Player Matchup

Kinessa
Kinessa
DeadlySaint15
Kinessa
Level 598
Champion Stats
16W - 48L
1,298 SR
Queue Stats
838W - 829L
1,527 Elo+
Solo
Barik
Barik
DonChuck
Barik
Level 651
Champion Stats
25W - 29L
1,560 SR
Queue Stats
1,014W - 991L
1,564 Elo+
Solo
Vatu
Vatu
Nade8589
Vatu
Level 709
Champion Stats
23W - 30L
1,515 SR
Queue Stats
2,261W - 2,356L
1,594 Elo+
Solo
Willo
Willo
Raitsukii
Willo
Level 319
Champion Stats
11W - 8L
1,724 SR
Queue Stats
167W - 158L
1,628 Elo+
Solo
Octavia
Octavia
xXLWSXxBuMpInG
Octavia
Level 999
Champion Stats
36W - 42L
1,594 SR
Queue Stats
2,190W - 2,165L
1,580 Elo+
Solo
Team Averages
Level 655
1,538 SR
1,579 Elo+

VS

Team Averages
Level 309
1,559 SR
1,570 Elo+
Makoa
Makoa
GOT-sitoko
Makoa
Level 89
Champion Stats
14W - 6L
1,741 SR
Queue Stats
152W - 146L
1,571 Elo+
Party 1
Vora
Vora
Johnnyk036
Vora
Level 29
Champion Stats
10W - 4L
1,133 SR
Queue Stats
38W - 40L
1,498 Elo+
Party 2
Mal'Damba
Mal'Damba
SantaBanterYT
Mal'Damba
Level 109
Champion Stats
3W - 3L
1,622 SR
Queue Stats
73W - 81L
1,508 Elo+
Party 2
dienasot-rex
Unknown
Level 321
Champion Stats
51W - 57L
1,614 SR
Queue Stats
865W - 791L
1,650 Elo+
Party 1
Buck
Buck
ピプの字
Buck
Level 999
Champion Stats
517W - 426L
1,686 SR
Queue Stats
3,180W - 3,240L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Kinessa
60
0 / 8 / 5
1,213
135
19,215
19,912
0
Calibrate

Calibrate

Weapon

Hitting an enemy with your Sniper Rifle in Carbine mode lowers the Cooldown of Transporter by 0.75s.

Level 5

Reconfigure

Reconfigure

Transporter

Activating Transporter generates 12 Ammo.

Level 3

Restore

Restore

Transporter

Heal for 12% of your maximum Health after Teleporting with Transporter.

Level 2

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 50%.

Level 2

Bob and Weave

Bob and Weave

Transporter

Increase your Movement Speed by 81% for 2s after Teleporting with Transporter.

Level 3

Reposition

Reposition

Transporter

Using Transporter instantly Teleports you to its target location.

Level 1

Barik
DonChuck
Barik
56
3 / 5 / 5
1,482
165
19,174
32,064
25,330
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 2s.

Level 5

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.8999999999999999s.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 150-Health Shield for 3s after activating Rocket Boots.

Level 1

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Vatu
60
2 / 10 / 0
1,167
130
14,099
20,425
0
Willo
Raitsukii
Willo
58
3 / 6 / 6
1,464
163
30,396
18,036
0
Flora

Flora

Armor

Increase your maximum Health by 150.

Level 3

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Photosynthesis

Photosynthesis

Seedling

Increase the Projectile Speed of Seedling by 12%.

Level 2

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Germination

Germination

Seedling

Generate 2 Ammo after using Seedling.

Level 2

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

59
10 / 7 / 1
1,864
207
43,006
19,159
0

Level 4

Entrenched

Entrenched

Reduce your damage taken by 10% while standing inside of your Distortion Field.

Level 2

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 12%.

Level 3

Vicious Circle

Vicious Circle

Reduce the Cooldown of Distortion Field by 2.4s after activating Commanding Leap.

Level 4

Asymmetric Warfare

Asymmetric Warfare

Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Makoa
59
4 / 2 / 7
2,602
289
16,892
44,031
60,124
Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 600.

Level 3

Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Ancient Resolve

Ancient Resolve

Shell Shield

Increase the duration of Shell Shield by 1.7999999999999998s.

Level 3

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 10%.

Level 1

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

42
11 / 5 / 3
2,320
258
25,903
24,219
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Mal'Damba
SantaBanterYT
Mal'Damba
55
3 / 2 / 6
2,168
241
6,309
14,933
600
Venomous Gourd

Venomous Gourd

Gourd

Standing in your Gourd grants yourself and allies 24% Lifesteal.

Level 3

Otherworldly

Otherworldly

Slither

Gain a 150-health Shield for 3s after Slither ends.

Level 2

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 45 every 1s while Healing an ally with Mending Spirits.

Level 3

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 2s after hitting an ally with Mending Spirits.

Level 2

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

dienasot-rex
Unknown
46
10 / 6 / 8
2,348
261
28,121
21,492
1,590

Level 5

Level 3

Level 3

Level 3

Level 1

Level 1

60
8 / 3 / 8
2,238
249
32,371
21,215
0
Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 5%.

Level 1

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Street Sweeper

Street Sweeper

Weapon

Increase your Reload Speed by 7%.

Level 1

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 15% for 4s after using Heroic Leap.

Level 3

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 5s.

Level 5

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 0s
Objective Time
6m 11s
35
Kill Participation
68
18
Kills
36
36
Deaths
18
17
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Kinessa
0
8
5
0.31
L
Barik
DonChuck
Barik
3
5
5
1.1
W
Makoa
4
2
7
3.75
W
11
5
3
2.5
L
Vatu
2
10
0
0.2
L
Willo
Raitsukii
Willo
3
6
6
1
W
Mal'Damba
SantaBanterYT
Mal'Damba
3
2
6
3
W
dienasot-rex
Unknown
10
6
8
2.33
L
10
7
1
1.5
W
8
3
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,890
Damage
109,596
109,596
Taken
125,890
25,330
Shielding
62,314
25,167
Healing
71,115
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Kinessa
19,215
19,065
0
1,467
19,912
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Barik
DonChuck
Barik
19,174
19,174
0
13,940
32,064
25,330
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Makoa
16,892
15,992
0
4,052
44,031
60,124
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
25,903
18,718
297
6,396
24,219
0

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

L
Vatu
14,099
7,264
0
1,425
20,425
0
L
Willo
Raitsukii
Willo
30,396
15,872
0
4,041
18,036
0

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Mal'Damba
SantaBanterYT
Mal'Damba
6,309
3,944
38,834
6,530
14,933
600
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
dienasot-rex
Unknown
28,121
21,865
0
2,688
21,492
1,590
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Level 1

L
43,006
32,151
700
3,594
19,159
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
32,371
23,171
0
12,318
21,215
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Damage Done by Role

Damage Taken by Role