Player Matchup

Kinessa
Kinessa
Klalk228
Kinessa
Level 186
Champion Stats
2W - 2L
1,557 SR
Queue Stats
65W - 63L
1,573 Elo+
Solo
Ying
Ying
LelouchCN
Ying
Level 107
Champion Stats
9W - 11L
1,482 SR
Queue Stats
94W - 88L
1,554 Elo+
Solo
Corvus
Corvus
Orexivan
Corvus
Level 152
Champion Stats
5W - 3L
1,500 SR
Queue Stats
35W - 22L
1,654 Elo+
Solo
Saati
Saati
ZZVXCVXZVCZVXCZ
Saati
Level 17
Champion Stats
35W - 44L
1,616 SR
Queue Stats
46W - 58L
1,518 Elo+
Solo
Torvald
Torvald
fro0m70urs3lf
Torvald
Level 73
Champion Stats
17W - 19L
1,628 SR
Queue Stats
40W - 48L
1,549 Elo+
Solo
Team Averages
Level 107
1,557 SR
1,569 Elo+

VS

Team Averages
Level 541
1,504 SR
1,560 Elo+
Azaan
Azaan
Headlless
Azaan
Level 54
Champion Stats
6W - 4L
1,597 SR
Queue Stats
77W - 73L
1,573 Elo+
Party 1
Kinessa
Kinessa
LittleDevillll
Kinessa
Level 999
Champion Stats
402W - 578L
1,463 SR
Queue Stats
3,112W - 3,008L
1,551 Elo+
Solo
Buck
Buck
SpiinoZz
Buck
Level 41
Champion Stats
6W - 3L
1,313 SR
Queue Stats
23W - 14L
1,613 Elo+
Party 1
Fernando
Fernando
hooriend
Fernando
Level 848
Champion Stats
1,137W - 1,128L
1,579 SR
Queue Stats
2,758W - 2,792L
1,482 Elo+
Solo
Rei
Rei
Υυγυ
Rei
Level 765
Champion Stats
278W - 225L
1,567 SR
Queue Stats
1,508W - 1,448L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Kinessa
Klalk228
Kinessa
58
17 / 8 / 27
4,786
208
204,938
52,340
0
Well-Stocked

Well-Stocked

Oppressor Mine

Activating Oppressor Mine generates 6 Ammo.

Level 2

Generator

Generator

Oppressor Mine

Reduce the Cooldown of Oppressor Mine by 4.8s.

Level 4

Calibrate

Calibrate

Weapon

Hitting an enemy with your Sniper Rifle in Carbine mode lowers the Cooldown of Transporter by 0.15s.

Level 1

Power Supply

Power Supply

Armor

Reset the Cooldown of Transporter after dropping to or below 24% Health. This can only happen once every 30 seconds.

Level 3

Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 100%.

Level 5

Level 1

Ying
46
12 / 4 / 31
4,257
185
132,727
61,875
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Tangible

Tangible

Armor

Increase your maximum Health by 250.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Corvus
Orexivan
Corvus
49
10 / 6 / 32
5,009
218
84,240
55,787
3,195
Ominous Relic

Ominous Relic

Abyssal Reconstruction

Generate 3 Ammo after Healing an ally with Abyssal Reconstruction.

Level 1

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 9%.

Level 3

Condemnation

Condemnation

Armor

Increase the Healing you do by 15% while at or below 70% Health.

Level 3

Magistrate's Might

Magistrate's Might

Armor

Gain a 390-Health Shield for 3s after dropping to or below 35% Health.

Level 3

Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 4s after being Healed.

Level 5

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

6
10 / 13 / 14
3,864
168
104,138
77,272
0
Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Costly Physics

Costly Physics

Increase the time and health that Ricochet is out when deployed by 0.8999999999999999s.

Level 3

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 15% for 2.5s after Ricochet is deployed.

Level 5

Closing Time

Closing Time

Increase your Movement Speed by 6% for 2.5s after activating Blast Back.

Level 1

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 10%

Level 1

Level 1

Torvald
30
12 / 12 / 25
5,577
242
120,033
98,797
246,598
Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 20% for 2s.

Level 2

Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 375.

Level 5

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 750.

Level 5

Conduction

Conduction

Recharge

Reduce the Cooldown of Recharge by 0.8s.

Level 2

Hearthwarder

Hearthwarder

Protection

Generate 75 Shield after using Protection.

Level 1

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Azaan
Headlless
Azaan
35
5 / 11 / 11
5,800
252
66,414
234,057
100,892
Righteous Fury

Righteous Fury

Reduce the Cooldown of Sanctuary by 0.6s after using Reckoning.

Level 1

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 300.

Level 4

Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 750.

Level 5

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 6%.

Level 1

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

51
10 / 16 / 16
5,219
227
91,472
87,340
0
Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 4.

Level 4

Restore

Restore

Transporter

Heal for 12% of your maximum Health after Teleporting with Transporter.

Level 2

Headstrong

Headstrong

Armor

Increase your maximum Health by 200.

Level 4

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 75%.

Level 3

Well-Stocked

Well-Stocked

Oppressor Mine

Activating Oppressor Mine generates 6 Ammo.

Level 2

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Buck
30
20 / 11 / 12
6,382
277
103,890
110,766
0
Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 25% for 4s after using Heroic Leap.

Level 5

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 1s.

Level 1

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 15%.

Level 3

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

Fernando
hooriend
Fernando
51
2 / 19 / 10
4,030
175
52,186
156,690
201,952
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Safe Travel

Safe Travel

Charge

Gain a 600-Health Shield for 3s after you use Charge.

Level 4

Launch

Launch

Charge

Increase the travel distance of Charge by 30%.

Level 2

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

58
6 / 4 / 27
6,366
277
32,109
57,223
0
Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 3% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 3

Arcane Focus

Arcane Focus

Spirit Link

Heal for 20 every 1s while Spirit Linked to an ally.

Level 1

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.5s.

Level 5

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 35s
Objective Time
15m 21s
190
Kill Participation
119
61
Kills
43
43
Deaths
61
129
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Azaan
Headlless
Azaan
5
11
11
0.95
L
Kinessa
Klalk228
Kinessa
17
8
27
3.81
L
Ying
12
4
31
6.88
W
10
16
16
1.13
L
Corvus
Orexivan
Corvus
10
6
32
4.33
W
Buck
20
11
12
2.36
L
10
13
14
1.31
L
Torvald
12
12
25
2.04
W
Fernando
hooriend
Fernando
2
19
10
0.37
W
6
4
27
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

646,076
Damage
346,071
346,071
Taken
646,076
249,793
Shielding
302,844
215,097
Healing
407,014
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Azaan
Headlless
Azaan
66,414
49,432
0
34,140
234,057
100,892
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Kinessa
Klalk228
Kinessa
204,938
172,133
0
4,674
52,340
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 2

L
Ying
132,727
103,520
86,402
23,738
61,875
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

W
91,472
74,430
0
8,441
87,340
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

L
Corvus
Orexivan
Corvus
84,240
54,912
87,260
5,598
55,787
3,195

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
Buck
103,890
84,118
2,809
27,985
110,766
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
104,138
87,611
0
1,277
77,272
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

L
Torvald
120,033
86,501
4,779
1,369
98,797
246,598
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Fernando
hooriend
Fernando
52,186
25,707
0
1,581
156,690
201,952
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
32,109
29,159
284,249
47,809
57,223
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Damage Done by Role

Damage Taken by Role