Player Matchup

Viktor
Viktor
H0MiiCiiDE
Viktor
Level 69
Champion Stats
121W - 102L
1,647 SR
Queue Stats
138W - 123L
1,628 Elo+
Party 1
Torvald
Torvald
Homiiiciiide
Torvald
Level 756
Champion Stats
105W - 65L
1,682 SR
Queue Stats
747W - 732L
1,619 Elo+
Party 1
Saati
Saati
KovaaksKayce
Saati
Level 189
Champion Stats
48W - 46L
1,621 SR
Queue Stats
289W - 223L
1,613 Elo+
Party 3
Fernando
Fernando
TactiKit
Fernando
Level 160
Champion Stats
132W - 92L
1,604 SR
Queue Stats
228W - 193L
1,598 Elo+
Party 3
Vivian
Vivian
gullzilla
Vivian
Level 16
Champion Stats
10W - 4L
1,500 SR
Queue Stats
21W - 11L
1,699 Elo+
Party 1
Team Averages
Level 238
1,611 SR
1,631 Elo+

VS

Team Averages
Level 486
1,620 SR
1,614 Elo+
Barik
Barik
KoaChallenger1
Barik
Level 999
Champion Stats
289W - 228L
1,607 SR
Queue Stats
2,022W - 1,882L
1,599 Elo+
Solo
Kinessa
Kinessa
Mimiisgreat
Kinessa
Level 172
Champion Stats
13W - 24L
1,534 SR
Queue Stats
185W - 195L
1,563 Elo+
Solo
VII
VII
PRIMALMONKE
VII
Level 123
Champion Stats
29W - 31L
1,705 SR
Queue Stats
826W - 765L
1,690 Elo+
Solo
Jenos
Jenos
csims71
Jenos
Level 909
Champion Stats
98W - 69L
1,702 SR
Queue Stats
2,058W - 2,021L
1,615 Elo+
Party 2
Androxus
Androxus
iliekballs2552
Androxus
Level 227
Champion Stats
54W - 72L
1,551 SR
Queue Stats
744W - 697L
1,601 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Viktor
H0MiiCiiDE
Viktor
9
13 / 13 / 14
3,101
239
65,684
50,369
0
Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 20% while using Iron Sights.

Level 1

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 50% while using Iron Sights.

Level 5

XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 10.

Level 5

Scramble

Scramble

Hustle

Reduce damage taken by 3% while using Hustle.

Level 1

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 3s for each enemy hit by it.

Level 3

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Torvald
Homiiiciiide
Torvald
60
19 / 8 / 18
3,869
298
58,054
45,939
140,184
Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 75.

Level 1

Eldritch Speed

Eldritch Speed

Recharge

Increase your Movement Speed by 50% during Recharge and for 3s after it ends.

Level 5

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 750.

Level 5

Conduction

Conduction

Recharge

Reduce the Cooldown of Recharge by 0.4s.

Level 1

Direct Current

Direct Current

Nullify

Double the range at which you can use Nullify.

Level 1

44
9 / 5 / 16
3,080
237
82,448
30,393
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 30%

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Grab and Go

Grab and Go

Generate 2 Ammo for each enemy hit with Blast Back.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Fernando
TactiKit
Fernando
39
5 / 6 / 6
3,138
241
29,940
57,607
31,077
Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.

Level 5

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Vivian
gullzilla
Vivian
8
7 / 12 / 11
3,435
264
49,563
32,920
12,623
Contingency

Contingency

Deflector Shield

Increase Deflector Shield's Health by 125.

Level 1

One Step Ahead

One Step Ahead

Armor

Increase your Movement Speed by 20%.

Level 5

Unchecked Ambition

Unchecked Ambition

Weapon

Hitting an enemy with a weapon shot has a 48% chance to not consume Ammo.

Level 4

Runic Ammunition

Runic Ammunition

Weapon

Gain 16% Lifesteal.

Level 4

Hidden Reserves

Hidden Reserves

Precision Sights

Every weapon shot made while Precision Sights is active has an 8% chance to not consume Ammo.

