian
Platinum I
Level 645
Champion Stats
6W - 12L
1,620 SR
Queue Stats
62W - 69L
1,581 Elo+
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 617
1,639 SR
1,591 Elo+

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 739
1,623 SR
1,586 Elo+
Barik
Barik
Gold I
DiGeDoGs
Barik
Gold I
Level 511
Champion Stats
10W - 9L
1,689 SR
Queue Stats
855W - 853L
1,533 Elo+
Solo
Mal'Damba
Mal'Damba
Diamond V
Kγurë
Mal'Damba
Diamond V
Level 999
Champion Stats
5W - 9L
1,610 SR
Queue Stats
1,669W - 1,616L
1,537 Elo+
Solo
Saati
Saati
Diamond IV
Muuke
Saati
Diamond IV
Level 999
Champion Stats
60W - 67L
1,655 SR
Queue Stats
931W - 876L
1,576 Elo+
Party 1
Vora
Vora
Diamond V
RonaId
Vora
Diamond V
Level 999
Champion Stats
75W - 71L
1,646 SR
Queue Stats
805W - 794L
1,626 Elo+
Party 1
Ruckus
Ruckus
Diamond V
ËrlehoLH
Ruckus
Diamond V
Level 188
Champion Stats
3W - 4L
1,516 SR
Queue Stats
37W - 23L
1,655 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Raum
24
1 / 7 / 2
1,905
272
32,802
111,270
10,046
Tormented Fissure

Tormented Fissure

Ignition

Generate 25 Ammo after activating Ignition.

Level 1

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 15.

Level 1

Abyssal Connections

Abyssal Connections

Ignition

Gain a 500-Health Shield for 3s after activating Ignition.

Level 5

Abhorrent Vista

Abhorrent Vista

Ignition

Reduce the Cooldown of Ignition by 1.7999999999999998s.

Level 3

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 750.

Level 5

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

56
0 / 6 / 2
1,398
200
14,395
34,728
0
Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.30000000000000004s.

Level 3

Future Generations

Future Generations

Chain Heal

After taking -625 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 5

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.51% Ultimate Charge to each player to which Chain Heal bounces.

Level 3

Desperate Defense

Desperate Defense

Envelop

Heal for 150 when you use Envelop.

Level 3

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 50.

Level 1

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

59
5 / 8 / 1
1,615
231
30,403
25,434
0
Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 30% for 2s after activating Shadow Bombs.

Level 5

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 40.

Level 1

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 30%.

Level 3

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 25% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 5

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Fernando
PraiWhist
Fernando
59
1 / 4 / 2
1,701
243
18,484
75,272
82,037
Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Lian
t021
Lian
51
0 / 10 / 1
673
96
11,759
22,043
0
Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 5 units.

Level 1

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 100.

Level 2

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 1s for each enemy hit with Valor. Can only happen once every 3s.

Level 2

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Bans
KhanCassie
Team 1 Score

0

VS

Team 2 Score

4

Bans
MakoaImani
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Barik
DiGeDoGs
Barik
60
3 / 0 / 13
3,186
455
55,898
22,927
56,170
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Field Deploy

Field Deploy

Turret

Heal for 20 each time one of your base Turrets hits an enemy.

Level 1

Healing Station

Healing Station

Turret

Heal for 25 every 1s while standing near any of your Turrets.

Level 1

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 270 every 1s while you are standing near them.

Level 3

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 700.

Level 5

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Mal'Damba
Kγurë
Mal'Damba
59
2 / 2 / 15
2,285
326
19,943
7,750
0
Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 20%.

Level 4

Incorporeal

Incorporeal

Armor

Increase your maximum Health by 50.

Level 1

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 2.4000000000000004s.

Level 3

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 3s after hitting an ally with Mending Spirits.

Level 3

Possession

Possession

Mending Spirits

Reduce your damage taken by 16% while Healing an ally with Mending Spirits.

Level 4

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Saati
Muuke
Saati
59
13 / 1 / 9
2,912
416
91,815
20,609
0
Plated Leggings

Plated Leggings

Reduce Damage taken by 12% for 1.5s after using Blast Back.

Level 4

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 30%

Level 3

Closing Time

Closing Time

Increase your Movement Speed by 24% for 2.5s after activating Blast Back.

Level 4

Grab and Go

Grab and Go

Generate 2 Ammo for each enemy hit with Blast Back.

Level 2

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Vora
RonaId
Vora
60
11 / 2 / 12
2,482
355
60,455
20,518
0
Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 2s if it fails to hit a target.

Level 2

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.2s after hitting an enemy with Dark Siphon.

Level 2

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Ruckus
ËrlehoLH
Ruckus
46
6 / 2 / 7
2,071
296
40,636
36,039
17,695
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.8s.

Level 4

Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 1s.

Level 1

Proximity

Proximity

Advance

Reduce your damage taken by 12% for 3s after activating Advance.

Level 4

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 49s
Objective Time
8m 18s
15
Kill Participation
91
7
Kills
35
35
Deaths
7
8
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Raum
1
7
2
0.29
L
0
6
2
0.17
L
5
8
1
0.69
W
Barik
DiGeDoGs
Barik
3
0
13
9.5
W
Mal'Damba
Kγurë
Mal'Damba
2
2
15
4.75
W
Saati
Muuke
Saati
13
1
9
17.5
L
Fernando
PraiWhist
Fernando
1
4
2
0.5
W
Vora
RonaId
Vora
11
2
12
8.5
L
Lian
t021
Lian
0
10
1
0.05
W
Ruckus
ËrlehoLH
Ruckus
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,843
Damage
268,747
268,747
Taken
107,843
92,083
Shielding
73,865
116,681
Healing
79,015
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Raum
32,802
28,620
19,676
18,031
111,270
10,046
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
14,395
14,219
54,707
16,893
34,728
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
30,403
22,724
0
3,611
25,434
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Barik
DiGeDoGs
Barik
55,898
54,728
0
7,425
22,927
56,170

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Mal'Damba
Kγurë
Mal'Damba
19,943
11,220
50,889
2,339
7,750
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Saati
Muuke
Saati
91,815
73,285
0
2,315
20,609
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Fernando
PraiWhist
Fernando
18,484
13,035
0
3,763
75,272
82,037
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Vora
RonaId
Vora
60,455
43,833
0
7,456
20,518
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Lian
t021
Lian
11,759
10,159
0
0
22,043
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Ruckus
ËrlehoLH
Ruckus
40,636
31,272
0
8,591
36,039
17,695
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role