Level 1

Booby Trap

Booby Trap

Sensor Drone

Your Sensor Drones explode, dealing 600 damage and applying a Knockback to those hit when an enemy is within 20 units.

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
7 / 13 / 6
1,349
104
25,966
86,719
85,936
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 10% Health.

Level 1

Double-Time

Double-Time

Rocket Boots

Heal for 200 every 1s for 3s after activating Rocket Boots.

Level 4

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 10%.

Level 2

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Kinessa
Mimiisgreat
Kinessa
42
4 / 9 / 17
2,842
219
49,375
34,765
0
Well-Stocked

Well-Stocked

Oppressor Mine

Activating Oppressor Mine generates 6 Ammo.

Level 2

Generator

Generator

Oppressor Mine

Reduce the Cooldown of Oppressor Mine by 4.8s.

Level 4

Calibrate

Calibrate

Weapon

Hitting an enemy with your Sniper Rifle in Carbine mode lowers the Cooldown of Transporter by 0.15s.

Level 1

Power Supply

Power Supply

Armor

Reset the Cooldown of Transporter after dropping to or below 24% Health. This can only happen once every 30 seconds.

Level 3

Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 100%.

Level 5

Level 1

16
13 / 10 / 13
3,301
254
50,655
67,400
1,600
Never Look

Never Look

Armor

Increase your maximum Health by 250.

Level 5

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 1s after activating Grappling Hook.

Level 2

Pop Off

Pop Off

Explosive Dodge

Increase the Area of Effect of Explosive Dodge bombs by 10%.

Level 1

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 10 Ammo after activating Explosive Dodge.

Level 2

Aggressive Dodge

Aggressive Dodge

Explosive Dodge

Increase the distance traveled by Explosive Dodge by 25%.

Level 5

Spring Loaded

Spring Loaded

Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%

Level 1

Jenos
csims71
Jenos
60
7 / 7 / 29
3,950
304
33,387
34,240
10,335
Space Jam

Space Jam

Stellar Wind

Increase your jump height by 48% while using Stellar Wind.

Level 4

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Androxus
53
13 / 14 / 8
3,283
253
57,845
62,565
0
Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 40% for 3s after activating Nether Step.

Level 4

Abyssal Touch

Abyssal Touch

Defiance

Reduce the Cooldown of Nether Step by 4.8s after hitting an enemy with Defiance.

Level 4

Sleight of Hand

Sleight of Hand

Nether Step

Generate 1 Ammo after activating Nether Step.

Level 1

Defiant Fist

Defiant Fist

Defiance

Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 14s
Objective Time
4m 32s
118
Kill Participation
117
53
Kills
44
44
Deaths
53
65
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Viktor
H0MiiCiiDE
Viktor
13
13
14
1.54
W
Torvald
Homiiiciiide
Torvald
19
8
18
3.5
L
7
13
6
0.77
W
9
5
16
3.4
L
Kinessa
Mimiisgreat
Kinessa
4
9
17
1.39
L
13
10
13
1.95
W
Fernando
TactiKit
Fernando
5
6
6
1.33
L
Jenos
csims71
Jenos
7
7
29
3.07
W
Vivian
gullzilla
Vivian
7
12
11
1.04
L
Androxus
13
14
8
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

285,689
Damage
217,228
217,228
Taken
285,689
183,884
Shielding
97,871
70,538
Healing
145,748
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Viktor
H0MiiCiiDE
Viktor
65,684
53,723
0
14,382
50,369
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Torvald
Homiiiciiide
Torvald
58,054
46,088
759
11,594
45,939
140,184
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
25,966
25,966
0
10,942
86,719
85,936
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
82,448
72,923
4,404
11,500
30,393
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
Kinessa
Mimiisgreat
Kinessa
49,375
32,086
0
7,301
34,765
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
50,655
44,299
0
4,683
67,400
1,600
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 2

W
Fernando
TactiKit
Fernando
29,940
12,234
0
25,357
57,607
31,077

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Jenos
csims71
Jenos
33,387
15,287
105,023
15,261
34,240
10,335
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
Vivian
gullzilla
Vivian
49,563
45,689
0
2,542
32,920
12,623

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Androxus
57,845
46,274
0
2,538
62,565
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role